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anandartinanandartin/celestial-skills/skills/flutter-app-engineering/AGENTS.md

celestial-skills / flutter-app-engineering

AGENTS.md1 starsChanged 18 days agoApache-2.0View on GitHub

One Dart codebase drawn by Flutter on iOS and Android, with tokens as a theme extension, Riverpod for state and golden tests guarding every component. When a Celestial experience skill is in use, give each journey one end-to-end test (happy path plus its error and empty states) and name analytics events `o

The file

We split this AGENTS.md into the rules it gives an agent

10 rules. About 0 are common, 8 are distinctive, and 2 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈8

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Prefer small, pure functions and explicit types at module boundaries.

    line 29
  2. Distinctive:

    No business logic or HTTP calls in build methods.

    line 30
  3. Distinctive:

    Every async action has loading, empty, error and success states, matching the experience skill.

    line 40
  4. Distinctive:

    Every async screen renders AsyncValue with when(data:, loading:, error:), and the error branch offers a retry.

    line 41
  5. Distinctive:

    Use const constructors wherever possible and ListView.builder for long lists.

    line 50
  6. Distinctive:

    Use native elements first.

    line 53
  7. Very specific:

    When a Celestial design skill is in use, write its tokens as Flutter ThemeData in lib/theme/tokens.dart, and build its components in lib/ui …

    line 57
  8. Very specific:

    When a Celestial experience skill is in use, give each journey one end-to-end test (happy path plus its error and empty states) and name …

    line 59
  9. Distinctive:

    Every release has a written rollback path

    line 97
  10. Distinctive:

    Write a blameless note within 48 hours: what happened, impact, fix, prevention

    line 103

≈ “Common” is an estimate: at least 1 in 5 of the 40,246 AGENTS.md files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
AGENTS.md

AGENTS.md — Flutter app

One Dart codebase drawn by Flutter on iOS and Android, with tokens as a theme extension, Riverpod for state and golden tests guarding every component.

Setup and commands

  • dev: flutter run
  • e2e: flutter test integration_test
  • lint: dart format --output=none --set-exit-if-changed . && flutter analyze
  • test: flutter test
  • build: flutter build appbundle --release && flutter build ipa --release
  • install: flutter pub get

Project structure

  • lib/main.dart + lib/app.dart — Entry point, ProviderScope, router and theme setup
  • lib/features/<feature>/ — presentation/ (screens, widgets), application/ (providers), data/ (repository, DTOs)
  • lib/ui/ — Design-skill components as stateless widgets reading the theme
  • lib/theme/tokens.dart — Generated ThemeExtension with light and dark token values
  • lib/core/ — HTTP client, secure storage, routing (go_router), analytics
  • test/ — Unit, widget and golden tests mirroring lib/
  • integration_test/ — One test per experience-skill journey

Code style

  • Files: snake_case.dart
  • Tests: <file>test.dart mirroring lib/; goldens in test/goldens/<component><state>_<theme>.png
  • Branches: type/short-description, e.g. feat/card-freeze
  • Components: UpperCamelCase widgets named after the design-skill component, e.g. AppButton

Code

  • Prefer small, pure functions and explicit types at module boundaries. (Easier to test, review and change.)
  • No business logic or HTTP calls in build methods; screens watch providers, providers call repositories. (Logic becomes testable without pumping widgets.)

Components

  • Components read design tokens; no raw hex values, pixel sizes or font names in component code. (One token change restyles the product.)
  • Widgets in lib/ui are stateless, take data and callbacks only, and read colours, spacing and type from the theme extension. (Components stay reusable and restyle from one token change.)

Data

  • Analytics events are object_action in snake_case and come from the experience skill’s measures. (Names stay consistent across teams and tools.)

Errors

  • Every async action has loading, empty, error and success states, matching the experience skill. (Unhandled states are where users get stuck.)
  • Every async screen renders AsyncValue with when(data:, loading:, error:), and the error branch offers a retry. (The compiler forces each state to be handled.)

