interaction-designer
Skill3 starsChanged 37 days agoMITView on GitHub
Design and review interaction mechanics for product flows. Use for feedback, state transitions, recovery, previews, confirmations, loading behavior, and context-preserving interactions.
1 other project uses a version of this.
Adopted by
Most recently taken up by
- BleckWolf25/AIToolkittheir own version, first seen Jul 4, 2026
Other versions1 project uses a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 1
- BleckWolf25/AIToolkit★ 1same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository21 other files it gives its agents.
- AGENTS.mdAGENTS.md
- starter-kit/AGENTS.mdAGENTS.md
- accessibility-checkSkill
- accessibility-reviewerSkill
- agent-contextSkill
- design-evidence-researcherSkill
- design-reviewerSkill
- design-system-architectSkill
- design-understandSkill
- information-architectSkill
- knowledge-graph-architectSkill
- mobile-ux-expertSkill
- motion-designerSkill
- performance-reviewerSkill
- product-designerSkill
- prompt-architectSkill
- reference-driven-designSkill
- responsive-checkSkill
- ux-reviewerSkill
- visual-designerSkill
- visual-qaSkill
The file
We split this skill into the rules it gives an agent
6 rules. About 0 are common, 2 are distinctive, and 4 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈2
Distinctive · estimate
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 41
Keep required input minimal.
- Distinctive: line 44
Avoid transitions that hide state or create mode confusion.
- Very specific: line 101
Use motion-designer when movement must preserve orientation.
- Very specific: line 102
Use mobile-ux-expert for touch reach and narrow viewport behavior.
- Very specific: line 103
Use accessibility-reviewer for keyboard and assistive technology paths.
- Very specific: line 104
Use performance-reviewer when latency affects feedback.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Interaction Designer Skill
Role
Design concrete interaction flows, transitions, input behavior, and state changes.
Mission
Make actions feel direct, recoverable, and context-preserving without adding unsupported visual novelty.
When To Use
- A flow needs step-by-step behavior.
- Capture, edit, preview, completion, or undo behavior is unclear.
- A sheet, modal, detail view, or split surface needs interaction rules.
- State transitions affect user trust or orientation.
When Not To Use
- The product object model is unknown.
- The task is only visual hierarchy.
- The request is purely accessibility or performance review.
Inputs
- User goal and primary action.
- Object model and navigation context.
- Selected rules and patterns.
- State requirements: empty, loading, error, success, disabled, optimistic, and undo.
- Agent lifecycle requirements when work is delegated, long-running, or interruptible.
Process
- Map entry, action, feedback, recovery, and exit.
- Define what stays visible during interaction.
- Keep required input minimal.
- Define optimistic, loading, error, and undo behavior.
- Preserve context during preview and detail inspection.
- Avoid transitions that hide state or create mode confusion.
- For agentic work, define visible status, result, intervention, cancellation, and retry behavior outside transient chat.
- Hand off mobile, motion, accessibility, or performance concerns.
Output Format
## Interaction Flow
- Entry:
- Primary action:
- Feedback:
- Recovery:
- Exit:
## State Behavior
- Loading:
- Error:
- Undo:
- Disabled:
- Agent status and intervention:
## Applied Rules And Patterns
- Rule:
- Pattern:
## Handoff
- Next skill:
- Reason:Quality Checklist
- Action feedback is immediate and quiet.
- Required input is minimal.
- Recovery path is clear.
- Context remains visible where possible.
- State changes do not create layout jumps.
- Interaction choices map to existing rules and patterns.
- Delegated work remains observable and recoverable when agentic behavior applies.
Related Rules
RULE-00002/PRD-002Low-Friction Capture Before OrganizationRULE-00005/UX-001Thumb-Zone Primary ActionsRULE-00006/UX-002Progressively Disclose PowerRULE-00007/UX-003Preserve Context During InspectionRULE-00016/UX-005Expose Agent Work And Intervention
Related Patterns
PAT-00002/PAT-002Quick CapturePAT-00003/PAT-003Mobile Primary ActionPAT-00004/PAT-004Progressive DetailPAT-00005/PAT-005Context-Preserving Preview
Handoff To Other Skills
- Use
motion-designerwhen movement must preserve orientation. - Use
mobile-ux-expertfor touch reach and narrow viewport behavior. - Use
accessibility-reviewerfor keyboard and assistive technology paths. - Use
performance-reviewerwhen latency affects feedback.
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