asset-audit
Skill1 starsChanged 8 months agoMITView on GitHub
Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.
13 other projects use a version of this, 10 of them edited.
Adopted by
Most recently taken up by
- PicsArt/gen-ai-skillstheir own version, first seen Nov 8, 2026
- striderZA/OpenCodeGameStudiosedited, first seen Nov 4, 2026
- Donchitos/Claude-Code-Game-Studiosedited, first seen Oct 19, 2026
- venus2099/codex-game-studiosedited, first seen Oct 17, 2026
- HunLuanZhiZhu/Game-Studios-Pluginedited, first seen Oct 5, 2026
- dawn840705/claude-code-studiosedited, first seen Aug 28, 2026
Used with
Projects with it also use soak-test, team-live-ops and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
lilangMaxSkillsoak-test
Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.
Also in 5 projects that use this
lilangMaxSkillteam-live-ops
Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.
Also in 5 projects that use this
- +10 more from lilangMax
Other versions13 projects use a version of this.
Word for word · 0
None found.
Edited · 10
- Donchitos/Claude-Code-Game-Studios★ 27k10% same
- pixel-cellar/Claude-Code-Game-Studios★ 32444% same
- striderZA/OpenCodeGameStudios★ 11811% same
- CoralGame/Claude-Code-Game-Studios★ 1998% same
- dawn840705/codex-code-studios★ 1750% same
- lilangMax/ClaudeCodeGameStudios★ 862% same
- hongyuanc/codex-game-studios★ 546% same
- dawn840705/claude-code-studios★ 162% same
- HunLuanZhiZhu/Game-Studios-Plugin★ 162% same
- venus2099/codex-game-studios★ 110% same
Wrote their own version · 3
- cenconq25/claude-code-app-studio★ 40same name
- CodePhobiia/claude-roblox-game-studio★ 9same name
- PicsArt/gen-ai-skills★ 6same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository37 other files it gives its agents.
- AGENTS.mdAGENTS.md
- architecture-decisionSkill
- balance-checkSkill
- brainstormSkill
- bug-reportSkill
- changelogSkill
- code-reviewSkill
- design-reviewSkill
- design-systemSkill
- estimateSkill
- gate-checkSkill
- hotfixSkill
- launch-checklistSkill
- localizeSkill
- map-systemsSkill
- milestone-reviewSkill
- onboardSkill
- patch-notesSkill
- perf-profileSkill
- playtest-reportSkill
- project-stage-detectSkill
- prototypeSkill
- release-checklistSkill
- retrospectiveSkill
- reverse-documentSkill
- scope-checkSkill
- setup-engineSkill
- sprint-planSkill
- startSkill
- team-audioSkill
- team-combatSkill
- team-levelSkill
- team-narrativeSkill
- team-polishSkill
- team-releaseSkill
- team-uiSkill
- tech-debtSkill
The file
We split this skill into the rules it gives an agent
2 rules. 1 is common, 1 is distinctive, and 0 are very specific to this project.
1
Common
Most of the 12 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 9
When this skill is invoked:
- Common: line 24
All files must be lowercase with underscores
“Common” is measured: kept by at least 6 in 10 of the 12 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
When this skill is invoked:
- Read the art bible or asset standards from the relevant design docs and the AGENTS.md naming conventions.
- Scan the target asset directory using Glob:
assets/art/**/*for art assetsassets/audio/**/*for audio assetsassets/vfx/**/*for VFX assetsassets/shaders/**/*for shadersassets/data/**/*for data files
- Check naming conventions:
- Art:
[category]_[name]_[variant]_[size].[ext] - Audio:
[category]_[context]_[name]_[variant].[ext] - All files must be lowercase with underscores
- Art:
- Check file standards:
- Textures: Power-of-two dimensions, correct format (PNG for UI, compressed for 3D), within size budget
- Audio: Correct sample rate, format (OGG for SFX, OGG/MP3 for music), within duration limits
- Data: Valid JSON/YAML, schema-compliant
- Check for orphaned assets by searching code for references to each asset file.
- Check for missing assets by searching code for asset references and verifying the files exist.
- Output the audit:
# Asset Audit Report -- [Category] -- [Date]
## Summary
- **Total assets scanned**: [N]
- **Naming violations**: [N]
- **Size violations**: [N]
- **Format violations**: [N]
- **Orphaned assets**: [N]
- **Missing assets**: [N]
- **Overall health**: [CLEAN / MINOR ISSUES / NEEDS ATTENTION]
## Naming Violations
| File | Expected Pattern | Issue |
| ---- | ---------------- | ----- |
## Size Violations
| File | Budget | Actual | Overage |
| ---- | ------ | ------ | ------- |
## Format Violations
| File | Expected Format | Actual Format |
| ---- | --------------- | ------------- |
## Orphaned Assets (no code references found)
| File | Last Modified | Size | Recommendation |
| ---- | ------------- | ---- | -------------- |
## Missing Assets (referenced but not found)
| Reference Location | Expected Path |
| ------------------ | ------------- |
## Recommendations
[Prioritized list of fixes]Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

