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harvatechsharvatechs/inthon/.agents/skills/hyperframes-core/SKILL.md

hyperframes-core

Skill2 starsChanged 4 months agoApache-2.0View on GitHub

HyperFrames HTML composition contract. Use for composition structure, data attributes, clips, tracks, sub-compositions, variables, media playback, deterministic render rules, and validation of minimal renderable projects.

27 other projects use a version of this, 11 of them edited.

Adopted by

Most recently taken up by

Used with

Projects with it also use hyperframes-studio, talking-head-recut and 3 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • eyaprakSkill

    hyperframes-studio

    HyperFrames ile bir açılış hook'u (yatay 16:9 intro), dikey 9:16 Shorts ya da 16:9 animasyonlu slidedeck üretmek için hepsi bir arada studio. Ham konuşma klibini ve transcript'i (ya da bir konu/slide içeriğini) alır; koyu tema, tek marka rengi, self-hosted Manrope + JetBrains Mono fontlar ile bitmiş, oynatılabilir bir kompozisyon çıkarır (hook/shorts ayrıca 1080p/60fps MP4'e render edilir). Paket içinde tak-çalıştır starter template'ler gelir. ŞU DURUMLARDA MUTLAKA KULLAN, HyperFrames adı geçmese bile TETİKLE: hook oluştur, intro yap, video başına giriş, insanları hookta tutsun; shorts oluştur, dikey video, bu klibi shorts yap, reels; slidedeck oluştur, sunum yap, bu içeriği slide'la, yeni bir deck; ya da kullanıcı bir "-hook", "-shorts" veya "-slidedeck" klasörü açıp içine ham klip, transcript veya içerik koyduğunda. Başta AskUserQuestion ile hangi mod ve marka rengi sorulur, gerisi paketteki hazır starter'dan kurulur. Yalnızca bu üç HyperFrames video türü için kullan.

    Also in 7 projects that use this

  • jaron-goh-centrSkill

    talking-head-recut

    Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.

    Also in 8 projects that use this

  • OpenAISkill

    figma

    Use the Figma MCP server to fetch design context, screenshots, variables, and assets from Figma, and to translate Figma nodes into production code. Trigger when a task involves Figma URLs, node IDs, design-to-code implementation, or Figma MCP setup and troubleshooting.

    Also in 5 projects that use this

  • BlockSkill

    frontend-design

    Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

    Also in 5 projects that use this

  • VercelSkill

    find-skills

    Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.

    Also in 3 projects that use this

The file

We split this skill into the rules it gives an agent

8 rules. 0 are common, 2 are distinctive, and 6 are very specific to this project.

  • 0

    Common

    Most of the 25 edited versions we read keep these.

  • 2

    Distinctive

    This author's own choices. Worth a look.

  • 6

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Keep the padding (≥80px) on the centering container — it is the title-safe margin that stops large type touching the frame edge.

    line 87
  2. Distinctive:

    Every composition registers exactly one GSAP timeline.

    line 91
  3. Very specific:

    Create with gsap.timeline({ paused: true }) — the player owns playback.

    line 93
  4. Very specific:

    No animating display / visibility.

    line 109
  5. Distinctive:

    Read the actual files before editing.

    line 116
  6. Very specific:

    When adding a clip, choose a non-overlapping data-track-index or intentionally adjust surrounding timing.

    line 119
  7. Very specific:

    When adding a sub-composition, verify its internal data-composition-id before wiring the host.

    line 120
  8. Very specific:

    Use hyperframes-cli for command details.

    line 124

“Common” is measured: kept by at least 6 in 10 of the 25 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

HyperFrames Core

HyperFrames renders video from HTML. A composition is an HTML file whose DOM declares timing with data-* attributes, whose animation runtime is seekable, and whose media playback is owned by the framework.

