squad-conventions
Skill164 starsChanged 6 days agoApache-2.0View on GitHub
Core conventions and patterns used in the Squad codebase
7 other projects use a version of this.
Adopted by
Most recently taken up by
- github/squadword for word, first seen Nov 8, 2026
- microsoft/fsi-banking-payments-dispute-resolution-acceleratorword for word, first seen Oct 25, 2026
- microsoft/github-vteam-industry-demosword for word, first seen Oct 25, 2026
- microsoft/wazaword for word, first seen Oct 20, 2026
- github/gh-awword for word, first seen May 27, 2026
- Azure/apiops-cliword for word, first seen Apr 27, 2026
Used with
Projects with it also use squad-commands, architectural-proposals and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
Microsoft AzureSkillsquad-commands
Categorized catalog of common Squad operations. Coordinator reads this file and presents it as an interactive menu when the user asks for available commands or help.
Also in 5 projects that use this
Microsoft AzureSkillarchitectural-proposals
How to write comprehensive architectural proposals that drive alignment before code is written
Also in 4 projects that use this
GitHubSkille2e-template-testing
End-to-end validation of coordinator and agent template changes
Also in 3 projects that use this
GitHubSkillnotification-routing
Route agent notifications to specific channels by type — prevent alert fatigue from single-channel flooding
Also in 3 projects that use this
- +7 more from Azure
- +1 more from github
Other versions7 projects use a version of this.
Word for word · 7
- github/gh-aw★ 5.6k100% same
- github/squad★ 3.4k100% same
- microsoft/waza★ 1.5k100% same
- Azure/fleet★ 227100% same
- Azure/apiops-cli★ 32100% same
- microsoft/github-vteam-industry-demos★ 2100% same
- microsoft/fsi-banking-payments-dispute-resolution-accelerator★ 0100% same
Edited · 0
None found.
Wrote their own version · 0
None found.
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository22 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- .github/copilot-instructions.mdCopilot instructions
- .squad/copilot-instructions.mdCopilot instructions
- agent-collaborationSkill
- coordinator-init-modeSkill
- coordinator-response-modeSkill
- coordinator-source-of-truthSkill
- cross-squad-communicationSkill
- cross-squadSkill
- error-recoverySkill
- git-workflowSkill
- iterative-retrievalSkill
- reflectSkill
- reviewer-protocolSkill
- secret-handlingSkill
- session-recoverySkill
- squad-helpSkill
- squadSkill
- squad-version-checkSkill
- test-disciplineSkill
- tiered-memorySkill
- {skill-name}Skill
The file
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 0 are distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 21
All user-facing errors use the fatal(msg) function which prints a red ✗ prefix and exits with code 1.
- Very specific: line 35
Always use path.join() for file paths — never hardcode / or \ separators.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Context
These conventions apply to all work on the Squad CLI tool (create-squad). Squad is a zero-dependency Node.js package that adds AI agent teams to any project. Understanding these patterns is essential before modifying any Squad source code.
Patterns
Zero Dependencies
Squad has zero runtime dependencies. Everything uses Node.js built-ins (fs, path, os, child_process). Do not add packages to dependencies in package.json. This is a hard constraint, not a preference.
Node.js Built-in Test Runner
Tests use node:test and node:assert/strict — no test frameworks. Run with npm test. Test files live in test/. The test command is node --test test/.
Error Handling — fatal() Pattern
All user-facing errors use the fatal(msg) function which prints a red ✗ prefix and exits with code 1. Never throw unhandled exceptions or print raw stack traces. The global uncaughtException handler calls fatal() as a safety net.
ANSI Color Constants
Colors are defined as constants at the top of index.js: GREEN, RED, DIM, BOLD, RESET. Use these constants — do not inline ANSI escape codes.
File Structure
.squad/— Team state (user-owned, never overwritten by upgrades).squad/templates/— Template files copied fromtemplates/(Squad-owned, overwritten on upgrade).github/agents/squad.agent.md— Coordinator prompt (Squad-owned, overwritten on upgrade)templates/— Source templates shipped with the npm package.squad/skills/— Team skills in SKILL.md format (user-owned).squad/decisions/inbox/— Drop-box for parallel decision writes
Windows Compatibility
Always use path.join() for file paths — never hardcode / or \ separators. Squad must work on Windows, macOS, and Linux. All tests must pass on all platforms.
Init Idempotency
The init flow uses a skip-if-exists pattern: if a file or directory already exists, skip it and report "already exists." Never overwrite user state during init. The upgrade flow overwrites only Squad-owned files.
Copy Pattern
copyRecursive(src, target) handles both files and directories. It creates parent directories with { recursive: true } and uses fs.copyFileSync for files.
Examples
// Error handling
function fatal(msg) {
console.error(`${RED}✗${RESET} ${msg}`);
process.exit(1);
}
// File path construction (Windows-safe)
const agentDest = path.join(dest, '.github', 'agents', 'squad.agent.md');
// Skip-if-exists pattern
if (!fs.existsSync(ceremoniesDest)) {
fs.copyFileSync(ceremoniesSrc, ceremoniesDest);
console.log(`${GREEN}✓${RESET} .squad/ceremonies.md`);
} else {
console.log(`${DIM}ceremonies.md already exists — skipping${RESET}`);
}Anti-Patterns
- Adding npm dependencies — Squad is zero-dep. Use Node.js built-ins only.
- Hardcoded path separators — Never use
/or\directly. Alwayspath.join(). - Overwriting user state on init — Init skips existing files. Only upgrade overwrites Squad-owned files.
- Raw stack traces — All errors go through
fatal(). Users see clean messages, not stack traces. - Inline ANSI codes — Use the color constants (
GREEN,RED,DIM,BOLD,RESET).
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

