task-prioritization
Skill0 starsChanged 3 months agoMITView on GitHub
任务优先级调度:紧急vs重要+依赖关系+资源分配。从"来一个做一个"到"智能调度
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- Mharbulous/probanda-devtheir own version, first seen Nov 8, 2026
- mikulgohil/claude-skillstheir own version, first seen Oct 13, 2026
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- Mharbulous/probanda-dev★ 1same name
- mikulgohil/claude-skills★ 0same name
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Task Prioritization — 任务优先级调度
多个任务同时来 → 不是简单的 FIFO,而是智能判断。
一、艾森豪威尔矩阵
紧急 不紧急
重要 ┌──────────┬──────────┐
│ 立刻做 │ 计划做 │
│ 线上故障 │ 技能升级 │
│ 用户催的 │ 技术债务 │
├──────────┼──────────┤
不重要 │ 委派 │ 砍掉 │
│ 简单查询 │ 低价值优化│
│ 格式化 │ "万一有用" │
└──────────┴──────────┘二、调度规则
| 规则 | 条件 | 动作 |
| 安全优先 | 任何涉及删除/破坏的操作 | 排最前面,先确认 |
| 阻塞优先 | 任务B依赖任务A的输出 | A必须先完成 |
| 短任务穿插 | 长任务中间插短任务 | 不让用户干等 |
| 上下文保持 | 同类任务串行 | 减少上下文切换 |
三、依赖图
任务: "升级所有技能"
├─ 扫描趋势(无依赖)→ 先做
├─ 升级 agent-mesh(依赖扫描结果)→ 第二步
├─ 升级 safety-shield(依赖 mesh 的设计)→ 第三步
└─ 写总结文档(依赖所有升级完成)→ 最后依赖图自动生成,避免"做到一半发现前置任务没做"。
四、资源分配
| 资源 | 限制 | 策略 |
| 并行Agent | max 3 | 超过3个→排队,短任务优先 |
| Token预算 | 会话总预算 | 给最重要的任务预留60% |
| 用户注意力 | 一次只说一件事 | 多个结果→合并成一个汇报 |
| 时间 | 预估耗时 | 超过2分钟的任务告知预期时间 |
五、打断处理
正在做任务A → 用户插入了任务B
↓
B是紧急的?→ 保存A的上下文 → 先做B → 恢复A
B不重要?→ "我记下了,做完A立刻处理B"
B和A相关?→ 合并处理Does it work?
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