estimate
Skill7 starsChanged 7 months agoMITView on GitHub
Analyzes a task or GitHub issue and provides effort estimation broken into subtasks with T-shirt sizing, risk assessment, and dependency mapping. Use for sprint planning or before committing to deadlines.
28 other projects use a version of this.
Adopted by
Most recently taken up by
- mehboobali98/rmine-skillstheir own version, first seen Nov 6, 2026
- striderZA/OpenCodeGameStudiostheir own version, first seen Nov 4, 2026
- Donchitos/Claude-Code-Game-Studiostheir own version, first seen Oct 19, 2026
- venus2099/codex-game-studiostheir own version, first seen Oct 17, 2026
- anis-dr/skillstheir own version, first seen Oct 15, 2026
- Anuj7411/sipcodetheir own version, first seen Oct 13, 2026
Used with
Projects with it also use team-audio, playtest-report and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
CoralGameSkillteam-audio
Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation.
Also in 13 projects that use this
CoralGameSkillplaytest-report
Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.
Also in 12 projects that use this
lilangMaxSkillasset-spec
Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifest. Run after art bible and GDD/level design are approved, before production begins.
Also in 10 projects that use this
lilangMaxSkillcreate-control-manifest
After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Accepted ADRs, technical preferences, and engine reference docs. More immediately actionable than ADRs (which explain why).
Also in 10 projects that use this
- +3 more from CoralGame
- +5 more from lilangMax
Other versions28 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 28
- Donchitos/Claude-Code-Game-Studios★ 27ksame name
- pixel-cellar/Claude-Code-Game-Studios★ 324same name
- striderZA/OpenCodeGameStudios★ 118same name
- tranhieutt/software_development_department★ 71same name
- Anuj7411/sipcode★ 46same name
- cenconq25/claude-code-app-studio★ 40same name
- CoralGame/Claude-Code-Game-Studios★ 19same name
- dawn840705/codex-code-studios★ 17same name
- CodePhobiia/claude-roblox-game-studio★ 9same name
- lilangMax/ClaudeCodeGameStudios★ 8same name
18 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository45 other files it gives its agents.
- .claude/CLAUDE.mdCLAUDE.md
- CLAUDE.mdCLAUDE.md
- a11y-auditSkill
- api-designSkill
- architecture-reviewSkill
- business-blueprintSkill
- business-logic-auditSkill
- changelogSkill
- ci-pipelineSkill
- code-coverageSkill
- competitive-analysisSkill
- convert-codeSkill
- create-componentSkill
- db-migrationSkill
- debugSkill
- dependency-auditSkill
- deploy-checklistSkill
- design-flowSkill
- docker-setupSkill
- env-setupSkill
- error-monitorSkill
- explain-codeSkill
- fix-issueSkill
- generate-docsSkill
- git-cleanupSkill
- grill-meSkill
- handoffSkill
- legal-pagesSkill
- memory-importSkill
- memorySkill
- microcopySkill
- migrate-frameworkSkill
- onboardSkill
- optimizeSkill
- pr-summarySkill
- refactorSkill
- reference-appSkill
- review-prSkill
- security-scanSkill
- seo-scaffoldSkill
- tddSkill
- web-launch-checkSkill
- wireframeSkill
- write-skillSkill
- write-testsSkill
The file
We split this skill into the rules it gives an agent
4 rules. 0 are common, 4 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 25 edited versions we read keep these.
4
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 18
Read the task/issue description carefully
- Distinctive: line 19
Search the codebase to understand current state
- Distinctive: line 21
Check for existing implementations that can be reused
- Distinctive: line 71
If the task is too vague to estimate, say so and list the questions that need answers
“Common” is measured: kept by at least 6 in 10 of the 25 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Effort Estimation
Context
!gh issue view $1 2>/dev/null || echo "Provide a task description or issue number"
Estimation Process
Step 1: Scope Analysis
- Read the task/issue description carefully
- Search the codebase to understand current state
- Identify all files, modules, and systems that would be affected
- Check for existing implementations that can be reused
Step 2: Task Breakdown
Decompose the work into subtasks. For each subtask:
| Subtask | Files Affected | Size | Confidence |
| ... | ... | S/M/L/XL | High/Med/Low |
Size Guide:
- S (Small): < 2 hours — single file change, straightforward logic
- M (Medium): 2-6 hours — multiple files, some complexity, needs tests
- L (Large): 1-2 days — cross-module changes, new patterns, significant testing
- XL (Extra Large): 3-5 days — architectural changes, new infrastructure, coordination needed
Step 3: Risk Assessment
Identify risks that could expand the estimate:
| Risk | Probability | Impact | Mitigation |
| ... | High/Med/Low | +S/+M/+L | ... |
Common risks:
- Unclear requirements → ask clarifying questions first
- Legacy code with no tests → add time for writing tests
- External dependencies → add time for integration
- Database migrations → add time for rollback planning
- API changes → add time for consumer coordination
Step 4: Dependencies
List any blockers or prerequisites:
- Other issues that must be completed first
- External services or APIs that must be available
- Team members who need to be consulted
- Infrastructure or access requirements
Step 5: Total Estimate
| Scenario | Estimate | Assumption |
| Best case | ... | Everything goes smoothly, no surprises |
| Likely case | ... | Normal amount of debugging and iteration |
| Worst case | ... | Major risks materialize |
Rules
- Be honest — over-optimistic estimates hurt more than conservative ones
- Include testing and review time in estimates
- Flag any assumptions you're making
- If the task is too vague to estimate, say so and list the questions that need answers
Does it work?
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Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

