forge-mobile
Skill2 starsChanged 34 days agoMITView on GitHub
Forge: mobile apps — React Native/Expo/Flutter: mobile app, iOS, Android, Expo, EAS, Flutter, apk, ipa, secure storage, deep link, App Store, Play Store.
1 other project uses a version of this, 1 of them edited.
Adopted by
Most recently taken up by
- ForgeyClap/Forge-Coreedited, first seen Oct 11, 2026
Other versions1 project uses a version of this.
Word for word · 0
None found.
Edited · 1
- ForgeyClap/Forge-Core★ 237% same
Wrote their own version · 0
None found.
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository74 other files it gives its agents.
- docs/AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- brainstormingSkill
- claude-md-improverSkill
- dispatching-parallel-agentsSkill
- executing-plansSkill
- finishing-a-development-branchSkill
- forge-agent-reportSkill
- forge-agentSkill
- forge-apiSkill
- forge-botsSkill
- forge-brainstormSkill
- forge-cliSkill
- forge-cmsSkill
- forge-code-reviewSkill
- forge-councilSkill
- forge-dataSkill
- forge-debugSkill
- forge-deeplearnSkill
- forge-docdriftSkill
- forge-doctorSkill
- forge-ecommerceSkill
- forge-electronSkill
- forge-extensionSkill
- forge-figmaSkill
- forge-fullstackSkill
- forge-gameSkill
- forge-graded-verifySkill
- forge-guardianSkill
- forge-heartbeatSkill
- forge-intakeSkill
- forge-integrationSkill
- forge-mcp-clientsSkill
- forge-migrationSkill
- forge-mindmapSkill
- forge-mlopsSkill
- forge-n8nSkill
- forge-nightshiftSkill
- forge-paymentsSkill
- forge-prdSkill
- forge-predictionSkill
- forge-projectbrainSkill
- forge-prompt-coachSkill
- forge-qualitySkill
- forge-ragSkill
- forge-registrySkill
- forge-reportSkill
- forge-routerSkill
- forge-scoutSkill
- forge-scrapingSkill
- forge-scribeSkill
- forge-skill-testingSkill
- forge-snapshotSkill
- forge-verifySkill
- forge-voiceSkill
- forge-websiteSkill
- forge-worktreesSkill
- frontend-designSkill
- grillingSkill
- grill-meSkill
- The first 60 shown.
The file
We split this skill into the rules it gives an agent
3 rules. About 0 are common, 1 is distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- could be automatic: a setting could enforce it
- Distinctive: line 15
Offline-where-promised actually works: If offline use is promised, cached reads, queued writes, and a clear "no connection" state exist — …
- Very specific: line 31
No secrets in the JS bundle or committed.
- Very specific: line 35
No test/demo/mock data, no debug menu, no __DEV__ shortcut in the release build.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Forge playbook — Mobile app (React Native / Expo / Flutter)
The mobile-dev specialist leads the native work under build-boss. Native UX/touch/layout defers to ui-boss; any backend/API the app calls defers to forge-integration; if it handles money defer to forge-payments. The core honesty rule for mobile: a Metro/dev bundler running is not a shipped app — the release binary must actually build and launch on a real device or emulator, and you must say so with evidence.
Hard rules (non-negotiable)
- A native build that actually installs. The app compiles to the real artifact (Android
.apk/.aab, iOS.ipa, or an Expo dev/prod build) and installs + launches on a device or emulator/simulator — verified, not assumed. "It runs in Expo Go / Metro" is not proof a standalone build works. - No secrets in the client bundle. A mobile bundle is trivially extractable (decompile the APK, read the JS bundle). Real secrets (API signing keys, private tokens) stay server-side behind an API; only genuinely public keys ship. Nothing sensitive committed or baked into the binary.
- Secure token storage. Auth tokens / credentials live in the OS secure store —
expo-secure-store,react-native-keychain(iOS Keychain / Android Keystore), or Flutterflutter_secure_storage— neverAsyncStorage/SharedPreferences/ plain files. - Least-privilege permissions with rationale. Request only permissions the app actually uses; iOS requires a real usage-description string per permission (
NSCameraUsageDescription, etc.) or App Store rejection; Android manifest kept minimal. - Offline-where-promised actually works. If offline use is promised, cached reads, queued writes, and a clear "no connection" state exist — not network calls that silently fail.
- No test/demo/mock data, no debug menus, no
__DEV__-only shortcuts in the release build. Release signing configured (Android release keystore, iOS distribution), version/build numbers set, app icon + splash present.
Team (conditional by stack/level)
Lead: build-boss. Native work: mobile-dev (RN/Expo/Flutter). Support: ui-boss (touch targets, safe-area/notch, keyboard, orientation, dark mode), test-boss (device/emulator QA — Detox or Maestro for RN, flutter test + integration_test for Flutter), security-boss (secure storage + secrets audit), typescript-reviewer and/or react-reviewer for RN code (RN is React-based). Backend calls: forge-integration team.
Skills / commands / MCP
RN / Expo / Flutter docs via Context7 (exact API + version behaviour). For React Native use /react-build + /react-review; for Flutter use /flutter-build + /flutter-review + /flutter-test. systematic-debugging for native/build/native-dependency failures. Popup/settings screens that are essentially web content can borrow forge-website conventions (real content, a11y). Opt-in / environment-gated deps (be honest): a real iOS build needs macOS + Xcode — not available on this owner's Windows host; use Expo EAS Build (cloud, requires an Expo account) or an Android target instead, and label an iOS build not-run if no Mac/EAS is available. Android builds need the Android SDK + an emulator or device. Forge writes the code + config regardless; it cannot conjure a toolchain that isn't installed.
Fan-out & flow
L2 a single-screen or small app; L3 multi-screen + navigation + offline + native modules + a store build; L4 phased for a large app with several native integrations. Serial: app architecture (navigation + state + data layer) → screens → secure-storage + offline layer → device/emulator QA → release build → store-readiness pass. Parallel: independent screens/features build in parallel once the navigation contract and data layer are fixed (that contract is the integration seam — you are the integration layer).
Domain gates
- Release binary builds and installs + launches on a device or emulator (evidence: build output + a launch screenshot/log), not just Metro/Expo Go.
- No secrets in the JS bundle or committed; tokens in secure store (Keychain/Keystore/SecureStore), not AsyncStorage/SharedPreferences.
- Permissions minimal and justified — iOS usage-description strings present, Android manifest minimal.
- Offline paths work where promised (cached reads, queued writes, no-connection UI) — or offline is honestly declared out of scope.
- Safe-area/notch, keyboard avoidance, orientation, and dark mode (if supported) handled; touch targets adequate (~44pt); long lists use
FlatList/virtualization, not a giantScrollView. - No test/demo/mock data, no debug menu, no
__DEV__shortcut in the release build; release signing configured; app icon + splash + version set.
Ship-readiness (unique)
Release build produced and installed + launched on a real device or emulator (real output attached); secrets confirmed out of the bundle; secure token storage proven; permissions minimal with real rationale strings; offline behaviour verified where promised; icon/splash/version set; no mock data or debug menus in the release artifact. iOS is macOS/Xcode-gated — if no Mac/EAS was available, mark the iOS build not-run honestly rather than implying it shipped. Store-listing assets (screenshots, privacy disclosure, data-safety form) are noted as owner action. Advisory checklist; optionally run security-boss / codex-reviewer on the secret + secure-storage paths — recommended, not a blocker.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

