team-interactive-craft
Skill2.1k starsChanged 7 months agoMITArchived repositoryView on GitHub
Unified team skill for interactive component crafting. Vanilla JS + CSS interactive components with zero dependencies. Research -> interaction design -> build -> a11y test. Uses team-worker agent architecture. Triggers on "team interactive craft", "interactive component".
1 other project uses a version of this.
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- zhao-wuyan/ccw-command-explorerword for word, first seen May 8, 2026
Other versions1 project uses a version of this.
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- zhao-wuyan/ccw-command-explorer★ 45100% same
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How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository59 other files it gives its agents.
- .codex/AGENTS.mdAGENTS.md
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- ccw-chainSkill
- ccw-helpSkill
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- investigateSkill
- issue-manageSkill
- memory-captureSkill
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- security-auditSkill
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- skill-generatorSkill
- skill-iter-tuneSkill
- skill-simplifySkill
- skill-tuningSkill
- spec-generatorSkill
- team-arch-optSkill
- team-brainstormSkill
- team-coordinateSkill
- team-designerSkill
- team-executorSkill
- team-frontend-debugSkill
- team-frontendSkill
- team-issueSkill
- team-lifecycle-v4Skill
- team-motion-designSkill
- team-perf-optSkill
- team-planexSkill
- team-quality-assuranceSkill
- team-reviewSkill
- team-roadmap-devSkill
- team-tech-debtSkill
- team-testingSkill
- team-uidesignSkill
- team-ui-polishSkill
- team-ultra-analyzeSkill
- team-ux-improveSkill
- team-visual-a11ySkill
- wf-composerSkill
- wf-playerSkill
- workflow-executeSkill
- workflow-lite-executeSkill
- workflow-lite-planSkill
- workflow-lite-test-reviewSkill
- workflow-multi-cli-planSkill
- workflow-planSkill
- workflow-skill-designerSkill
- workflow-tdd-plan-planSkill
- workflow-test-fixSkill
- brainstormSkill
- investigateSkill
- review-cycleSkill
- spec-generatorSkill
- workflow-planSkill
- workflow-tdd-planSkill
- workflow-test-fixSkill
The file
Files
Team Interactive Craft
Systematic interactive component pipeline: research -> interaction design -> build -> a11y test. Built on team-worker agent architecture -- all worker roles share a single agent definition with role-specific Phase 2-4 loaded from roles/<role>/role.md.
Architecture
Skill(skill="team-interactive-craft", args="task description")
|
SKILL.md (this file) = Router
|
+--------------+--------------+
| |
no --role flag --role <name>
| |
Coordinator Worker
roles/coordinator/role.md roles/<name>/role.md
|
+-- analyze -> dispatch -> spawn workers -> STOP
|
+-------+-------+-------+-------+
v v v v
[team-worker agents, each loads roles/<role>/role.md]
researcher interaction-designer builder a11y-testerRole Registry
| Role | Path | Prefix | Inner Loop |
| coordinator | roles/coordinator/role.md | -- | -- |
| researcher | roles/researcher/role.md | RESEARCH-* | false |
| interaction-designer | roles/interaction-designer/role.md | INTERACT-* | false |
| builder | roles/builder/role.md | BUILD-* | true |
| a11y-tester | roles/a11y-tester/role.md | A11Y-* | false |
Role Router
Parse $ARGUMENTS:
- Has
--role <name>-> Readroles/<name>/role.md, execute Phase 2-4 - No
--role->@roles/coordinator/role.md, execute entry router
Shared Constants
- Session prefix:
IC - Session path:
.workflow/.team/IC-<slug>-<date>/ - CLI tools:
ccw cli --mode analysis(read-only),ccw cli --mode write(modifications) - Message bus:
mcp__ccw-tools__team_msg(session_id=<session-id>, ...) - Max GC rounds: 2
Worker Spawn Template
Coordinator spawns workers using this template:
Agent({
subagent_type: "team-worker",
description: "Spawn <role> worker for <task-id>",
team_name: "interactive-craft",
name: "<role>",
run_in_background: true,
prompt: `## Role Assignment
role: <role>
role_spec: <skill_root>/roles/<role>/role.md
session: <session-folder>
session_id: <session-id>
team_name: interactive-craft
requirement: <task-description>
inner_loop: <true|false>
## Progress Milestones
session_id: <session-id>
Report progress via team_msg at natural phase boundaries (context loaded -> core work done -> verification).
Report blockers immediately via team_msg type="blocker".
Report completion via team_msg type="task_complete" after final SendMessage.
Read role_spec file (@<skill_root>/roles/<role>/role.md) to load Phase 2-4 domain instructions.
Execute built-in Phase 1 (task discovery) -> role Phase 2-4 -> built-in Phase 5 (report).`
})User Commands
| Command | Action |
check / status | View execution status graph |
resume / continue | Advance to next step |
Specs Reference
- specs/pipelines.md -- Pipeline definitions and task registry
- specs/interaction-patterns.md -- Interaction pattern catalog
- specs/vanilla-constraints.md -- Zero-dependency rules
Session Directory
.workflow/.team/IC-<slug>-<date>/
+-- .msg/
| +-- messages.jsonl # Team message bus
| +-- meta.json # Pipeline config + GC state
+-- research/ # Researcher output
| +-- interaction-inventory.json
| +-- browser-api-audit.json
| +-- pattern-reference.json
+-- interaction/ # Interaction designer output
| +-- blueprints/
| +-- {component-name}.md
+-- build/ # Builder output
| +-- components/
| +-- {name}.js
| +-- {name}.css
+-- a11y/ # A11y tester output
| +-- a11y-audit-{NNN}.md
+-- wisdom/ # Cross-task knowledgeError Handling
| Scenario | Resolution |
| Unknown command | Error with available command list |
| Role not found | Error with role registry |
| Session corruption | Attempt recovery, fallback to manual |
| Fast-advance conflict | Coordinator reconciles on next callback |
| Completion action fails | Default to Keep Active |
| GC loop stuck > 2 rounds | Escalate to user: accept / retry / terminate |
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