if-playtest-review
Skill0 starsChanged 7 months agoMITView on GitHub
Review an Ink interactive fiction project or slice for playability, route coverage, dead ends, impossible locks, repeated-choice behavior, pacing, and state consistency.
In this repository27 other files it gives its agents.
- beta-reader-passSkill
- build-distributionSkill
- chapter-reviewSkill
- continuity-checkSkill
- create-character-bibleSkill
- define-style-bibleSkill
- draft-chapterSkill
- generate-high-level-outlineSkill
- if-design-dialogueSkill
- if-design-mapSkill
- if-design-progressionSkill
- if-design-structureSkill
- if-draft-inkSkill
- if-init-projectSkill
- if-load-contextSkill
- if-plan-ink-sliceSkill
- if-sync-stateSkill
- ink-docSkill
- init-story-projectSkill
- load-story-contextSkill
- manuscript-reviewSkill
- plan-chapterSkill
- prepare-exportSkill
- rewrite-chapterSkill
- sync-story-bibleSkill
- update-character-stateSkill
- update-timelineSkill
The file
We split this skill into the rules it gives an agent
7 rules. About 0 are common, 5 are distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈5
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 10
Use this skill after Ink source exists.
- Very specific: line 60
If an Ink compiler such as inklecate is available, run it only as a verification step.
- Very specific: line 64
Write review notes in story.language.
- Distinctive: line 72
Write concrete fixes, naming files and knots when possible.
- Distinctive: line 77
Do not rewrite Ink source here unless explicitly asked.
- Distinctive: line 78
Do not treat every optional missed line as a blocking playability defect.
- Distinctive: line 79
Do not ignore soft locks caused by dialogue order.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
IF Playtest Review
Overview
Use this skill after Ink source exists. It evaluates whether the player can navigate, converse, unlock progress, revisit content, and complete the intended path without contradictions or impossible state dependencies.
Files To Read
Always read:
story.yaml04_design/state_model.md04_design/progression.yaml05_ink/main.ink
Read when relevant:
- target slice plan under
04_design/slices/ - relevant
05_ink/locations/* - relevant
05_ink/dialogues/* - relevant
05_ink/systems/* 04_design/map.md04_design/locations.yaml04_design/dialogue_matrix.md04_design/critical_path.md- existing
06_playtest/*
Files To Write
Write or update:
06_playtest/route_matrix.md06_playtest/playability.review.md
Optionally add slice-specific review notes under 06_playtest/ if the project already uses that convention.
Review Dimensions
Check:
- start-to-completion route;
- location reachability;
- character availability;
- critical clue availability;
- inventory, knowledge, skill, and relationship gates;
- circular dependencies;
- repeated choices and revisits;
- accidental one-way exits;
- unavailable endings or premature endings;
- state names used in Ink but absent from the model;
- state names in the model but unused in Ink.
Optional Compile Check
If an Ink compiler such as inklecate is available, run it only as a verification step. If it is unavailable, state that syntax was reviewed statically.
Language Rules
Write review notes in story.language. Keep filenames and structured keys in English.
Procedure
- Identify the scope: whole project or specific slice.
- Build a route matrix covering critical path and likely optional orders.
- Compare required states in progression design against states granted in Ink.
- Classify findings as blocking, major, minor, or polish.
- Write concrete fixes, naming files and knots when possible.
- Recommend
if-draft-ink,if-design-progression, orif-sync-statedepending on the result.
Restrictions
- Do not rewrite Ink source here unless explicitly asked.
- Do not treat every optional missed line as a blocking playability defect.
- Do not ignore soft locks caused by dialogue order.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

