animation-and-motion
Skill0 starsChanged 3 days agoMITView on GitHub
Use accessible, performant motion to communicate state, feedback, and spatial relationships in interfaces.
In this repository34 other files it gives its agents.
- accessibilitySkill
- admin-panelSkill
- ai-agent-interfaceSkill
- ai-chat-interfaceSkill
- ai-dashboardSkill
- ai-engineeringSkill
- analytics-and-data-visualizationSkill
- api-engineeringSkill
- authentication-and-rbacSkill
- backend-architectureSkill
- component-engineeringSkill
- dashboard-designSkill
- database-engineeringSkill
- design-intelligenceSkill
- design-systemsSkill
- frontend-engineeringSkill
- iconographySkill
- image-art-directionSkill
- integrations-and-webhooksSkill
- javascript-typescriptSkill
- performance-optimizationSkill
- premium-landing-pagesSkill
- python-engineeringSkill
- rag-and-knowledge-systemsSkill
- responsive-designSkill
- saas-dashboardSkill
- security-engineeringSkill
- super-admin-panelSkill
- testing-and-qualitySkill
- unslop-engineSkill
- ux-researchSkill
- visual-designSkill
- visual-regressionSkill
- website-architectureSkill
The file
We split this skill into the rules it gives an agent
11 rules. About 0 are common, 11 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈11
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 10
Use when motion clarifies a state transition, response, hierarchy, or relationship, or when reviewing animation in a product interface.
- Distinctive: line 15
Do not add motion merely to decorate a screen, delay access to content, or make required information available only through animation.
- Distinctive: line 27
Prefer small transitions on opacity or transform.
- Distinctive: line 29
Keep timing and easing consistent with related interactions.
- Distinctive: line 34
Test on touch, keyboard, reduced-motion settings, and representative lower-powered devices.
- Distinctive: line 36
Verify animations do not obscure focus, content, or status announcements.
- Distinctive: line 42
Keep important content visible if animation fails or is disabled.
- Distinctive: line 44
Avoid flashing, rapid repeated movement, parallax that disorients, and unbounded animation loops.
- Distinctive: line 61
Ensure the panel's state and content remain understandable without motion.
- Distinctive: line 72
Check reduced-motion behavior, keyboard focus, touch input, timing, performance, non-animated comprehension, and whether the motion …
- Distinctive: line 78
Use the motion specification and review guide when several transitions need consistent timing or when motion affects navigation, feedback, …
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Animation and Motion
When to use
Use when motion clarifies a state transition, response, hierarchy, or relationship, or when reviewing animation in a product interface.
When not to use
Do not add motion merely to decorate a screen, delay access to content, or make required information available only through animation.
Inputs and assumptions
Inspect interaction purpose, platform, device performance, existing motion tools, reduced-motion support, keyboard/touch use, and whether the animation is essential to comprehension.
Workflow
- State what user action or system state the motion communicates.
- Prefer small transitions on opacity or transform; avoid layout churn and long blocking sequences.
- Keep timing and easing consistent with related interactions.
- Make controls usable immediately and avoid preventing cancellation, navigation, or repeated input.
- Respect
prefers-reduced-motion; remove nonessential movement or replace it with a clear static state. - Test on touch, keyboard, reduced-motion settings, and representative lower-powered devices.
- Verify animations do not obscure focus, content, or status announcements.
Decision rules
- Motion communicates feedback or continuity; it is not a substitute for accessible state.
- Keep important content visible if animation fails or is disabled.
- Choose CSS or an existing motion library before adding another dependency.
- Avoid flashing, rapid repeated movement, parallax that disorients, and unbounded animation loops.
Example
.panel {
transition: opacity 160ms ease, transform 160ms ease;
}
@media (prefers-reduced-motion: reduce) {
.panel {
transition: none;
}
}Ensure the panel's state and content remain understandable without motion.
Common failures
- Animating height or position in a way that causes layout jank.
- Ignoring reduced-motion preferences.
- Using motion to indicate success without accessible text or status.
- Overusing scroll effects that compete with reading.
Validation
Check reduced-motion behavior, keyboard focus, touch input, timing, performance, non-animated comprehension, and whether the motion supports a specific user task.
Supporting guide
Use the motion specification and review guide when several transitions need consistent timing or when motion affects navigation, feedback, or layout.
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Your trail
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