This skill is the technical contract. Other concerns live in sibling skills:

  • hyperframes-animation — atomic motion rules + scene blueprints + per-runtime adapters (GSAP, Lottie, Three, Anime.js, CSS, WAAPI, TypeGPU)
  • hyperframes-creative — palettes, typography, narration, beat planning, audio-reactive
  • hyperframes-media — TTS, Whisper transcribe, background removal, captions
  • hyperframes-registry — install blocks and components (hyperframes add)
  • hyperframes-cli — dev loop commands (lint / validate / preview / render)

For Tailwind v4 projects (hyperframes init --tailwind), see references/tailwind.md — the browser-runtime contract is distinct from Studio's Tailwind v3 setup.

Routing

Want to…Read
See a minimal renderable compositionreferences/minimal-composition.md
Decide between monolithic single-file and modular sub-comp architecturereferences/composition-patterns.md
Structure a modular index.html (orchestrator + slots + root audio)references/composition-patterns.md
Pick a sub-comp archetype (content / driver-only / multi-scene merge / audio-reactive)references/composition-patterns.md
Look up a data-* attribute (root, clip, sub-comp host, legacy aliases)references/data-attributes.md
Use class="clip" correctlyreferences/data-attributes.md
Pick a data-track-index; same-track overlap; track-index vs CSS z-indexreferences/tracks-and-clips.md
Time a clip relative to another (data-start="intro + 2", crossfade overlap, chains)references/tracks-and-clips.md
Wire a sub-composition (host attributes, <template> wrapper, per-instance variables)references/sub-compositions.md
Animate inside a sub-composition (gsap.fromTo over gsap.from, seek-back behavior)references/sub-compositions.md
Declare variables (types, extra options, defaults, --strict-variables in CI)references/variables-and-media.md
Place <video> / <audio>, set volume, trim with data-media-startreferences/variables-and-media.md
Build a seekable timeline (paused, sync construction, gsap.set later-scene trap)references/determinism-rules.md
Avoid non-deterministic state (clocks, Math.random, repeat: -1, finite repeat formula)references/determinism-rules.md
Know what can / cannot be animated (visual-property allowlist; not display/visibility)references/determinism-rules.md
Fit text and prevent overflow (fitTextFontSize signature, <br> rule, layout contract)references/determinism-rules.md
Author full-frame motion with shared backgroundsreferences/full-screen-motion.md
Work in a Tailwind v4 project (init --tailwind)references/tailwind.md

For animation runtime specifics (GSAP API, Lottie, Three.js, etc.) go to hyperframes-animation → adapters/<runtime>.md.

Composition Structure

Two root forms; they are not interchangeable.

  • Standalone (the top-level index.html) — root <div data-composition-id="…"> sits directly in <body>. No <template> wrapper. Wrapping a standalone root in <template> hides all content from the browser and breaks rendering.
  • Sub-composition (a file loaded via data-composition-src) — root <div data-composition-id="…"> must be wrapped in <template>. Without the wrapper the runtime cannot extract and mount it.

⚠ Sub-composition transport rule: the runtime only clones <template> contents into the live DOM. Everything outside the template — including <head> and any <style>/<script>/<link> that lives in <head> — is discarded. Put <style> and <script> blocks inside <template>, not in <head>.

⚠ Host-id rule: in the host file, data-composition-id on the slot must exactly equal the inner template's data-composition-id and the window.__timelines["<id>"] key. Do not add -mount / -slot / -host suffixes.

See references/sub-compositions.md for the file shape, host wiring, pitfall examples, and the pre-render verification checklist.

Root must be sized (silent layout bug)

The standalone root must establish an explicitly sized box, and every ancestor between it and a height: 100% element must have a resolved height. If the root or an intermediate wrapper has no height, a flex/height:100% content container collapses to ~0 and content piles into the top-left corner (often clipping the first glyph at x=0). lint, validate, and inspect do not catch this — inspect substitutes the authored data-width/data-height for a collapsed root and reports "0 layout issues."

