<skill-name>
Skill3 starsChanged 6 months agoMITView on GitHub
<One sentence: what this skill does and the exact situations that should trigger it.>
14 other projects use a version of this.
Adopted by
Most recently taken up by
- allemaar/open-skillstheir own version, first seen Nov 1, 2026
- Indium-AI-Labs/indium-agentkittheir own version, first seen Nov 1, 2026
- blacklanternsecurity/red-runtheir own version, first seen Oct 25, 2026
- Ionate-Technologies/indium-agentkittheir own version, first seen Oct 20, 2026
- Bencal18/Custom-AMS-Skillstheir own version, first seen Oct 11, 2026
- hyperledger-cacti/cactitheir own version, first seen Oct 9, 2026
Other versions14 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 14
- hyperledger-cacti/cacti★ 412same name
- blacklanternsecurity/red-run★ 296same name
- Indium-AI-Labs/indium-agentkit★ 18same name
- Ionate-Technologies/indium-agentkit★ 17same name
- allemaar/open-skills★ 15same name
- Lion-1209/Lion-Skills★ 4same name
- bird-chinese-community/BIRD.skills★ 3same name
- Bencal18/Custom-AMS-Skills★ 1same name
- danielteles/awesome-agent-skills★ 1same name
- jimbrig/skillz★ 1same name
4 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository49 other files it gives its agents.
- AGENTS.mdAGENTS.md
- acceptance-criteria-builderSkill
- asset-discoverySkill
- asset-fallback-strategySkill
- asset-library-planSkill
- asset-license-checkerSkill
- asset-style-checkSkill
- blender-brainstormingSkill
- blender-recipe-decomposerSkill
- blender-troubleshootingSkill
- blendops-helpSkill
- bridge-conflictsSkill
- camera-compositionSkill
- character-portraitSkill
- cli-appendix-job-outlineSkill
- color-management-decisionSkill
- composition-quality-checkerSkill
- cycles-vs-eevee-decisionSkill
- done-criteriaSkill
- environment-shotSkill
- glb-animation-handoffSkill
- glb-web-handoffSkill
- intent-to-3d-brief-writerSkill
- interior-sceneSkill
- lighting-material-planSkill
- lighting-quality-checkerSkill
- material-quality-checkerSkill
- mobile-glb-budgetSkill
- output-format-decisionSkill
- pack-prerequisite-checkerSkill
- path-one-host-outlineSkill
- plain-language-responseSkill
- polycount-budget-checkerSkill
- pre-handoff-verificationSkill
- preview-reportSkill
- product-grid-scene-plannerSkill
- product-hero-scene-plannerSkill
- r3f-component-planSkill
- recipe-fit-assessorSkill
- render-export-evidenceSkill
- resolution-aspect-decisionSkill
- runtime-attempt-reportSkill
- runtime-path-pickerSkill
- runtime-readinessSkill
- runtime-setupSkill
- scene-readinessSkill
- scope-guardSkill
- stage-gatesSkill
- workflow-stage-routerSkill
The file
Show its rules and text
We split this skill into the rules it gives an agent
22 rules. 0 are common, 20 are distinctive, and 2 are very specific to this project.
0
Common
Most of the 9 edited versions we read keep these.
20
Distinctive
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 17
Delete this HTML comment block.
- Distinctive: line 33
Follow the workflow below.
- Distinctive: line 38
Use this skill when:
- Distinctive: line 46
Do not use this skill when:
- Distinctive: line 63
If runtime is needed, identify the intended stack before execution.
- Distinctive: line 64
If artifacts are discussed, evidence source and output paths must be available or marked missing.
- Very specific: line 87
No Blender mutation/render/export occurs unless explicitly requested and readiness passes.
- Distinctive: line 145
Check whether this skill is the narrowest applicable skill.
- Very specific: line 173
Keep runtime status Not Run.
- Distinctive: line 179
Verify runtime stack and preflight evidence.
- Distinctive: line 181
Do not upgrade status beyond the evidence.
- Distinctive: line 186
Keep runtime/artifact status conservative.
- Distinctive: line 193
Use when Blender is not available or not requested.
- Distinctive: line 197
Use only when the user explicitly requests runtime work and readiness is documented.
- Distinctive: line 201
Use when requirements are missing.
- Distinctive: line 223
If evidence is missing, downgrade status instead of guessing.
- Distinctive: line 224
If runtime readiness is unknown, hand off to readiness skill.
- Distinctive: line 225
If a user asks for unsupported direct official MCP usage, mark it future research/unverified.
- Distinctive: line 226
If an unofficial bridge appears, keep it optional/local and outside release evidence.
- Distinctive: line 238
Prefer operational checklists over essays.
- Distinctive: line 239
Keep examples short and evidence-bound.
