stitch-design-taste
Skill145 starsChanged 6 months agoMITView on GitHub
Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and hardware-accelerated performance.
We split this skill into the rules it gives an agent
28 rules. 21 are common, 0 are distinctive, and 7 are very specific to this project.
21
Common
Most of the 52 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
7
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Common: line 35
Default baseline: Variance 8, Motion 6, Density 4.
- Common: line 43
Use absolute neutral bases (Zinc/Slate) with high-contrast singular accents
- Very specific: line 45
Never use pure black (#000000) — use Off-Black, Zinc-950, or Charcoal
- Very specific: line 52
Dashboard Constraint: Use Sans-Serif pairings exclusively (Geist + Geist Mono or Satoshi + JetBrains Mono)
- Common: line 53
High-Density Override: When density exceeds 7, all numbers must use Monospace
- Common: line 66
Cards: Use ONLY when elevation communicates hierarchy.
- Common: line 73
No overlapping elements — every element occupies its own clear spatial zone.
- Common: line 81
Every design must work across all viewports:
- Common: line 82
Mobile-First Collapse (< 768px): All multi-column layouts collapse to single column.
- Very specific: line 85
Touch Targets: All interactive elements minimum 44px tap target
- Common: line 92
Perpetual Micro-Interactions: Every active component should have an infinite loop state (Pulse, Typewriter, Float, Shimmer)
- Common: line 93
Staggered Orchestration: Never mount lists instantly — use cascade delays for waterfall reveals
- Very specific: line 100
No generic serif fonts (Times New Roman, Georgia, Garamond) — distinctive modern serifs only if needed
- Very specific: line 101
No pure black (#000000)
- Common: line 102
No neon/outer glow shadows
- Common: line 104
No excessive gradient text on large headers
- Common: line 105
No custom mouse cursors
- Common: line 106
No overlapping elements — clean spatial separation always
- Common: line 107
No 3-column equal card layouts
- Common: line 108
No generic names ("John Doe", "Acme", "Nexus")
- Very specific: line 109
No fake round numbers (99.99%, 50%)
- Common: line 110
No AI copywriting clichés ("Elevate", "Seamless", "Unleash", "Next-Gen")
- Common: line 111
No filler UI text: "Scroll to explore", "Swipe down", scroll arrows, bouncing chevrons
- Very specific: line 112
No broken Unsplash links — use picsum.photos or SVG avatars
- Common: line 113
No centered Hero sections (for high-variance projects)
- Common: line 172
Start with the atmosphere — understand the vibe before detailing tokens
- Common: line 173
Look for patterns — identify consistent spacing, sizing, and styling
- Common: line 175
Consider hierarchy — document how visual weight communicates importance
“Common” is measured: kept by at least 6 in 10 of the 52 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Stitch Design Taste — Semantic Design System Skill
Overview
This skill generates DESIGN.md files optimized for Google Stitch screen generation. It translates the battle-tested anti-slop frontend engineering directives into Stitch's native semantic design language — descriptive, natural-language rules paired with precise values that Stitch's AI agent can interpret to produce premium, non-generic interfaces.
The generated DESIGN.md serves as the single source of truth for prompting Stitch to generate new screens that align with a curated, high-agency design language. Stitch interprets design through "Visual Descriptions" supported by specific color values, typography specs, and component behaviors.
Prerequisites
- Access to Google Stitch via labs.google.com/stitch
- Optionally: Stitch MCP Server for programmatic integration with Cursor, Antigravity, or Gemini CLI
The Goal
Generate a DESIGN.md file that encodes:
- Visual atmosphere — the mood, density, and design philosophy
- Color calibration — neutrals, accents, and banned patterns with hex codes
- Typographic architecture — font stacks, scale hierarchy, and anti-patterns
- Component behaviors — buttons, cards, inputs with interaction states
- Layout principles — grid systems, spacing philosophy, responsive strategy
- Motion philosophy — animation engine specs, spring physics, perpetual micro-interactions
- Anti-patterns — explicit list of banned AI design clichés
Analysis & Synthesis Instructions
1. Define the Atmosphere
Evaluate the target project's intent. Use evocative adjectives from the taste spectrum:
- Density: "Art Gallery Airy" (1–3) → "Daily App Balanced" (4–7) → "Cockpit Dense" (8–10)
- Variance: "Predictable Symmetric" (1–3) → "Offset Asymmetric" (4–7) → "Artsy Chaotic" (8–10)
- Motion: "Static Restrained" (1–3) → "Fluid CSS" (4–7) → "Cinematic Choreography" (8–10)
Default baseline: Variance 8, Motion 6, Density 4. Adapt dynamically based on user's vibe description.
2. Map the Color Palette
For each color provide: Descriptive Name + Hex Code + Functional Role.