Security

  • Secrets never live in the repository; read them from the environment or a secret store. (A leaked key outlives the commit that removed it.)
  • Validate every input on the server, even when the client already did. (Clients can be bypassed.)
  • Web pages ship a Content-Security-Policy, HSTS, X-Frame-Options and nosniff. (Cheap protection against the most common attacks.)
  • Credentials go in flutter_secure_storage; --dart-define carries only non-secret config such as the API base URL. (Values compiled into the app can be extracted from the binary.)

Performance

  • Use const constructors wherever possible and ListView.builder for long lists; profile in profile mode, never debug. (Avoids needless rebuilds and keeps 60fps scroll on mid-range phones.)

Accessibility

  • Use native elements first; add ARIA only when no native element fits. (Native controls bring keyboard and screen-reader support for free.)
  • Icon-only buttons have a tooltip or Semantics label; text scales with the system setting without clipping up to 200%. (Flutter draws its own UI, so semantics must be given explicitly.)

Design and journeys

When a Celestial design skill is in use, write its tokens as Flutter ThemeData in lib/theme/tokens.dart, and build its components in lib/ui with the same names and variants. Components read tokens only — no raw colours, sizes or font names.

When a Celestial experience skill is in use, give each journey one end-to-end test (happy path plus its error and empty states) and name analytics events object_action from its measures.

Testing and checks (must pass before a pull request)

GateToolThresholdWhen
Lint and typesdart format + flutter analyze (strict lint set)0 errors, warnings or infos; formatting unchangedEvery pull request
Unit and component testsThe stack’s test runnerAll pass; every design-skill component state coveredEvery pull request
Journey testsEnd-to-end runnerOne test per experience-skill journey: happy path + error stateEvery pull request
Accessibilityflutter_test accessibility guidelines (labeled tap targets, tap target size, text contrast)All guidelines pass for every screen in the journey tests; WCAG 2.2 AAEvery pull request
Performance budgetLab measurement in CIWeb: LCP ≤ 2.5s · INP ≤ 200ms · CLS ≤ 0.1 · ≤ 170KB JS per route. Mobile: cold start ≤ 2s · 60fps scrollEvery pull request
Dependency and secret scanDependency audit + secret scannerNo high or critical findings; no secretsEvery pull request and nightly
Golden testsflutter_test matchesGoldenFileEvery design-skill component state has light and dark goldens; 0 unexpected diffsEvery pull request

Pull requests

  • Branching: Trunk-based: short-lived branches off main, squash-merged within two days.

Review checklist

  • Correctness: does it do what the issue asks, including edge cases?
  • Readability: could a new teammate change it safely?
  • Architecture: is it in the right place, with the right boundaries?
  • Security: inputs, secrets, permissions, dependencies
  • Performance: budgets, queries, bundle size
  • Tests fail when the code is broken (flip a condition and re-run)
  • One approving review; two for auth, payments or new platform plugins
  • Golden diffs are reviewed as images, not approved in bulk

Definition of done

  • Acceptance criteria met and demoed on the preview link
  • Tests added for new behaviour and every state
  • Accessibility and performance gates green
  • Analytics events named from the experience skill
  • Docs or changelog updated when behaviour changes
  • Checked on iOS and Android at the largest system text size

Release

  • Small pull requests (aim for under 400 changed lines)
  • CI green before review
  • Squash-merge to main; main is always deployable
  • Every release has a written rollback path
  • Builds from main go to internal test tracks; store release every two weeks with staged rollout
  • Flutter SDK upgrades land in their own pull request with refreshed goldens

Incidents

  • Halt the staged rollout and promote the previous build; ship a hotfix from main
  • Write a blameless note within 48 hours: what happened, impact, fix, prevention

Generated from the Celestial engineering skill “Flutter app” (engineering core v1.0, checked 2026-10-26).

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