- Distinctive: line 241
Use precise status words.
“Common” is measured: kept by at least 6 in 10 of the 9 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
<!--
TEMPLATE FILE — DO NOT UPLOAD OR ZIP AS-IS.
Before using:
1. Replace EVERY `<placeholder>` (name, description, headings, examples).
2. Confirm `name` matches your folder slug exactly.
3. Confirm `description` is ≤200 chars and triggers the right use cases.
4. Delete this HTML comment block.
This file is excluded from `npm run skills:export` and from docs:check
frontmatter validation, so it can keep placeholder values safely in-repo.
--><skill-name>
Purpose
State the skill's narrow job in one or two sentences. Keep it composable; do not make this skill own unrelated planning, runtime, evidence, and handoff work at the same time.
Quick start
- Confirm the user's goal and current evidence state.
- Select the correct runtime stack posture, if runtime is relevant.
- Follow the workflow below.
- Return the output contract with explicit evidence/caveat status.
When to use
Use this skill when:
- <trigger condition 1>
- <trigger condition 2>
- <trigger condition 3>
When not to use
Do not use this skill when:
- The request belongs to a narrower existing skill.
- The user asks for runtime execution but readiness has not been checked.
- The task would require claiming preview/render/GLB artifacts without evidence.
- The task would promote unofficial bridge setup as an official path.
Trigger phrases
- “
<example trigger>” - “
<example trigger>” - “
<example trigger>”
Prerequisites / readiness
- Current BlendOps status is known: Draft v0 unless a newer release-readiness doc says otherwise.
- Runtime state is one of:
Not Run,Attempted,Produced,Verified,Failed. - If runtime is needed, identify the intended stack before execution.
- If artifacts are discussed, evidence source and output paths must be available or marked missing.
Input schema
Required inputs
| Input | Why it is required |
| User goal | Defines scope and prevents overwork. |
| Current runtime/artifact state | Prevents unsupported success claims. |
| Relevant target surface or workflow | Determines handoff and constraints. |
Optional inputs
| Input | Use |
| Runtime stack | Needed only when runtime work is in scope. |
| Output target | Helps shape render/export/evidence requirements. |
| Existing evidence links | Lets the skill verify rather than speculate. |
Assumptions to confirm
- Runtime install is separate from skill install.
- No Blender mutation/render/export occurs unless explicitly requested and readiness passes.
- Missing evidence means the output remains conservative.
Output schema
Primary output
<main deliverable>
Secondary output
- next recommended skill/doc
- blockers or caveats
- user-facing status line
Evidence / caveat output
Always include:
Runtime status: Not Run | Attempted | Produced | Verified | Failed
Artifact status: Not Produced | Produced | Verified | Failed
Evidence used: <links, paths, logs, or "none">
Limitations: <known gaps>Required laws
../../laws/official-runtime-only.md../../laws/evidence-before-done.md../../laws/non-blender-user-language.md../../laws/no-arbitrary-python-interface.md
Official runtime boundary
BlendOps runtime guidance uses 2 MCP execution paths plus a CLI fallback appendix (replaces older 3-stack and 4-route drafts — see ../../docs/runtime-stack-strategy.md for the corrected attribution history):
- Path 1 — Official Blender Lab MCP (Lab add-on + Lab server installed in Blender 5.1+, hosted from either (a) Anthropic Blender Connector in Claude Desktop, or (b) any other MCP client configured manually). Anthropic Connector is not standalone — Anthropic's tutorial step 2 tells you to install the Lab add-on inside Blender.
- Path 2 — Community
mcp-for-blender(formerlyblender-mcp) (differentaddon.py+ server viauvx mcp-for-blender, mature third-party, Blender 3.0+). - CLI fallback (appendix) — direct
blender --background --python, no MCP. Documented upstream as a first-class Blender CLI surface; no in-repo evidence file yet.
Blender 5.1+ floor applies to all of Path 1 (whichever host). Single-bridge constraint: Blender accepts one MCP bridge session per Blender instance.
This skill must not install Blender, run Blender, configure a runtime bridge, mutate a scene, render, export GLB, or claim artifacts unless the user explicitly requested that work and evidence exists.
Runtime route requirements
| Path | Requirement before use |
| Path 1 (Blender-side, always required) | Blender 5.1+ + Lab MCP add-on installed in Blender + Lab MCP server (.mcpb bundle or source) reachable. |
| Path 1, host (a) Anthropic Connector | Connector enabled in Claude Desktop → Customize → Connectors; read-only request first. |
| Path 1, host (b) manual MCP client | Lab MCP server registered in client's mcpServers JSON or equivalent UI; read-only request first. |
Path 2 (community mcp-for-blender (formerly blender-mcp)) | uvx mcp-for-blender registered in client config + addon.py installed/enabled in Blender 3.0+; read ../../docs/unofficial-runtime-bridges.md first; explicit user opt-in for execute_blender_code (no sandbox). |
| CLI fallback (appendix) | Exact Blender executable/CLI command, input/script, output paths, logs, validation evidence; note that BlendOps has no in-repo evidence file yet (the CLI surface itself is upstream-documented). |
Operating procedure
- Identify user goal and current phase.
