orchestrating-cinematic-web-motion
Skill1 starsChanged 3 months agoMITView on GitHub
Use when a React or Next.js interface needs a coherent premium motion language involving scroll choreography, reveals, parallax, pinned scenes, hover motion, or cinematic transitions.
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The file
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 2 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈2
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 29
Ensure one property has one animation owner.
- Distinctive: line 32
Test rapid scrolling, resize, route navigation, tab visibility changes, and mobile touch.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Orchestrating Cinematic Web Motion
Stack decision
- CSS: simple hover/focus/tap transitions.
- Motion: component state, layout transitions, presence, lightweight interaction.
- GSAP + ScrollTrigger: multi-step timelines, pinned scenes, scrubbed storytelling, complex sequencing.
- Lenis: optional smooth scroll. Use exactly one smooth-scroll engine.
- Three.js/WebGL: only when spatial or shader behavior materially supports the concept.
Taste defaults
Motion should guide hierarchy, add depth, and preserve legibility. Prefer restrained easing and modest transforms over bounce, overshoot, or large scale jumps.
Useful defaults:
- reveal duration: 0.7–1.0s;
- hover: 0.25–0.5s;
- word stagger: 0.03–0.06s;
- grouped items: 0.05–0.10s;
- reveal trigger near 80–85% viewport;
- scrub around 0.8–1.3 when narrative lag helps.
Workflow
- Make static layout excellent first.
- Define motion roles: entrance, reading-order reveal, scroll narrative, direct manipulation, ambient detail.
- Ensure one property has one animation owner.
- Scope GSAP with cleanup on unmount and refresh after font/media/layout changes.
- Disable scrubbed and pointer-heavy behavior for reduced motion/coarse pointers where appropriate; render final states immediately.
- Test rapid scrolling, resize, route navigation, tab visibility changes, and mobile touch.
Avoid
- animating every section identically;
- stacking Motion and GSAP on the same transform;
- initializing multiple smooth-scroll engines;
- permanent
will-changeon many nodes; - motion that hides navigation or CTA until a long intro completes.
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