<body style="margin: 0">
  <div
    id="root"
    data-composition-id="main"
    data-width="1920"
    data-height="1080"
    data-duration="5"
    style="position: relative; width: 1920px; height: 1080px; overflow: hidden"
  >
    <!-- Center robustly: position:absolute + inset:0 fills the sized root regardless of
         intermediate wrappers; or use a flex container ONLY if its parent chain is sized. -->
    <section
      class="clip"
      data-start="0"
      data-duration="5"
      data-track-index="1"
      style="position: absolute; inset: 0; display: grid; place-items: center; padding: 120px 160px; box-sizing: border-box"
    >
      <h1>Title</h1>
    </section>
  </div>
</body>

Keep the padding (≥80px) on the centering container — it is the title-safe margin that stops large type touching the frame edge. See references/minimal-composition.md.

Timeline Contract (GSAP default)

Every composition registers exactly one GSAP timeline.

  • Create with gsap.timeline({ paused: true }) — the player owns playback.
  • Register at window.__timelines["<composition-id>"]; the key must exactly match the root's data-composition-id. Dot syntax (window.__timelines.<id> = tl) is equivalent when the id is a valid identifier; use brackets if the id contains -.
  • Build the timeline synchronously during page load — not inside async, setTimeout, Promise, or event handlers. The renderer samples after page load completes; any deferred timeline construction misses the sample.
  • Render duration comes from data-duration on the root, not from GSAP timeline length. Do not pad the timeline with empty tweens to set duration.
  • For sub-compositions, do not manually nest sub-timelines into the host (master.add(sub)); the framework drives them independently.

For non-GSAP runtimes (Lottie / Three / WAAPI / CSS / Anime.js / TypeGPU), the equivalent contract lives in hyperframes-animation/adapters/<runtime>.md. See references/determinism-rules.md for the cross-runtime Animation Runtime Contract.

Non-Negotiable Rules

These break the renderer — or produce silent visual bugs that lint/validate/inspect do NOT catch (rules 3, 7-8). (Synchronous timeline construction is covered above in Timeline Contract.)

  1. No Math.random() / Date.now() / performance.now() driving visuals — use a seeded PRNG.
  2. No repeat: -1. Use repeat: Math.max(0, Math.floor(duration / cycleDuration) - 1) — floor, not ceil (ceil overshoots data-duration and trips the gsap_repeat_ceil_overshoot lint; max(0, …) avoids a negative repeat = infinite).
  3. <video>/<audio> must be a direct child of the host root (index.html) — never inside a sub-comp <template>, never inside a wrapper <div>; otherwise it is never decoded and renders blank/black (silent). The framework owns playback: no video.play() / audio.play() / currentTime = …. A sub-comp cannot drive host elements (selector or querySelector), so animate host media from the main timeline at global time. See references/variables-and-media.md.
  4. No gsap.set() on clip elements from later scenes (they are not in the DOM yet). Use tl.set(selector, vars, time) at or after the clip's data-start.
  5. No animating display / visibility. Animate opacity / transforms; the clip lifecycle handles show/hide.
  6. No <br> in body text. Let text wrap via max-width.
  7. Transformed elements must be block-level + sized. transform/scaleX/scaleY is a no-op on an inline <span>, and scaling an auto-width (0px) element shows nothing → invisible bars/fills. Give them display: block/inline-block/flex-item and a real width/height (e.g. width: 100% inside a sized parent).
  8. Absolutely-positioned decoratives (badges, pills, tags) that pulse or overshoot (yoyo scale, back.out) need clearance at their peak size and must not straddle an overflow: hidden edge — else they overlap a neighbor or get clipped. Position for the largest frame, not the resting one.

Editing Existing Compositions

  • Read the actual files before editing.
  • Preserve unrelated timing, tracks, IDs, variables, and media paths.
  • Match existing composition IDs and timeline registry keys.
  • When adding a clip, choose a non-overlapping data-track-index or intentionally adjust surrounding timing.
  • When adding a sub-composition, verify its internal data-composition-id before wiring the host.

Validation

Use hyperframes-cli for command details.

  • npx hyperframes lint passes (0 errors)
  • npx hyperframes validate passes (0 console errors)
  • npx hyperframes inspect passes, or overflow is intentionally marked
  • Projects with sub-compositions: npx hyperframes snapshot --at <midpoints> and eyeball each frame

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