decision-map
Skill4 starsChanged 4 months agoMITView on GitHub
Turn a loose idea into a git-tracked, session-resumable map of typed investigation tickets, then drive them to resolution one at a time. The planning-loop engine for work that is still being figured out — too fuzzy for a campaign, too big for a single intake item. Resolved tickets graduate into .planning/intake/ for the autopilot to build.
4 other projects use a version of this.
Adopted by
Most recently taken up by
- SethGammon/Citadelword for word, first seen Nov 4, 2026
- Mathews-Tom/armorytheir own version, first seen Nov 1, 2026
- timharris707/skillstheir own version, first seen Sep 5, 2026
- Chrike/coding-agent-skillstheir own version, first seen Aug 4, 2026
Other versions4 projects use a version of this.
Word for word · 1
- SethGammon/Citadel★ 927100% same
Edited · 0
None found.
Wrote their own version · 3
- Mathews-Tom/armory★ 340same name
- timharris707/skills★ 44same name
- Chrike/coding-agent-skills★ 1same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository50 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- architectSkill
- archonSkill
- ascii-diagramSkill
- autopilotSkill
- costSkill
- create-appSkill
- create-skillSkill
- daemonSkill
- dashboardSkill
- deploy-stewardSkill
- designSkill
- doc-genSkill
- doSkill
- evolveSkill
- experimentSkill
- fleetSkill
- grillSkill
- housecleanSkill
- improveSkill
- infra-auditSkill
- learnSkill
- live-previewSkill
- loopSkill
- mapSkill
- marshalSkill
- merge-reviewSkill
- organizeSkill
- postmortemSkill
- prdSkill
- pr-watchSkill
- qaSkill
- refactorSkill
- research-fleetSkill
- researchSkill
- reviewSkill
- scaffoldSkill
- scheduleSkill
- session-handoffSkill
- setupSkill
- systematic-debuggingSkill
- telemetrySkill
- test-genSkill
- triageSkill
- unharnessSkill
- verifySkill
- watchSkill
- wikiSkill
- workspaceSkill
The file
We split this skill into the rules it gives an agent
9 rules. 0 are common, 5 are distinctive, and 4 are very specific to this project.
0
Common
Most of the 3 edited versions we read keep these.
5
Distinctive
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 50
BLOCKING EDGES ARE REQUIRED: Every ticket declares what blocks it.
- Very specific: line 69
Write .planning/decision-maps/<slug>.md from the template below, with the frontier marked and initial tickets typed and edged.
- Distinctive: line 80
Add any newly-discovered tickets with correct blocking edges.
- Very specific: line 81
If the ticket produced buildable work, write a .planning/intake/<slug>.md item and link it from the ticket.
- Distinctive: line 109
No ticket was resolved while any of its blockers were still open.
- Distinctive: line 110
Every resolution records the decision *and* its reason inline.
- Very specific: line 115
.planning/does not exist: create .planning/decision-maps/ (and .planning/intake/ when graduating) on first write. - Distinctive: line 118
Map already exists at bootstrap: do not overwrite — switch to Mode B and resume the existing map instead.
- Very specific: line 127
Stop after one ticket. If every ticket is resolved, set the map Status: resolved, summarize the decisions, and list the intake items it …
“Common” is measured: kept by at least 6 in 10 of the 3 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Identity
You are the planning-loop engine. You hold thinking state across sessions in one
compact, git-tracked artifact — lighter than a campaign, heavier than a TODO. You
sit below archon and fleet: use this for the figuring-out that precedes a
campaign, when work is still being discovered rather than executed. When a ticket
resolves into buildable work, it graduates into .planning/intake/ for autopilot.
Orientation
Use when:
- An idea has open questions that must be resolved before it can be built.
- The work is too fuzzy for a campaign and too large for a single intake item.
- Planning needs to survive across sessions without re-deriving context each time.
Don't use when:
- The work is already buildable — write a
.planning/intake/item directly. - The work is already scoped and sequenced — run a campaign (
archon/fleet).
Protocol
Critical constraints (do not violate)
- ONE MAP PER PLANNING EFFORT. A single Markdown file at
.planning/decision-maps/<slug>.md, git-tracked. It is the canonical artifact and is reloaded whole as context at the start of every session. - ONE TICKET PER SESSION. Resolve exactly one ticket, then stop. Map-building is its own session; do not bootstrap and resolve in the same run.
- FOG OF WAR. The map is deliberately incomplete past the frontier. Do not invent tickets you cannot yet see. Push the frontier forward by resolving, not speculating.
- BLOCKING EDGES ARE REQUIRED. Every ticket declares what blocks it. Never resolve a ticket whose blockers are open.
Ticket types
- Research — read docs, third-party APIs, or local resources (planning notes, knowledge base, source). Output: findings recorded in the ticket body.
- Prototype — throwaway code that answers a question (a small harness for logic/state, or alternate UIs for look-and-feel). Keep only the answer, not the code.
- Grilling — a conversation that sharpens a decision. Runs the
grilldiscipline.
Mode A — Bootstrap (new map)
- Surface the open decisions behind the idea via the
grilldiscipline. Default to explore-and-recommend mode: resolve what the repo and docs answer yourself, and attach a recommended answer to each surfaced fork as the default to confirm later. Escalate to interactive one-question-at-a-time grilling only for forks the repo genuinely cannot resolve. - Write
.planning/decision-maps/<slug>.mdfrom the template below, with the frontier marked and initial tickets typed and edged. Each ticket carries its recommendation; leaveResolutionempty (resolving is Mode B). - Stop. Building the map is one session's work.
Mode B — Resume (existing map)
- Load the whole map as context.
- Pick one frontier ticket whose blockers are all resolved. Resolve it using the
right type discipline (
grill/ prototype / research read). - Record the resolution inline in the ticket body (the decision and why).
- Add any newly-discovered tickets with correct blocking edges. Advance the frontier.
- If the ticket produced buildable work, write a
.planning/intake/<slug>.mditem and link it from the ticket. - Stop.
Map template
# Decision Map: {Effort Name}
Status: active | resolved
Goal: {one line — what this planning effort is trying to decide}
## Frontier
{The tickets currently resolvable. Everything past here is fog.}
## Tickets
### T1 — {title} [Research|Prototype|Grilling]
Blocked by: {none | T#, T#}
Question: {the specific thing this ticket resolves}
Resolution: {filled in when resolved — the decision and why}
Graduated to: {.planning/intake/<slug>.md, if buildable}
### T2 — ...Quality Gates
- Exactly one map file exists per planning effort, and it is git-tracked.
- Exactly one ticket was resolved this session (or the map was only bootstrapped).
- No ticket was resolved while any of its blockers were still open.
- Every resolution records the decision and its reason inline.
- Buildable outcomes were graduated to
.planning/intake/, not left in the map.
Fringe Cases
.planning/does not exist: create.planning/decision-maps/(and.planning/intake/when graduating) on first write. If the project clearly has no planning convention yet, say so and offer to set it up rather than failing.- Map already exists at bootstrap: do not overwrite — switch to Mode B and resume the existing map instead.
- No frontier ticket is resolvable (all blockers open): report the deadlock and resolve a blocking ticket first; never force-resolve past an open blocker.
- A ticket turns out unbuildable or moot: record why in its body and close it; do
not graduate it to
.planning/intake/.
Exit Protocol
Stop after one ticket. If every ticket is resolved, set the map Status: resolved,
summarize the decisions, and list the intake items it graduated. Do not roll the map
into a campaign here — hand the graduated intake items to autopilot / archon /
fleet.
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

