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ForgeyClapForgeyClap/claude-forge/.claude/skills/brainstorming/SKILL.md

brainstorming

Skill2 starsChanged 33 days agoMITView on GitHub

You MUST use this before creative work (features, components, behavior changes): explore intent first.

190 other projects use a version of this, 104 of them edited.

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Projects with it also use chinese-code-review, chinese-commit-conventions and 10 more.

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  • +2 more from Leodorareluctant259
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The file

Show its rules and text

We split this skill into the rules it gives an agent

21 rules. 0 are common, 20 are distinctive, and 1 is very specific to this project.

  • 0

    Common

    Most of the 170 edited versions we read keep these.

  • 20

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Start by classifying how much process the request needs, then work through your path: understand the context, refine the idea, present a …

    line 20
  2. Distinctive:

    Discover intent: Use the request and available context to identify the intended outcome, who it is for, and what success looks like.

    line 29
  3. Distinctive:

    When the request already supplies the purpose and constraints, reflect that understanding instead of asking the same questions again.

    line 44
  4. Distinctive:

    Before taking any implementation action, including invoking an implementation skill, writing product code, scaffolding, installing product …

    line 49
  5. Distinctive:

    Before your first question, classify the request and say the classification out loud — "this looks bounded, so I'll present a short design …

    line 70
  6. Distinctive:

    When in doubt between two paths, take the heavier one.

    line 96
  7. Distinctive:

    Every path ends with your human partner approving the required design before implementation.

    line 102
  8. Distinctive:

    Check out the current project state first (files, docs, recent commits)

    line 211
  9. Distinctive:

    Before asking detailed questions, assess scope: if the request describes multiple independent subsystems (e.g., "build a platform with …

    line 212
  10. Distinctive:

    Prefer multiple choice questions when possible, but open-ended is fine too

    line 215
  11. Distinctive:

    Only one question per message - if a topic needs more exploration, break it into multiple questions

    line 216
  12. Distinctive:

    Ask after each section whether it looks right so far

    line 230
  13. Distinctive:

    Don't propose unrelated refactoring.

    line 245
  14. Very specific:

    Write the validated design (spec) to docs/superpowers/specs/YYYY-MM-DD-<topic>-design.md

    line 251
  15. Distinctive:

    Use elements-of-style:writing-clearly-and-concisely skill if available

    line 253
  16. Distinctive:

    Commit the design document to git

    line 254
  17. Distinctive:

    After writing the spec document, look at it with fresh eyes:

    line 257
  18. Distinctive:

    Internal consistency: Do any sections contradict each other?

    line 260
  19. Distinctive:

    After the spec review loop passes, ask the user to review the written spec before proceeding:

    line 267
  20. Distinctive:

    Wait for the user's response.

    line 271
  21. Distinctive:

    Do NOT invoke any other skill.

    line 276

“Common” is measured: kept by at least 6 in 10 of the 170 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md
<!-- Source: https://github.com/obra/superpowers Pinned commit: 5bf4e78011075bcfc0dc295f0724994cd123ee71 Upstream path: skills/brainstorming/ License: MIT (c) 2025 Jesse Vincent -- full text in LICENSE next to this file Forge vendor note: frontmatter license: MIT key and this provenance block added; Architectural step 2 and the Visual Companion section rewritten to say the browser companion is not shipped (its local HTTP/WebSocket server scripts and its guide are excluded); not shipped: scripts/server.cjs, scripts/start-server.sh, scripts/stop-server.sh, scripts/helper.js, scripts/frame-template.html, visual-companion.md (see VENDORED-SKILLS.md); everything else verbatim. Reviewed for prompt-injection patterns and hidden/zero-width/control unicode by build-boss, 2026-09-24 -- clean; every upstream file sha256-verified against the pinned-commit manifest before copying. -->

Brainstorming Ideas Into Designs

Help turn ideas into fully formed designs and specs through natural collaborative dialogue.

Start by classifying how much process the request needs, then work through your path: understand the context, refine the idea, present a design, and get your human partner's approval.

Establish Shared Understanding

The outcome of brainstorming is an understanding your human partner can recognize and correct, grounded in what they want to accomplish.

