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phoenixvnphoenixvn/claude-code-agency/.claude/skills/design-system/SKILL.md

design-system

Skill0 starsChanged 7 months agoMITView on GitHub

Define design tokens, component specs, and patterns. Colors: - Primary, Secondary, Accent (with shades: 50-900) - Neutral scale (50-900) - Semantic: success, warning, error, info (with light/dark variants) Typography: - Font scale: xs(12), sm(14), base(16), lg(18), xl(20), 2xl(24), 3xl(30), 4xl(36), 5xl(48) - Line heights, font weights per usage - Heading vs body font families Spacing: 4px base unit: 0.5(2), 1(4), 2(8), 3(12), 4(16), 6(24), 8(32), 12(48), 16(64), 24(96) Other: Border radius (sm/md/lg/full), shadows (sm/md/lg/xl), transitions, breakpoints Each component includes: variants,…

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  • +2 more from CoralGame
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The file

We split this skill into the rules it gives an agent

3 rules. 0 are common, 1 is distinctive, and 2 are very specific to this project.

  • 0

    Common

    Most of the 175 edited versions we read keep these.

  • 1

    Distinctive

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Read existing brand guidelines (.claude/docs/brand-guidelines.md) and any existing design system files.

    line 8
  2. Distinctive:

    Cards: default, interactive, featured — with header, body, footer slots

    line 31
  3. Very specific:

    If code is needed, spawn frontend-developer to create Tailwind config or CSS custom properties file in src/frontend/.

    line 43

“Common” is measured: kept by at least 6 in 10 of the 175 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

/design-system — Create or Extend Design System

Define design tokens, component specs, and patterns.

Instructions

Phase 1: Inventory

Read existing brand guidelines (.claude/docs/brand-guidelines.md) and any existing design system files.

Phase 2: Token Definition

Spawn ui-designer to define:

Colors:

  • Primary, Secondary, Accent (with shades: 50-900)
  • Neutral scale (50-900)
  • Semantic: success, warning, error, info (with light/dark variants)

Typography:

  • Font scale: xs(12), sm(14), base(16), lg(18), xl(20), 2xl(24), 3xl(30), 4xl(36), 5xl(48)
  • Line heights, font weights per usage
  • Heading vs body font families

Spacing: 4px base unit: 0.5(2), 1(4), 2(8), 3(12), 4(16), 6(24), 8(32), 12(48), 16(64), 24(96)

Other: Border radius (sm/md/lg/full), shadows (sm/md/lg/xl), transitions, breakpoints

Phase 3: Component Specs

For each component category:

  • Buttons: primary, secondary, outline, ghost — sizes (sm/md/lg) — states (default, hover, active, disabled, loading)
  • Inputs: text, textarea, select, checkbox, radio — states (default, focus, filled, error, disabled)
  • Cards: default, interactive, featured — with header, body, footer slots
  • Navigation: navbar, sidebar, breadcrumbs, tabs, pagination
  • Feedback: alerts, toasts, modals, tooltips, progress bars

Each component includes: variants, sizes, states, spacing, accessibility notes.

USER APPROVAL GATE

Phase 4: Documentation

Save to deliverables/design/design-system.md.

Phase 5: Implementation (if needed)

If code is needed, spawn frontend-developer to create Tailwind config or CSS custom properties file in src/frontend/.

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