- Check whether this skill is the narrowest applicable skill.
- Confirm required inputs and assumptions.
- Apply relevant laws.
- Execute the workflow steps for this skill.
- Produce the output contract.
- Hand off to the next skill or doc when needed.
Decision tree
Need help choosing next step?
→ blendops-help
Need runtime readiness?
→ runtime-readiness
Need scene plan?
→ product-hero-scene-planner and domain planners
Need render/export proof?
→ render-export-evidence
Need GLB/web handoff wording?
→ glb-web-handoff
Need final non-Blender-user summary?
→ plain-language-responsePlaybooks
Playbook A: Text-only mode
- Keep runtime status
Not Run. - Produce planning/checklist output only.
- State that preview/render/GLB artifacts are
Not Producedunless evidence exists.
Playbook B: Runtime-ready mode
- Verify runtime stack and preflight evidence.
- Record exact actions, tools, inputs, output paths, and limitations.
- Do not upgrade status beyond the evidence.
Playbook C: Blocked mode
- Identify blocker.
- Keep runtime/artifact status conservative.
- Recommend the next safe readiness or planning step.
Mode handling
Text-only mode
Use when Blender is not available or not requested. Do not imply runtime execution.
Runtime-ready mode
Use only when the user explicitly requests runtime work and readiness is documented.
Blocked runtime mode
Use when requirements are missing. Report blockers and next safe action.
Validation checklist
- Skill scope fits the user request.
- Required laws were applied.
- Runtime stack status is explicit.
- Artifact evidence status is explicit.
- No unsupported runtime route is presented as supported.
- No preview/render/GLB claim appears without evidence.
- Handoff names the next skill/doc.
Pass / Warn / Fail rubric
| Verdict | Criteria |
| Pass | Output satisfies scope, evidence state is explicit, and no overclaim appears. |
| Warn | Output is useful but has missing inputs, partial evidence, or scoped uncertainty. |
| Fail | Output claims unsupported runtime/artifact success, ignores laws, or routes to an unsupported path. |
Failure handling
- If evidence is missing, downgrade status instead of guessing.
- If runtime readiness is unknown, hand off to readiness skill.
- If a user asks for unsupported direct official MCP usage, mark it future research/unverified.
- If an unofficial bridge appears, keep it optional/local and outside release evidence.
Troubleshooting
| Problem | Response |
| User wants “done” without evidence | Explain missing evidence and use Not Run / Not Produced. |
| User conflates skill install with runtime install | Separate skill install, runtime setup, and eval evidence. |
| User asks for marketplace/package claim | Keep as future until verified. |
Best practices
- Prefer operational checklists over essays.
- Keep examples short and evidence-bound.
- Link docs instead of copying large reference content.
- Use precise status words.
- Hand off instead of expanding scope.
Good examples
- “Runtime status: Not Run. Artifact status: Not Produced. Next safe action: run runtime readiness checklist for Path 1, host (a) Anthropic Blender Connector.”
- “Produced evidence exists at
<path>, but validation is incomplete; status remains Produced, not Verified.”
Bad examples
- “Everything is ready” without evidence.
- “GLB produced” without file path and validation notes.
- “Use official direct MCP from Claude Code” as a supported route.
User-facing response template
Status: <Pass/Warn/Fail or scoped status>
Runtime: <state>
Artifacts: <state>
Evidence: <paths/links/logs or none>
Next safe action: <skill/doc/action>
Limitations: <gaps>Anti-patterns
- Turning a planning skill into a runtime executor.
- Treating third-party bridge setup as official.
- Treating read-only connector access as full runtime eval.
- Treating install success as artifact success.
Cross-skill handoff
- Runtime readiness →
../runtime-readiness/SKILL.md - Scene planning →
../product-hero-scene-planner/SKILL.md - Render/export evidence →
../render-export-evidence/SKILL.md - GLB handoff →
../glb-web-handoff/SKILL.md - Final response →
../plain-language-response/SKILL.md
Non-goals
- Install Blender.
- Run Blender.
- Configure connector/MCP/CLI runtime.
- Create scene data.
- Render or export GLB.
- Claim marketplace/package availability.
References
../../docs/skill-system.md../../docs/runtime-stack-strategy.md../../docs/evals/runtime-availability-checklist.md../../docs/evals/official-runtime-verification-criteria.md../../docs/distribution-strategy.md
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