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MicrosoftKnown publishermicrosoft/waza/.github/skills/squad-conventions/SKILL.md

squad-conventions

Skill1.5k starsChanged 5 months agoMITView on GitHub

Core conventions and patterns used in the Squad codebase

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Used with

Projects with it also use architectural-proposals, ci-validation-gates and 9 more.

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  • +6 more from Azure
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The file

We split this skill into the rules it gives an agent

2 rules. About 0 are common, 0 are distinctive, and 2 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈0

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    All user-facing errors use the fatal(msg) function which prints a red ✗ prefix and exits with code 1.

    line 21
  2. Very specific:

    Always use path.join() for file paths — never hardcode / or \ separators.

    line 35

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Context

These conventions apply to all work on the Squad CLI tool (create-squad). Squad is a zero-dependency Node.js package that adds AI agent teams to any project. Understanding these patterns is essential before modifying any Squad source code.

Patterns

Zero Dependencies

Squad has zero runtime dependencies. Everything uses Node.js built-ins (fs, path, os, child_process). Do not add packages to dependencies in package.json. This is a hard constraint, not a preference.

Node.js Built-in Test Runner

Tests use node:test and node:assert/strict — no test frameworks. Run with npm test. Test files live in test/. The test command is node --test test/.

Error Handling — fatal() Pattern

All user-facing errors use the fatal(msg) function which prints a red ✗ prefix and exits with code 1. Never throw unhandled exceptions or print raw stack traces. The global uncaughtException handler calls fatal() as a safety net.

ANSI Color Constants

Colors are defined as constants at the top of index.js: GREEN, RED, DIM, BOLD, RESET. Use these constants — do not inline ANSI escape codes.

File Structure

  • .squad/ — Team state (user-owned, never overwritten by upgrades)
  • .squad/templates/ — Template files copied from templates/ (Squad-owned, overwritten on upgrade)
  • .github/agents/squad.agent.md — Coordinator prompt (Squad-owned, overwritten on upgrade)
  • templates/ — Source templates shipped with the npm package
  • .squad/skills/ — Team skills in SKILL.md format (user-owned)
  • .squad/decisions/inbox/ — Drop-box for parallel decision writes

Windows Compatibility

Always use path.join() for file paths — never hardcode / or \ separators. Squad must work on Windows, macOS, and Linux. All tests must pass on all platforms.

Init Idempotency

The init flow uses a skip-if-exists pattern: if a file or directory already exists, skip it and report "already exists." Never overwrite user state during init. The upgrade flow overwrites only Squad-owned files.

Copy Pattern

copyRecursive(src, target) handles both files and directories. It creates parent directories with { recursive: true } and uses fs.copyFileSync for files.

Examples

// Error handling
function fatal(msg) {
  console.error(`${RED}✗${RESET} ${msg}`);
  process.exit(1);
}

// File path construction (Windows-safe)
const agentDest = path.join(dest, '.github', 'agents', 'squad.agent.md');

// Skip-if-exists pattern
if (!fs.existsSync(ceremoniesDest)) {
  fs.copyFileSync(ceremoniesSrc, ceremoniesDest);
  console.log(`${GREEN}✓${RESET} .squad/ceremonies.md`);
} else {
  console.log(`${DIM}ceremonies.md already exists — skipping${RESET}`);
}

Anti-Patterns

  • Adding npm dependencies — Squad is zero-dep. Use Node.js built-ins only.
  • Hardcoded path separators — Never use / or \ directly. Always path.join().
  • Overwriting user state on init — Init skips existing files. Only upgrade overwrites Squad-owned files.
  • Raw stack traces — All errors go through fatal(). Users see clean messages, not stack traces.
  • Inline ANSI codes — Use the color constants (GREEN, RED, DIM, BOLD, RESET).

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