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patonkikhpatonkikh/APES/skills/product/story-mapping/skill.md

story-mapping

Skill3 starsChanged 4 months agoMITView on GitHub

Create a visual story map (Jeff Patton method) organizing user activities, tasks, and stories across a horizontal user journey with vertical priority. Use when working on product discovery, PRDs, user stories, OKRs, or backlog planning.

1 other project uses a version of this.

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We split this skill into the rules it gives an agent

6 rules. About 0 are common, 6 are distinctive, and 0 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈6

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Create a visual story map (Jeff Patton method) organizing user activities, tasks, and stories across a horizontal user journey with …

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  2. Distinctive:

    Place user stories (or story placeholders) under tasks:

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  3. Distinctive:

    Create placeholders (US-???) for gaps

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  4. Distinctive:

    No activity has only low-priority stories in Release 1

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  5. Distinctive:

    Use Jeff Patton's narrative flow: tell the user's story left to right.

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  6. Distinctive:

    Use persona scenario triggers to validate backbone completeness.

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≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
skill.md

Story Mapping

Purpose

Create a visual story map (Jeff Patton method) organizing user activities, tasks, and stories across a horizontal user journey with vertical priority.

Input: Product scope, epics, user stories (optional), persona (optional)
Output: Story map document with backbone, walking skeleton, and release slices Examples: See examples.md for worked input/output.


Workflow

Step 1: Define the backbone

Identify 5–12 high-level user activities in chronological order (left to right):

  • Activities = verbs describing what users do (not features)
  • Example: "Discover product" → "Sign up" → "Configure" → "Use core feature" → "Share results"

Step 2: Add user tasks

Under each activity, list user tasks (smaller steps):

  • Tasks are user-facing actions
  • Order tasks left-to-right within activity by frequency/importance

Step 3: Map stories to tasks

Place user stories (or story placeholders) under tasks:

  • Vertical position = priority (top = higher priority)
  • Stories from user-story-generator map directly if available
  • Create placeholders (US-???) for gaps

Step 4: Draw release slices

Draw horizontal lines across the map:

  • Release 1 (Walking skeleton): minimum end-to-end path
  • Release 2: enhanced experience
  • Release 3+: optimizations and edge cases

Each release must deliver a complete user journey (not just one activity).

Step 5: Validate coherence

Check:

  • Backbone tells a coherent user narrative
  • Release 1 is viable and testable
  • No activity has only low-priority stories in Release 1

Step 6: Validate

Run Validation checklist.


Decision Rules

ConditionAction
Activities are features, not user actionsReframe as user verbs
Release 1 doesn't span full backboneAdd walking skeleton stories to complete journey
No user stories providedCreate story placeholders; recommend user-story-generator
Too many activities (>15)Group into meta-activities or split product scope
Stories don't fit any taskAdd task or question story relevance

Validation

  • Backbone has 5–12 activities in chronological order
  • Each activity has ≥1 user task
  • Stories or placeholders mapped under tasks
  • Vertical priority indicated (top = higher)
  • ≥2 release slices defined
  • Release 1 completes end-to-end user journey
  • Map references persona if available

Anti-patterns

  • Feature map, not story map — activities like "API layer" or "Admin panel."
  • Release 1 = one column — only building first activity, no end-to-end flow.
  • Flat priority — all stories at same vertical level.
  • Missing backbone — jumping straight to story list without journey.
  • Orphan stories — stories not connected to any user task.

Best Practices

  • Use Jeff Patton's narrative flow: tell the user's story left to right.
  • Walking skeleton first: thinnest possible end-to-end path.
  • Align release slices with feature-prioritization MVP cut if available.
  • Use persona scenario triggers to validate backbone completeness.
  • Story map is living artifact — note it should update as learning occurs.

Output Structure

# Story Map: [Product Name]

## Persona
[Primary persona reference]

## Backbone & Tasks
| Activity 1 | Activity 2 | Activity 3 | ... |
|------------|------------|------------|-----|
| Task 1.1 | Task 2.1 | Task 3.1 | |
| Task 1.2 | | Task 3.2 | |

## Stories (by task)
### Activity 1: [Name]
#### Task 1.1: [Name]
| Priority | Story ID | Story title |
|----------|----------|-------------|
| High | US-001 | ... |
| Low | US-005 | ... |

## Release Slices
### Release 1 — Walking Skeleton
[Stories included: US-001, US-003, US-007...]
**Journey:** [describe end-to-end path]

### Release 2 — [Name]
[Stories...]

## Gaps
| Task | Missing story | Recommendation |
|------|---------------|----------------|

## Next Actions
- [ ] [Action item]

Next Skills

OutcomeRecommended Skill
Fill story gapsproduct/user-story-generator
Add criteria to storiesproduct/acceptance-criteria-generator
Re-prioritize releaseproduct/feature-prioritization
Update PRD from mapproduct/prd-generator

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