  1. Discover intent. Use the request and available context to identify the intended outcome, who it is for, and what success looks like. When that information is missing, ask one focused question about purpose or intended use before proposing features or an approach. Knowing the app genre does not tell you why your partner wants it. Gathering missing requirements does not ask them to authorize the task again.
  2. Write back your understanding. Summarize the intended outcome, relevant constraints, and success criteria in a short note your partner can assess. Separate what they said from assumptions. Invite correction and incorporate their answer before treating this as the design brief.
  3. Carry intent into the design. Preserve the agreed understanding in the selected path's design artifact: the written spec for architectural work, or the in-chat design/probe for bounded work and spikes. Check proposed features and technical choices against that understanding.

When the request already supplies the purpose and constraints, reflect that understanding instead of asking the same questions again. Keep the note concise; its accuracy and the opportunity to correct it matter.

<HARD-GATE> Before taking any implementation action, including invoking an implementation skill, writing product code, scaffolding, installing product dependencies, or creating an external project, complete the selected path's prerequisites:
  • Spike: the human partner approves the question and probe.
  • Bounded: the human partner approves the short in-chat design.
  • Architectural: the human partner reviews and approves the written spec, then reviews the written implementation plan and selects its execution method. Conversational design approval only permits writing the spec; written-spec approval only permits invoking writing-plans.

A reply approves the stage actually presented. Approval of an idea or feature scope does not approve artifacts that do not exist yet. Resume at the earliest incomplete stage; do not turn one approval into permission to skip the rest of the selected path. Read-only project exploration is allowed while those prerequisites remain incomplete. </HARD-GATE>

Three Paths

Before your first question, classify the request and say the classification out loud — "this looks bounded, so I'll present a short design here rather than write a spec" — so your human partner can override it:

  • Spike — a feasibility question ("can we...", "is it possible...", "quick and dirty is fine") whose output is an answer, not code you keep. Present the question and what you'll try in 2-3 sentences, get a nod, then find out as cheaply as correctness allows. No design doc, no spec file. Report findings as a recommendation; anything you built stays labeled throwaway.
  • Bounded — a well-scoped change to code that already exists in this repo: a new flag, a small endpoint, a one-file fix. Understanding the kind of app is not enough — bounded means the flow you are changing is already here to read. If there is no existing flow to change, the task is not bounded. Ask the clarifying questions that matter, present a short design IN CHAT (a few sentences to a few short paragraphs), and STOP. Implementation starts only after your human partner says yes to that design — a bounded task's approval is as hard a gate as an architectural one. No spec file, no implementation plan document.
  • Architectural — new projects, new subsystems, changes that restructure how components fit together or alter interfaces others depend on. Follow the full process: questions, approaches, sectioned design, written spec, then the writing-plans skill.

When in doubt between two paths, take the heavier one. The ratchet is one-way: hidden complexity discovered mid-task upgrades the path — stop, say so, and step up. Nothing downgrades mid-task.

Anti-Pattern: "Too Simple To Need Approval"

Every path ends with your human partner approving the required design before implementation. A bounded change may need only two sentences in chat. A new todo-list project is architectural and requires the written spec and planning handoffs. Scale the artifact to the selected path; complete that path's reviews before implementation.

Red Flags

ThoughtReality
"This is too simple to need a design"Follow the selected path: a bounded change gets a short chat design; an architectural change gets the written spec and planning handoffs.
"I'll call it bounded and skip the spec"Reaching for a label to skip work IS the doubt — take the heavier path.
"It's bounded and the design is obvious — I'll start while they read it"The gate is the approval, not the design's length. Present, then stop until you hear yes.
"I understand this kind of app, so it's bounded"Bounded measures the repo, not your familiarity. A new project has no existing flow — it is architectural.
"The spike works, so I'll keep the code"A spike's output is an answer. Keeping the code is a new request — classify it.
"It grew, but I'm almost done — no need to re-classify"Hidden complexity upgrades the path mid-task. Stop and say so.
"They approved the spike, so the follow-up change is approved too"Each task gets its own classification and its own approval.

Checklist

Classify first, announce the path, then create a task for each item on your path and complete them in order.

