ship-checklist
Skill12 starsChanged 23 days agoMITView on GitHub
Use when a candidate build needs a release-readiness decision that assembles QA, platform, lifecycle, save, localization, capture/store, migration, rollback, and known-risk evidence without copying private vendor checklists.
5 other projects use a version of this.
Adopted by
Most recently taken up by
- Alfred-Lau/skillstheir own version, first seen Oct 20, 2026
- royalpinto007/ship-skillstheir own version, first seen Oct 13, 2026
- Zwin-ux/kittheir own version, first seen Oct 11, 2026
- aprameyak/coding-skillstheir own version, first seen Oct 2, 2026
- Necmttn/axtheir own version, first seen Jun 12, 2026
Other versions5 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 5
- Necmttn/ax★ 116same name
- Alfred-Lau/skills★ 1same name
- aprameyak/coding-skills★ 1same name
- royalpinto007/ship-skills★ 1same name
- Zwin-ux/kit★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository194 other files it gives its agents.
- llms.txtllms.txt
- hd-sprite-sequenceSkill
- pixel-animationSkill
- skin-weightsSkill
- spine-skeletalSkill
- sprite-atlasSkill
- sprite-catalogSkill
- sprite-skinSkill
- art-bibleSkill
- asset-pack-intakeSkill
- character-rigSkill
- materialsSkill
- model-pipelineSkill
- open-asset-fixtureSkill
- vfx-generateSkill
- a11y-controlsSkill
- ability-gateSkill
- action-feelSkill
- ad-breakSkill
- adventure-toolSkill
- aggro-tableSkill
- aim-assistSkill
- ammo-reloadSkill
- analytics-funnelSkill
- animation-blendSkill
- animation-graphSkill
- asset-runtimeSkill
- attack-tellSkill
- audio-busesSkill
- audio-feelSkill
- avatar-createSkill
- balance-designSkill
- boss-designSkill
- browser-inputSkill
- camera-anti-clipSkill
- camera-modestySkill
- camera-shotsSkill
- cert-handoffSkill
- chemistry-verbsSkill
- climb-vaultSkill
- cloud-saveSkill
- collision-layersSkill
- combo-designSkill
- cover-shooterSkill
- cover-spaceSkill
- crafting-loopSkill
- currency-dualSkill
- cutscene-handoffSkill
- day-nightSkill
- death-carrySkill
- debug-slateSkill
- deck-buildSkill
- dialogue-beatSkill
- dialogue-flagsSkill
- difficulty-designSkill
- dodge-iframeSkill
- durability-economySkill
- encounter-designSkill
- enemy-aiSkill
- enemy-fireSkill
- The first 60 shown.
The file
Files
Ship checklist
This skill is an evidence aggregator, not a second QA taxonomy or store API manual.
Release manifest
A release candidate records:
release/build ID + commit/version
target(s) and distribution channel/config
artifact identity
required game-qa evidence card references
platform-targets / cert-handoff evidence
save/migration/rollback status when applicable
localization/accessibility/store/capture evidence when applicable
open blocker list + explicitly accepted risks
untested remainder
release decision + approver/sourceRules
game-qaowns QA passes; this checklist consumes their evidence rather than restating “tests passed.”- Required first-run experience is project-defined. Do not assume every game must finish one particular teach room.
cert-handoffowns lifecycle event behavior; current vendor/store requirements stay in authorized external sources and are referenced by version, not copied here.- Store/media assets use
game-localizationandgameplay-captureprovenance for the exact build/language represented. - A blocker is closed by evidence tied to this build or is explicitly accepted/deferred; it does not disappear because another target passed.
- Release/rollback compatibility follows
patch-cadence, saves and entitlement migrations follow their domain owners.
Accept
The release manifest lets an independent reviewer identify the exact build, every target, evidence used, remaining blockers/risks, untested areas and the basis for the release decision.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

