emotion-mapping
Skill7 starsChanged 10 months agoMITView on GitHub
Transform emotional intent into animation parameters. Use when designing animations that convey mood, tone, or feeling - such as celebratory success states, calming reassurance, urgent warnings, or playful interactions.
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- CLAUDE.mdCLAUDE.md
- motion-designSkill
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- css-advancedSkill
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- depthSkill
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- dramaturgySkill
- durationSkill
- easingSkill
- emotional-journeySkill
- emotion-selectionSkill
- empty-statesSkill
- entrance-patternsSkill
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- Very specific: line 107
When prefers-reduced-motion: reduce is active:
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
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Emotion Mapping
Transform emotional intent into precise animation parameters. This skill enables autonomous interpretation of mood, tone, and feeling to generate appropriate motion design.
Emotion Taxonomy
Primary Emotions
| Emotion | Arousal | Valence | Core Use Case |
| Celebratory | High | Positive | Success, achievements, milestones |
| Calming | Low | Positive | Reassurance, gentle guidance |
| Urgent | High | Neutral | Warnings, time-sensitive actions |
| Playful | Medium-High | Positive | Fun interactions, games |
| Professional | Low | Neutral | Business contexts, credibility |
| Mysterious | Medium | Neutral | Reveals, discovery moments |
| Energetic | High | Positive | Active, dynamic experiences |
| Frustrated | Medium-High | Negative | Error states (use sparingly) |
| Trustworthy | Low | Positive | Security, data handling |
| Anticipatory | Medium | Neutral | Loading, waiting states |
| Delightful | Medium-High | Positive | Easter eggs, surprises |
| Focused | Low | Neutral | Deep work, minimal distraction |
| Welcoming | Medium | Positive | Onboarding, first impressions |
Arousal-Valence Model
Based on Russell's circumplex model of affect:
HIGH AROUSAL
|
Frustrated | Celebratory
Urgent | Energetic
| Delightful
─────────────────────┼─────────────────────
NEGATIVE | POSITIVE
| Welcoming
Focused | Trustworthy
| Calming
|
LOW AROUSALEmotion Parameter Mapping
Each emotion maps to specific animation parameters. See references/emotion-profiles.md for complete implementation details.
Quick Reference
| Emotion | Duration | Exaggeration | Easing | Spring |
| Celebratory | 1.2x | 1.6x | spring-bouncy | damping: 8, stiffness: 180 |
| Calming | 1.4x | 1.1x | ease-in-out-gentle | damping: 30, stiffness: 80 |
| Urgent | 0.8x | 1.3x | emphasized-accelerate | damping: 30, stiffness: 400 |
| Playful | 1.1x | 1.6x | spring-bouncy | damping: 10, stiffness: 200 |
| Professional | 1.0x | 1.1x | standard | damping: 25, stiffness: 150 |
Brand Attitude Modifiers
| Brand | Emotion Bias | Exaggeration Adjust | Duration Adjust |
| Elegant | +calming, +professional | -20% | +10% |
| Playful | +playful, +delightful | +30% | +0% |
| Bold | +energetic, +urgent | +20% | -10% |
| Friendly | +welcoming, +trustworthy | +10% | +5% |
Context Modifiers
| Context | Duration | Exaggeration | Secondary |
| First visit | +20% | +10% | +20% intensity |
| Repeat user | -10% | -10% | -10% intensity |
| Reduced motion | -50% | 0 | Disabled |
| Low power mode | -20% | -20% | -30% intensity |
Emotion Blending
For scenarios requiring mixed emotions, use weighted averaging:
Common Blends
| Blend | Emotions | Weights | Use Case |
| Confident Success | celebratory + trustworthy | 70/30 | Payment confirmation |
| Gentle Play | playful + calming | 60/40 | Children's apps |
| Business Welcome | professional + welcoming | 50/50 | B2B onboarding |
| Secure Alert | urgent + trustworthy | 60/40 | 2FA prompts |
Accessibility Considerations
Emotion-Safe Patterns
| Emotion | Accessibility Risk | Mitigation |
| Urgent | Anxiety induction | Clear resolution path, no rapid flash |
| Frustrated | Stress amplification | Keep brief, offer help |
| Energetic | Motion sensitivity | Provide reduced alternative |
| Celebratory | Distraction | Allow dismissal |
Reduced Motion Mapping
When prefers-reduced-motion: reduce is active:
| Original Emotion | Reduced Alternative |
| Celebratory | Gentle fade + success icon |
| Playful | Standard transition |
| Energetic | Quick fade |
| Frustrated | Static error state + icon |
Quick Reference: Emotion Selection
What's the user feeling or should feel?
├── Positive outcome → Celebratory
├── Error occurred → Frustrated (brief) → Offer resolution
├── Waiting → Anticipatory
├── Learning something new → Welcoming
├── Making a decision → Professional
├── Playing/exploring → Playful
├── Achieved something → Delightful
├── Needs reassurance → Calming
├── Time pressure → Urgent
├── Security context → Trustworthy
├── Deep work → Focused
└── Discovery moment → MysteriousImplementation Checklist
- Identify primary emotion for interaction
- Check brand compatibility
- Apply context modifiers (first visit, device, preferences)
- Generate parameters using formula
- Implement reduced motion alternative
- Test emotional resonance with users
Related Skills
animation-recipes- Pre-built animations for common emotional contextsaccessibility- WCAG compliance for all emotional animationseasing- Curve selection for different emotional profilesduration- Timing selection based on emotional context
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