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liiiyiiixiiiliiiyiiixiii/Create-World-skills/skills/art-direction/SKILL.md

art-direction

Skill15 starsChanged 26 days agoMITView on GitHub

仅在 CreateWorldAgent 项目及子目录按相关性自动使用;其他项目需用户明确指定。 在已确定的2D像素制度下建立作品的配色、服装、建筑与资源规格;需要风格比较时才启用研究模式。

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SKILL.md

像素美术生产规范

默认在用户已选的视角、像素尺度、角色比例下制作。明确逻辑视窗、角色单元、脚点、采样方式、场景比例和UI可读性,按故事调整配色、建筑与服装。 交付紧凑的项目风格规范与必要参考,不要求每部作品三套候选、八人盲测或完整Art Bible。规范可用于正式生产,但不得声称已有玩家偏好证据。 角色参考、场景参考和布局参考各自说明作用;不得强制套用高墙之外风格板。检查实际原生尺寸与放大图,关注身份、尺度、遮挡与文本可读。 用户明确要求比较视觉方向时才阅读 references/decision-method.md;明确需要完整规范时才读 references/method.md。这些可选研究流程不是自动游戏任务的门槛。

在 Create World 工作台内使用时,先按需读取 项目接入约定。技能可在完整任务中重复调用,不规定固定流水线。旧格式参考仅用于对应旧项目,不能覆盖当前合同。

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