game-state
Skill15 starsChanged 26 days agoMITView on GitHub
仅在 CreateWorldAgent 项目及子目录按相关性自动使用;其他项目需用户明确指定。 定义剧情与机制所需的唯一状态、条件、事务效果与存档兼容性,并使用实际运行时核验。
In this repository13 other files it gives its agents.
- art-directionSkill
- character-generationSkill
- content-understandingSkill
- easter-eggSkill
- game-adaptationSkill
- game-assemblySkill
- gameplay-designSkill
- game-reviewerSkill
- interaction-generationSkill
- main-flowSkill
- narrative-branchSkill
- narrative-npc-dialogueSkill
- scene-generationSkill
The file
Files
统一游戏状态
世界状态、制作任务进度、Codex会话是不同对象。为本作定义变量含义、初值、读写者、生命周期和保存需求,避免每个场景私藏剧情变量。 条件读旧状态,效果原子提交,成功才记录once和派发反馈。失败、取消、重复和重试不能重复领奖或留下半完成结果。可派生的信息不重复保存。 使用当前框架的类型、事务和可达性工具,不另造语义不同的模拟器。临时小游戏状态可局部维护,最终结果必须统一提交。自定义机制无法静态证明时明确范围,要求实际操作检查。 局部修改检查读写依赖。兼容存档继续使用,不兼容保留旧版本/旧存档并明确需要新局,不静默清空。 只维护权威状态定义与必要说明;旧bundle校验器只用于旧项目,不是本工作台必经步骤。
在 Create World 工作台内使用时,先按需读取 项目接入约定。技能可在完整任务中重复调用,不规定固定流水线。旧格式参考仅用于对应旧项目,不能覆盖当前合同。
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