Mandatory constraints:
- Maximum 1 accent color. Saturation below 80%
- The "AI Purple/Blue Neon" aesthetic is strictly BANNED — no purple button glows, no neon gradients
- Use absolute neutral bases (Zinc/Slate) with high-contrast singular accents
- Stick to one palette for the entire output — no warm/cool gray fluctuation
- Never use pure black (
#000000) — use Off-Black, Zinc-950, or Charcoal
3. Establish Typography Rules
- Display/Headlines: Track-tight, controlled scale. Not screaming. Hierarchy through weight and color, not just massive size
- Body: Relaxed leading, max 65 characters per line
- Font Selection:
Interis BANNED for premium/creative contexts. Force unique character:Geist,Outfit,Cabinet Grotesk, orSatoshi - Serif Ban: Generic serif fonts (
Times New Roman,Georgia,Garamond,Palatino) are BANNED. If serif is needed for editorial/creative contexts, use only distinctive modern serifs:Fraunces,Gambarino,Editorial New, orInstrument Serif. Serif is always BANNED in dashboards or software UIs - Dashboard Constraint: Use Sans-Serif pairings exclusively (
Geist+Geist MonoorSatoshi+JetBrains Mono) - High-Density Override: When density exceeds 7, all numbers must use Monospace
4. Define the Hero Section
The Hero is the first impression and must be creative, striking, and never generic:
- Inline Image Typography: Embed small, contextual photos or visuals directly between words or letters in the headline. Images sit inline at type-height, rounded, acting as visual punctuation. This is the signature creative technique
- No Overlapping: Text must never overlap images or other text. Every element occupies its own clean spatial zone
- No Filler Text: "Scroll to explore", "Swipe down", scroll arrow icons, bouncing chevrons are BANNED. The content should pull users in naturally
- Asymmetric Structure: Centered Hero layouts BANNED when variance exceeds 4
- CTA Restraint: Maximum one primary CTA. No secondary "Learn more" links
5. Describe Component Stylings
For each component type, describe shape, color, shadow depth, and interaction behavior:
- Buttons: Tactile push feedback on active state. No neon outer glows. No custom mouse cursors
- Cards: Use ONLY when elevation communicates hierarchy. Tint shadows to background hue. For high-density layouts, replace cards with border-top dividers or negative space
- Inputs/Forms: Label above input, helper text optional, error text below. Standard gap spacing
- Loading States: Skeletal loaders matching layout dimensions — no generic circular spinners
- Empty States: Composed compositions indicating how to populate data
- Error States: Clear, inline error reporting
6. Define Layout Principles
- No overlapping elements — every element occupies its own clear spatial zone. No absolute-positioned content stacking
- Centered Hero sections are BANNED when variance exceeds 4 — force Split Screen, Left-Aligned, or Asymmetric Whitespace
- The generic "3 equal cards horizontally" feature row is BANNED — use 2-column Zig-Zag, asymmetric grid, or horizontal scroll
- CSS Grid over Flexbox math — never use
calc()percentage hacks - Contain layouts using max-width constraints (e.g., 1400px centered)
- Full-height sections must use
min-h-[100dvh]— neverh-screen(iOS Safari catastrophic jump)
7. Define Responsive Rules
Every design must work across all viewports:
- Mobile-First Collapse (< 768px): All multi-column layouts collapse to single column. No exceptions
- No Horizontal Scroll: Horizontal overflow on mobile is a critical failure
- Typography Scaling: Headlines scale via
clamp(). Body text minimum1rem/14px - Touch Targets: All interactive elements minimum
44pxtap target - Image Behavior: Inline typography images (photos between words) stack below headline on mobile
- Navigation: Desktop horizontal nav collapses to clean mobile menu
- Spacing: Vertical section gaps reduce proportionally (
clamp(3rem, 8vw, 6rem))
8. Encode Motion Philosophy
- Spring Physics default:
stiffness: 100, damping: 20— premium, weighty feel. No linear easing - Perpetual Micro-Interactions: Every active component should have an infinite loop state (Pulse, Typewriter, Float, Shimmer)
- Staggered Orchestration: Never mount lists instantly — use cascade delays for waterfall reveals
- Performance: Animate exclusively via
transformandopacity. Never animatetop,left,width,height. Grain/noise filters on fixed pseudo-elements only
9. List Anti-Patterns (AI Tells)
Encode these as explicit "NEVER DO" rules in the DESIGN.md:
- No emojis anywhere
- No
Interfont - No generic serif fonts (
Times New Roman,Georgia,Garamond) — distinctive modern serifs only if needed - No pure black (
#000000) - No neon/outer glow shadows
- No oversaturated accents
- No excessive gradient text on large headers
- No custom mouse cursors
- No overlapping elements — clean spatial separation always
- No 3-column equal card layouts
- No generic names ("John Doe", "Acme", "Nexus")
- No fake round numbers (
99.99%,50%) - No AI copywriting clichés ("Elevate", "Seamless", "Unleash", "Next-Gen")
- No filler UI text: "Scroll to explore", "Swipe down", scroll arrows, bouncing chevrons
- No broken Unsplash links — use
picsum.photosor SVG avatars - No centered Hero sections (for high-variance projects)
Output Format (DESIGN.md Structure)
# Design System: [Project Title]
## 1. Visual Theme & Atmosphere
(Evocative description of the mood, density, variance, and motion intensity.
