flutter-app-engineering
Skill1 starsChanged 18 days agoApache-2.0View on GitHub
Engineering skill: Flutter app — how to build and ship a cross-platform app with Flutter, Dart, ThemeData + a generated ThemeExtension for design tokens, flutter_test. Use when writing, reviewing, testing or releasing code in this stack, and when turning a Celestial design or experience skill into code.
1 other project uses a version of this.
Adopted by
Most recently taken up by
- lofingoindia/codex-engineering-skillstheir own version, first seen Nov 8, 2026
Other versions1 project uses a version of this.
Word for word · 0
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Edited · 0
None found.
Wrote their own version · 1
- lofingoindia/codex-engineering-skills★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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- The first 60 shown.
The file
Show its rules and text
We split this skill into the rules it gives an agent
15 rules. About 0 are common, 13 are distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈13
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 53
When a Celestial design skill is in use, write its tokens as Flutter ThemeData in lib/theme/tokens.dart, and build its components in lib/ui …
- Very specific: line 55
When a Celestial experience skill is in use, give each journey one end-to-end test (happy path plus its error and empty states) and name …
- Distinctive: line 59
Prefer small, pure functions and explicit types at module boundaries.
- Distinctive: line 60
No business logic or HTTP calls in build methods.
- Distinctive: line 70
Every async action has loading, empty, error and success states, matching the experience skill.
- Distinctive: line 71
Every async screen renders AsyncValue with when(data:, loading:, error:), and the error branch offers a retry.
- Distinctive: line 80
Use const constructors wherever possible and ListView.builder for long lists.
- Distinctive: line 83
Use native elements first.
- Distinctive: line 87
Write a golden test for every component state in light and dark
- Distinctive: line 88
Keep DTOs in data/ and map them to domain models before they reach the UI
- Distinctive: line 89
Run the analyzer with a strict lint set and treat infos as errors in CI
- Distinctive: line 93
Use setState for data shared between screens
- Distinctive: line 94
Leave Platform checks scattered through screens.
- Distinctive: line 132
Every release has a written rollback path
- Distinctive: line 138
Write a blameless note within 48 hours: what happened, impact, fix, prevention
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Flutter app
One Dart codebase drawn by Flutter on iOS and Android, with tokens as a theme extension, Riverpod for state and golden tests guarding every component.
For apps that want identical, custom-branded UI on both phones: fintech, health, retail and media apps. Flutter draws every pixel itself, so the design skill maps directly onto widgets; signed builds come out of CI and ship to both stores. Design-skill tokens become a ThemeExtension generated into Dart.
Stack
- Language: Dart ^3.9 — Sound null safety, records and pattern matching keep state handling explicit.
- Framework: Flutter 3.35+ — One rendering engine and widget set for both platforms.
- Styling: ThemeData + a generated ThemeExtension for design tokens — Widgets read Theme.of(context); light and dark come from one token source.
- State: Riverpod with code generation ^3 — Testable providers, AsyncValue for loading and error, and no BuildContext needed for logic.
- Data: Dio client + freezed / json_serializable models; flutter_secure_storage for credentials Dio ^5 — Immutable typed models and a single place for interceptors and retries.
- Build: flutter build (appbundle and ipa) in CI 3.35+ — Signed release artefacts from the same pinned Flutter version every time.
- Hosting: App Store and Google Play, uploaded from CI to test tracks first — Testers get each build before a staged store rollout.
- Package manager: pub (with a version manager pinning Flutter per project) — Every machine and CI job builds with the same SDK.
- Testing: flutter_test (unit, widget and golden tests) bundled with Flutter — Fast widget tests and pixel comparisons for each component state.
- Testing: integration_test bundled with Flutter — Journey tests on real simulators and emulators.
- Testing: mocktail ^1 — Mocks without code generation for repositories and clients.
Commands
- dev:
flutter run - e2e:
flutter test integration_test - lint:
dart format --output=none --set-exit-if-changed . && flutter analyze - test:
flutter test - build:
flutter build appbundle --release && flutter build ipa --release - install:
flutter pub get
Structure
lib/main.dart + lib/app.dart— Entry point, ProviderScope, router and theme setuplib/features/<feature>/— presentation/ (screens, widgets), application/ (providers), data/ (repository, DTOs)lib/ui/— Design-skill components as stateless widgets reading the themelib/theme/tokens.dart— Generated ThemeExtension with light and dark token valueslib/core/— HTTP client, secure storage, routing (go_router), analyticstest/— Unit, widget and golden tests mirroring lib/integration_test/— One test per experience-skill journey
Naming
- Files: snake_case.dart
- Tests:
<file>test.dart mirroring lib/; goldens in test/goldens/<component><state>_<theme>.png - Branches: type/short-description, e.g. feat/card-freeze
- Components: UpperCamelCase widgets named after the design-skill component, e.g. AppButton
From design and experience skills
When a Celestial design skill is in use, write its tokens as Flutter ThemeData in lib/theme/tokens.dart, and build its components in lib/ui with the same names and variants. Components read tokens only — no raw colours, sizes or font names.
When a Celestial experience skill is in use, give each journey one end-to-end test (happy path plus its error and empty states) and name analytics events object_action from its measures.
Conventions
Code
- Prefer small, pure functions and explicit types at module boundaries. (Easier to test, review and change.)
- No business logic or HTTP calls in build methods; screens watch providers, providers call repositories. (Logic becomes testable without pumping widgets.)
Components
- Components read design tokens; no raw hex values, pixel sizes or font names in component code. (One token change restyles the product.)
