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RojiosRojios/everything-claude-code/skills/design-system/SKILL.md

design-system

Skill1 starsChanged 7 months agoMITView on GitHub

Use this skill to generate or audit design systems, check visual consistency, and review PRs that touch styling.

192 other projects use a version of this, 9 of them edited.

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Most recently taken up by

Used with

Projects with it also use setup-engine, team-level and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • CoralGameSkill

    setup-engine

    Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is beyond the LLM's training data.

    Also in 13 projects that use this

  • CoralGameSkill

    team-level

    Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation.

    Also in 12 projects that use this

  • lilangMaxSkill

    create-stories

    Break a single epic into implementable story files. Reads the epic, its GDD, governing ADRs, and control manifest. Each story embeds its GDD requirement TR-ID, ADR guidance, acceptance criteria, story type, and test evidence path. Run after /create-epics for each epic.

    Also in 11 projects that use this

  • lilangMaxSkill

    story-done

    End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story status to Complete, and surfaces the next ready story from the sprint.

    Also in 11 projects that use this

  • +2 more from CoralGame
  • +6 more from lilangMax

The file

We split this skill into the rules it gives an agent

2 rules. 0 are common, 2 are distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 172 edited versions we read keep these.

  • 2

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Before a redesign — understand what you have

    line 13
  2. Distinctive:

    When the UI looks "off" but you can't pinpoint why

    line 14

“Common” is measured: kept by at least 6 in 10 of the 172 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Design System — Generate & Audit Visual Systems

When to Use

  • Starting a new project that needs a design system
  • Auditing an existing codebase for visual consistency
  • Before a redesign — understand what you have
  • When the UI looks "off" but you can't pinpoint why
  • Reviewing PRs that touch styling

How It Works

Mode 1: Generate Design System

Analyzes your codebase and generates a cohesive design system:

1. Scan CSS/Tailwind/styled-components for existing patterns
2. Extract: colors, typography, spacing, border-radius, shadows, breakpoints
3. Research 3 competitor sites for inspiration (via browser MCP)
4. Propose a design token set (JSON + CSS custom properties)
5. Generate DESIGN.md with rationale for each decision
6. Create an interactive HTML preview page (self-contained, no deps)

Output: DESIGN.md + design-tokens.json + design-preview.html

Mode 2: Visual Audit

Scores your UI across 10 dimensions (0-10 each):

1. Color consistency — are you using your palette or random hex values?
2. Typography hierarchy — clear h1 > h2 > h3 > body > caption?
3. Spacing rhythm — consistent scale (4px/8px/16px) or arbitrary?
4. Component consistency — do similar elements look similar?
5. Responsive behavior — fluid or broken at breakpoints?
6. Dark mode — complete or half-done?
7. Animation — purposeful or gratuitous?
8. Accessibility — contrast ratios, focus states, touch targets
9. Information density — cluttered or clean?
10. Polish — hover states, transitions, loading states, empty states

Each dimension gets a score, specific examples, and a fix with exact file:line.

Mode 3: AI Slop Detection

Identifies generic AI-generated design patterns:

- Gratuitous gradients on everything
- Purple-to-blue defaults
- "Glass morphism" cards with no purpose
- Rounded corners on things that shouldn't be rounded
- Excessive animations on scroll
- Generic hero with centered text over stock gradient
- Sans-serif font stack with no personality

Examples

Generate for a SaaS app:

/design-system generate --style minimal --palette earth-tones

Audit existing UI:

/design-system audit --url http://localhost:3000 --pages / /pricing /docs

Check for AI slop:

/design-system slop-check

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