Spike:

  1. Explore project context — enough to frame the probe
  2. Present question + probe plan — 2-3 sentences
  3. Get approval — a nod is enough
  4. Investigate — as cheaply as correctness allows
  5. Report findings — a recommendation; label anything built as throwaway

Bounded:

  1. Explore project context — check files, docs, recent commits
  2. Ask clarifying questions — one at a time, the ones that matter
  3. Present short design in chat — approach, files touched, testing
  4. Get approval — STOP and wait for an explicit yes; presenting the design and starting in the same breath is skipping the gate
  5. Implement — proceed with the normal development workflow (TDD applies); no plan document

Architectural:

  1. Explore project context — check files, docs, recent commits
  2. Visual questions (Forge: no browser companion) — upstream offers a browser-based visual companion at this step; Forge's vendored copy does not ship it (it runs a local HTTP/WebSocket server). When a question is genuinely clearer shown than described, show it in text instead (an ASCII sketch, a table, or a static mockup file the user can open). See the Visual Companion section below.
  3. Ask clarifying questions — one at a time, understand purpose/constraints/success criteria
  4. Propose 2-3 approaches — with trade-offs and your recommendation
  5. Present design — in sections scaled to their complexity, get user approval after each section
  6. Write design doc — save to docs/superpowers/specs/YYYY-MM-DD-<topic>-design.md and commit
  7. Spec self-review — quick inline check for placeholders, contradictions, ambiguity, scope (see below)
  8. User reviews written spec — ask user to review the spec file before proceeding
  9. Transition to implementation — invoke writing-plans skill to create implementation plan

Process Flow

digraph brainstorming {
    "Classify: spike / bounded / architectural" [shape=diamond];
    "Present question + probe (2-3 sentences)" [shape=box];
    "Ask clarifying questions (bounded)" [shape=box];
    "Present short design in chat" [shape=box];
    "Human approves?" [shape=diamond];
    "Investigate; report recommendation" [shape=doublecircle];
    "Implement via normal workflow (no plan doc)" [shape=doublecircle];
    "Explore project context" [shape=box];
    "Ask clarifying questions" [shape=box];
    "Propose 2-3 approaches" [shape=box];
    "Present design sections" [shape=box];
    "User approves design?" [shape=diamond];
    "Write design doc" [shape=box];
    "Spec self-review\n(fix inline)" [shape=box];
    "User reviews spec?" [shape=diamond];
    "Invoke writing-plans skill" [shape=doublecircle];
    "Hidden complexity? Upgrade path" [shape=box];

    "Classify: spike / bounded / architectural" -> "Present question + probe (2-3 sentences)" [label="spike"];
    "Classify: spike / bounded / architectural" -> "Ask clarifying questions (bounded)" [label="bounded"];
    "Classify: spike / bounded / architectural" -> "Explore project context" [label="architectural"];
    "Present question + probe (2-3 sentences)" -> "Human approves?";
    "Ask clarifying questions (bounded)" -> "Present short design in chat";
    "Present short design in chat" -> "Human approves?";
    "Human approves?" -> "Investigate; report recommendation" [label="spike: yes"];
    "Human approves?" -> "Implement via normal workflow (no plan doc)" [label="bounded: yes"];
    "Hidden complexity? Upgrade path" -> "Classify: spike / bounded / architectural";
    "Explore project context" -> "Ask clarifying questions";
    "Ask clarifying questions" -> "Propose 2-3 approaches";
    "Propose 2-3 approaches" -> "Present design sections";
    "Present design sections" -> "User approves design?";
    "User approves design?" -> "Present design sections" [label="no, revise"];
    "User approves design?" -> "Write design doc" [label="yes"];
    "Write design doc" -> "Spec self-review\n(fix inline)";
    "Spec self-review\n(fix inline)" -> "User reviews spec?";
    "User reviews spec?" -> "Write design doc" [label="changes requested"];
    "User reviews spec?" -> "Invoke writing-plans skill" [label="approved"];
}

Terminal states are path-bound. Architectural: the ONLY skill you invoke after brainstorming is writing-plans — never frontend-design, mcp-builder, or any other implementation skill. Bounded: after approval, implementation proceeds directly through the normal development workflow; no plan document. Spike: the terminal state is a reported recommendation.

The Process

The subsections below serve the bounded and architectural paths (a spike stops at "present the probe, get a nod"). Sections from Exploring approaches onward are architectural-path depth — for bounded work, context plus a few questions plus a short in-chat design is the whole process.