- Widgets in lib/ui are stateless, take data and callbacks only, and read colours, spacing and type from the theme extension. (Components stay reusable and restyle from one token change.)
Data
- Analytics events are object_action in snake_case and come from the experience skill’s measures. (Names stay consistent across teams and tools.)
Errors
- Every async action has loading, empty, error and success states, matching the experience skill. (Unhandled states are where users get stuck.)
- Every async screen renders AsyncValue with when(data:, loading:, error:), and the error branch offers a retry. (The compiler forces each state to be handled.)
Security
- Secrets never live in the repository; read them from the environment or a secret store. (A leaked key outlives the commit that removed it.)
- Validate every input on the server, even when the client already did. (Clients can be bypassed.)
- Web pages ship a Content-Security-Policy, HSTS, X-Frame-Options and nosniff. (Cheap protection against the most common attacks.)
- Credentials go in flutter_secure_storage; --dart-define carries only non-secret config such as the API base URL. (Values compiled into the app can be extracted from the binary.)
Performance
- Use const constructors wherever possible and ListView.builder for long lists; profile in profile mode, never debug. (Avoids needless rebuilds and keeps 60fps scroll on mid-range phones.)
Accessibility
- Use native elements first; add ARIA only when no native element fits. (Native controls bring keyboard and screen-reader support for free.)
- Icon-only buttons have a tooltip or Semantics label; text scales with the system setting without clipping up to 200%. (Flutter draws its own UI, so semantics must be given explicitly.)
Do
- Write a golden test for every component state in light and dark
- Keep DTOs in data/ and map them to domain models before they reach the UI
- Run the analyzer with a strict lint set and treat infos as errors in CI
Don't
- Hard-code Colors or EdgeInsets values inside lib/ui
- Use setState for data shared between screens
- Leave Platform checks scattered through screens; wrap them in one adaptive widget
Quality gates
| Gate | Tool | Threshold | When |
| Lint and types | dart format + flutter analyze (strict lint set) | 0 errors, warnings or infos; formatting unchanged | Every pull request |
| Unit and component tests | The stack’s test runner | All pass; every design-skill component state covered | Every pull request |
| Journey tests | End-to-end runner | One test per experience-skill journey: happy path + error state | Every pull request |
| Accessibility | flutter_test accessibility guidelines (labeled tap targets, tap target size, text contrast) | All guidelines pass for every screen in the journey tests; WCAG 2.2 AA | Every pull request |
| Performance budget | Lab measurement in CI | Web: LCP ≤ 2.5s · INP ≤ 200ms · CLS ≤ 0.1 · ≤ 170KB JS per route. Mobile: cold start ≤ 2s · 60fps scroll | Every pull request |
| Dependency and secret scan | Dependency audit + secret scanner | No high or critical findings; no secrets | Every pull request and nightly |
| Golden tests | flutter_test matchesGoldenFile | Every design-skill component state has light and dark goldens; 0 unexpected diffs | Every pull request |
Workflow
- Branching: Trunk-based: short-lived branches off main, squash-merged within two days.
Review checklist
- Correctness: does it do what the issue asks, including edge cases?
- Readability: could a new teammate change it safely?
- Architecture: is it in the right place, with the right boundaries?
- Security: inputs, secrets, permissions, dependencies
- Performance: budgets, queries, bundle size
- Tests fail when the code is broken (flip a condition and re-run)
- One approving review; two for auth, payments or new platform plugins
- Golden diffs are reviewed as images, not approved in bulk
Definition of done
- Acceptance criteria met and demoed on the preview link
- Tests added for new behaviour and every state
- Accessibility and performance gates green
- Analytics events named from the experience skill
- Docs or changelog updated when behaviour changes
- Checked on iOS and Android at the largest system text size
Release
- Small pull requests (aim for under 400 changed lines)
- CI green before review
- Squash-merge to main; main is always deployable
- Every release has a written rollback path
- Builds from main go to internal test tracks; store release every two weeks with staged rollout
- Flutter SDK upgrades land in their own pull request with refreshed goldens
Incidents
- Halt the staged rollout and promote the previous build; ship a hotfix from main
- Write a blameless note within 48 hours: what happened, impact, fix, prevention
Overrides of the engineering core
- Preview deploy: Replaced by an internal test-track build per merge to main — Mobile apps have no web link; testers install the build instead.
- Performance budget: Mobile thresholds apply: cold start ≤ 2s · 60fps scroll, measured in profile mode — Debug mode is much slower and misstates real performance.
Examples
Component reading the token extension (lib/ui/app_button.dart)
import 'package:flutter/material.dart';
import '../theme/tokens.dart';
class AppButton extends StatelessWidget {
const AppButton({super.key, required this.label, required this.onPressed, this.primary = true});
final String label;
final VoidCallback? onPressed;
final bool primary;
@override
Widget build(BuildContext context) {
final t = Theme.of(context).extension<AppTokens>()!;
return ConstrainedBox(
constraints: BoxConstraints(minHeight: t.controlHeight, minWidth: 48),
child: FilledButton(
onPressed: onPressed,
style: FilledButton.styleFrom(
backgroundColor: primary ? t.primary : t.surface,
foregroundColor: primary ? t.onPrimary : t.ink,
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(t.radiusControl)),
),
child: Text(label, style: t.labelStyle),
),
);
}
}Further reading
- Flutter documentation — Widgets, theming, testing (including goldens) and release builds.
- Dart documentation — Language features, effective Dart style and the analyzer.
- WCAG standards and guidelines — The success criteria behind the accessibility gate.
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