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podopodo/design-agent-skills/skills/interaction-design/SKILL.md

interaction-design

Skill32 starsChanged 6 months agoMITView on GitHub

Interaction design (IxD) principles and frameworks for digital product work. Covers interaction flows, component state design (hover/focus/error/loading/empty), micro-interactions, affordances, feedback mechanisms, mental models, task flows, gesture design, response time guidelines, and handoff annotations. Grounded in Norman's design principles and Tognazzini's first principles of interaction design.

20 other projects use a version of this, 1 of them edited.

Adopted by

Most recently taken up by

Used with

Projects with it also use accessibility-compliance, design-system-patterns and 9 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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    responsive-design

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  • dillonluiSkill

    design-review

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  • ElasticSkill

    accessibility

    Accessibility guidance for Kibana. Use this skill when working with or reviewing EUI components, resolving a11y-related (@elastic/eui) ESLint issues, and ensuring proper use of ARIA attributes, focus management, keyboard interactions, and accessible naming conventions.

    Also in 4 projects that use this

  • ozgureyilmazSkill

    apple-design

    Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

    Also in 3 projects that use this

The file

We split this skill into the rules it gives an agent

1 rule. 0 are common, 1 is distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 16 edited versions we read keep these.

  • 1

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    License: no LICENSE file in the repo <!-- das:install:end -->

    line 57

“Common” is measured: kept by at least 6 in 10 of the 16 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

interaction-design

Catalogue stub — full skill: rastian/interaction-design-skills

<!-- das:install:start — generated from stub.yaml by `npm run generate`; edit stub.yaml, not this block -->

Decision tree

  1. Is the full skill already installed?
    • Global: f=~/.agents/skills/interaction-design/SKILL.md; [ -f "$f" ] && ! grep -q "^das:" "$f" && echo "installed" || echo "pointer"
    • Project: f=.agents/skills/interaction-design/SKILL.md; [ -f "$f" ] && ! grep -q "^das:" "$f" && echo "installed" || echo "pointer"
    • installed → the skill is installed as interaction-design, invoke it and proceed
    • pointer → go to step 2
  2. Detect scope, then install:

    [ -e ~/.agents/skills/interaction-design ] && echo "global" || echo "project"

    Global:

    npx skills add rastian/interaction-design-skills --skill interaction-design -g -y

    Project:

    npx skills add rastian/interaction-design-skills --skill interaction-design -y

    Claude Code: send a command as a chat message starting with ! to run it without leaving the conversation.

Heads-up

  • License: no LICENSE file in the repo
<!-- das:install:end -->

Invoke after install

  • Skill name: interaction-design
  • Trigger phrases: "interaction design", "interaction flow", "component states", "micro-interaction", "affordance", "interaction spec"

What it does

A practitioner's guide to interaction design — from foundational principles to practical state design, flow specification, and interaction review:

  • Interaction flows — task flows, user flows, navigation patterns, decision trees
  • State design — the full set of component states: default, hover, focus, active, disabled, loading, error, success, empty, skeleton
  • Micro-interactions — trigger → rules → feedback → loops model; timing and easing guidelines
  • Affordances — signifiers, feedback, constraints, mapping, consistency, discoverability
  • IxD principles — Norman's principles (Design of Everyday Things) and Tognazzini's First Principles of Interaction Design
  • Response time — 100ms/1s/10s thresholds, progress indicators, optimistic UI
  • Interaction specs — handoff annotation format, interaction specification documents
  • Interaction audit — review checklist against established principles

The install includes a reference/ folder with the principles, response-time and patterns-and-flows notes the skill points to.

When NOT to use

  • UX journey mapping + Playwright testing → use neo-user-journey
  • Animation and motion timing → use gsap-skills or framer-motion-skills
  • WCAG accessibility audit → use wcag-ai-skill
  • Full UX strategy → use ux-designer-skill

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