Understanding the idea:

  • Check out the current project state first (files, docs, recent commits)
  • Before asking detailed questions, assess scope: if the request describes multiple independent subsystems (e.g., "build a platform with chat, file storage, billing, and analytics"), flag this immediately. Don't spend questions refining details of a project that needs to be decomposed first.
  • If the project is too large for a single spec, help the user decompose into sub-projects: what are the independent pieces, how do they relate, what order should they be built? Then brainstorm the first sub-project through the normal design flow. Each sub-project gets its own spec → plan → implementation cycle.
  • For appropriately-scoped projects, ask questions one at a time to refine the idea
  • Prefer multiple choice questions when possible, but open-ended is fine too
  • Only one question per message - if a topic needs more exploration, break it into multiple questions
  • Focus on understanding: purpose, constraints, success criteria

Exploring approaches:

  • Propose 2-3 different approaches with trade-offs
  • Present options conversationally with your recommendation and reasoning
  • Lead with your recommended option and explain why
  • YAGNI ruthlessly - remove unnecessary features from every approach and design

Presenting the design:

  • Once you believe you understand what you're building, present the design
  • Scale each section to its complexity: a few sentences if straightforward, up to 200-300 words if nuanced
  • Ask after each section whether it looks right so far
  • Cover: architecture, components, data flow, error handling, testing
  • Be ready to go back and clarify if something doesn't make sense

Design for isolation and clarity:

  • Break the system into smaller units that each have one clear purpose, communicate through well-defined interfaces, and can be understood and tested independently
  • For each unit, you should be able to answer: what does it do, how do you use it, and what does it depend on?
  • Can someone understand what a unit does without reading its internals? Can you change the internals without breaking consumers? If not, the boundaries need work.
  • Smaller, well-bounded units are also easier for you to work with - you reason better about code you can hold in context at once, and your edits are more reliable when files are focused. When a file grows large, that's often a signal that it's doing too much.

Working in existing codebases:

  • Explore the current structure before proposing changes. Follow existing patterns.
  • Where existing code has problems that affect the work (e.g., a file that's grown too large, unclear boundaries, tangled responsibilities), include targeted improvements as part of the design - the way a good developer improves code they're working in.
  • Don't propose unrelated refactoring. Stay focused on what serves the current goal.

After the Design (architectural path)

Documentation:

  • Write the validated design (spec) to docs/superpowers/specs/YYYY-MM-DD-<topic>-design.md
    • (User preferences for spec location override this default)
  • Use elements-of-style:writing-clearly-and-concisely skill if available
  • Commit the design document to git

Spec Self-Review: After writing the spec document, look at it with fresh eyes:

  1. Placeholder scan: Any "TBD", "TODO", incomplete sections, or vague requirements? Fix them.
  2. Internal consistency: Do any sections contradict each other? Does the architecture match the feature descriptions?
  3. Scope check: Is this focused enough for a single implementation plan, or does it need decomposition?
  4. Ambiguity check: Could any requirement be interpreted two different ways? If so, pick one and make it explicit.

Fix any issues inline. No need to re-review — just fix and move on.

User Review Gate: After the spec review loop passes, ask the user to review the written spec before proceeding:

"Spec written and committed to <path>. Please review it and let me know if you want to make any changes before we start writing out the implementation plan."

Wait for the user's response. If they request changes, make them and re-run the spec review loop. Only proceed once the user approves.

Implementation:

  • Invoke the writing-plans skill to create a detailed implementation plan
  • Do NOT invoke any other skill. writing-plans is the next step.

Visual Companion (not shipped in Forge)

Upstream superpowers offers a browser-based companion here for showing mockups, diagrams, and visual options during brainstorming. It runs a local HTTP/WebSocket server (and loads remote branding), so Forge's vendored copy deliberately excludes it together with its guide; the reasons are recorded in .claude/skills/VENDORED-SKILLS.md.

What still applies without it: decide FOR EACH QUESTION whether the user would understand it better by seeing it than reading it. A question about a UI topic is not automatically a visual question. For a genuinely visual one (a layout comparison, an architecture diagram), show it in the terminal as an ASCII sketch or a table, or write a static mockup file into the project and ask the user to open it.

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