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ForgeyClapForgeyClap/Forge-Core/.claude/skills/forge-mobile/SKILL.md

forge-mobile

Skill2 starsChanged 6 days agoMITView on GitHub

Playbook for mobile apps: React Native, Expo, Flutter (gebruik bij een mobiele app).

1 other project uses a version of this, 1 of them edited.

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The file

We split this skill into the rules it gives an agent

5 rules. About 0 are common, 2 are distinctive, and 3 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈2

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 3

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  • could be automatic: a setting could enforce it
  1. Distinctive:

    Use for: mobile apps in React Native, Expo or Flutter: a release build that installs, secure storage, permissions.

    line 16
  2. Very specific:

    Not for: backend/API work (forge-integration) or money flows (forge-payments).

    line 17
  3. Distinctive:

    Offline-where-promised actually works: If offline use is promised, cached reads, queued writes, and a clear "no connection" state exist — …

    line 25
  4. Very specific:

    No secrets in the JS bundle or committed (EXPO_PUBLIC_* values are inlined into the bundle — never a secret).

    line 43
  5. Very specific:

    No test/demo/mock data, no debug menu, no __DEV__ shortcut in the release build.

    line 48

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Forge playbook — Mobile app (React Native / Expo / Flutter)

Provenance

Forge-native playbook. The references add material rewritten in our own words (no file copied verbatim), seen on main on 2026-11-02:

  • expo/skills expo-overview, expo-upgrade, eas-update, eas-app-stores (MIT, (c) 650 Industries, see LICENSE) → references/expo.md.
  • flutter/skills architecture, integration-test, layout-fix and routing skills (BSD-3-Clause, (c) 2026 The Flutter Authors, see LICENSE) → references/flutter.md. Forge changes: no Expo MCP server, no Bash grants, no eas login/feedback upload steps; publishing, store submission and account actions are owner-gated.

When to use

  • Use for: mobile apps in React Native, Expo or Flutter: a release build that installs, secure storage, permissions.
  • Not for: backend/API work (forge-integration) or money flows (forge-payments).
  • Domain framing, team roles and honesty rule: references/overview.md.

Hard rules (non-negotiable)

  • A native build that actually installs.
  • No secrets in the client bundle. A mobile bundle is trivially extractable (decompile the APK, read the JS bundle).
  • Secure token storage.
  • Least-privilege permissions with rationale.
  • Offline-where-promised actually works. If offline use is promised, cached reads, queued writes, and a clear "no connection" state exist — not network calls that silently fail.
  • No test/demo/mock data, no debug menus, no __DEV__-only shortcuts in the release build.

Full text of every rule: references/hard-rules.md. Stack mechanics: references/expo.md (Expo/EAS: SDK detection, npx expo install, upgrades, OTA limits, store builds) and references/flutter.md (Flutter: layered architecture, layout errors, go_router, integration tests).

Team (conditional by stack/level)

Lead: build-boss. Native work: mobile-dev (RN/Expo/Flutter). Support: ui-boss (touch targets, safe-area/notch, keyboard, orientation, dark mode), test-boss (device/emulator QA — Detox or Maestro for RN, flutter test + integration_test for Flutter), security-boss (secure storage + secrets audit), typescript-reviewer and/or react-reviewer for RN code (RN is React-based). Backend calls: forge-integration team.

Skills / commands / MCP

Skills, commands, MCP and opt-in dependencies: references/team-and-tools.md.

Fan-out & flow

L2 a single-screen or small app; L3 multi-screen + navigation + offline + native modules + a store build; L4 phased for a large app with several native integrations. Serial: app architecture (navigation + state + data layer) → screens → secure-storage + offline layer → device/emulator QA → release build → store-readiness pass. Parallel: independent screens/features build in parallel once the navigation contract and data layer are fixed (that contract is the integration seam — you are the integration layer).

Domain gates

  • Release binary builds and installs + launches on a device or emulator (evidence: build output + a launch screenshot/log), not just Metro/Expo Go.
  • No secrets in the JS bundle or committed (EXPO_PUBLIC_* values are inlined into the bundle — never a secret); tokens in secure store (Keychain/Keystore/SecureStore), not AsyncStorage/SharedPreferences.
  • Permissions minimal and justified — iOS usage-description strings present, Android manifest minimal.
  • Offline paths work where promised (cached reads, queued writes, no-connection UI) — or offline is honestly declared out of scope.
  • Safe-area/notch, keyboard avoidance, orientation, and dark mode (if supported) handled; touch targets adequate (~44pt); long lists use FlatList/virtualization, not a giant ScrollView.
  • OTA updates (EAS Update) only for JS/assets the installed runtime supports; native changes and SDK upgrades ship as a new store build; runtime version and channel stated.
  • No test/demo/mock data, no debug menu, no __DEV__ shortcut in the release build; release signing configured; app icon + splash + version set.

Ship-readiness (unique)

Evidence checklist before handoff: references/ship-readiness.md.

Safety, approval and honesty

  • Approval / safety: no secrets in the client bundle; tokens in the OS secure store.
  • Approval / safety: store-listing assets and forms are owner action. So are store submission, production OTA publish, eas login/account setup, and creating or holding signing keystores and store credentials (agents never read them).
  • Honest failure: Metro/Expo Go running is not a shipped app; show the release build installed and launched.
  • Honest failure: no Mac/EAS: the iOS build is not-run.
  • Honest failure: a finished EAS build or queued submission is not "accepted by the store" — report the real review status.
  • Shared gates for every playbook (honesty, owner approval, secrets, reviews): .claude/docs/forge-reference/playbook-template.md.

References

  • references/overview.md — domain framing paragraph(s) from under the title.
  • references/hard-rules.md — full text of every hard rule.
  • references/team-and-tools.md — full team roster, skills, commands, MCP and opt-in runtimes.
  • references/ship-readiness.md — full ship-readiness evidence checklist.
  • references/expo.md — Expo/EAS: detect SDK, version-pinned docs, upgrades, EAS Update rules, store builds.
  • references/flutter.md — Flutter: UI/Logic/Data architecture, feature checklist, layout errors, go_router + deep links, tests, release.
  • references/rn-patterns.md — React Native: Zod-validated deep links, state table, FlashList rules, safe-area, tests.
  • references/ios-swift.md — native iOS: SwiftUI state and navigation, concurrency, testing; signing is an owner action.
  • references/android-kotlin.md — native Android: layers, Compose state, Gradle hygiene, testing; keystore is an owner action.
  • references/store-release.md — store listing (ASO) checklist, screenshots, review-rejection pitfalls; submission is an owner action.

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