Example: "A restrained, gallery-airy interface with confident asymmetric layouts
and fluid spring-physics motion. The atmosphere is clinical yet warm — like a
well-lit architecture studio.")
## 2. Color Palette & Roles
- **Canvas White** (#F9FAFB) — Primary background surface
- **Pure Surface** (#FFFFFF) — Card and container fill
- **Charcoal Ink** (#18181B) — Primary text, Zinc-950 depth
- **Muted Steel** (#71717A) — Secondary text, descriptions, metadata
- **Whisper Border** (rgba(226,232,240,0.5)) — Card borders, 1px structural lines
- **[Accent Name]** (#XXXXXX) — Single accent for CTAs, active states, focus rings
(Max 1 accent. Saturation < 80%. No purple/neon.)
## 3. Typography Rules
- **Display:** [Font Name] — Track-tight, controlled scale, weight-driven hierarchy
- **Body:** [Font Name] — Relaxed leading, 65ch max-width, neutral secondary color
- **Mono:** [Font Name] — For code, metadata, timestamps, high-density numbers
- **Banned:** Inter, generic system fonts for premium contexts. Serif fonts banned in dashboards.
## 4. Component Stylings
* **Buttons:** Flat, no outer glow. Tactile -1px translate on active. Accent fill for primary, ghost/outline for secondary.
* **Cards:** Generously rounded corners (2.5rem). Diffused whisper shadow. Used only when elevation serves hierarchy. High-density: replace with border-top dividers.
* **Inputs:** Label above, error below. Focus ring in accent color. No floating labels.
* **Loaders:** Skeletal shimmer matching exact layout dimensions. No circular spinners.
* **Empty States:** Composed, illustrated compositions — not just "No data" text.
## 5. Layout Principles
(Grid-first responsive architecture. Asymmetric splits for Hero sections.
Strict single-column collapse below 768px. Max-width containment.
No flexbox percentage math. Generous internal padding.)
## 6. Motion & Interaction
(Spring physics for all interactive elements. Staggered cascade reveals.
Perpetual micro-loops on active dashboard components. Hardware-accelerated
transforms only. Isolated Client Components for CPU-heavy animations.)
## 7. Anti-Patterns (Banned)
(Explicit list of forbidden patterns: no emojis, no Inter, no pure black,
no neon glows, no 3-column equal grids, no AI copywriting clichés,
no generic placeholder names, no broken image links.)Best Practices
- Be Descriptive: "Deep Charcoal Ink (#18181B)" — not just "dark text"
- Be Functional: Explain what each element is used for
- Be Consistent: Same terminology throughout the document
- Be Precise: Include exact hex codes, rem values, pixel values in parentheses
- Be Opinionated: This is not a neutral template — it enforces a specific, premium aesthetic
Tips for Success
- Start with the atmosphere — understand the vibe before detailing tokens
- Look for patterns — identify consistent spacing, sizing, and styling
- Think semantically — name colors by purpose, not just appearance
- Consider hierarchy — document how visual weight communicates importance
- Encode the bans — anti-patterns are as important as the rules themselves
Common Pitfalls to Avoid
- Using technical jargon without translation ("rounded-xl" instead of "generously rounded corners")
- Omitting hex codes or using only descriptive names
- Forgetting functional roles of design elements
- Being too vague in atmosphere descriptions
- Ignoring the anti-pattern list — these are what make the output premium
- Defaulting to generic "safe" designs instead of enforcing the curated aesthetic
Other versions69 projects use a version of this.
Word for word · 14
- The-Utopia-Studio/skills★ 6100% same
- Breadfishman/Tiraz★ 4100% same
- tyfarrago-hub/taste★ 3100% same
- hjdspace/SpaceCode★ 2100% same
- quanpersie2001/cliproxyapi-dashboard★ 1100% same
- willlee1995/skills★ 1100% same
- Biznomad/claude-skills★ 0100% same
- chasebrownn/claude-skills★ 0100% same
- git-df-scott/claude-skills★ 0100% same
- HAR5HA-7663/Claude-Skills★ 0100% same
4 more not listed
Edited · 52
- caorushizi/mediago★ 9.3k99% same
- hushh-labs/hushh-research★ 3996% same
- kresogalic8/unwatched★ 3599% same
- jmxt3/gitscape.ai★ 3399% same
- fathomise/MailFathom★ 2098% same
- Krzysztof318/MailFathom★ 2098% same
- rylsherdamz-rgb/stellar-forge★ 1799% same
- imMamdouhaboammar/motion-graphics-skills★ 1599% same
- magicpro97/vibeflow★ 9100% same
- SoftMissT/tudo-sobre-vibe-coding★ 899% same
42 more not listed
Wrote their own version · 3
- Hayatelin/taste-skill-zh-CN★ 8same name
- Hayatelin/taste-skill-zh-TW★ 0same name
- shahrukh-hack/vibe-skills★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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