minimalist-ui
Skill145 starsChanged 6 months agoMITView on GitHub
Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.
We split this skill into the rules it gives an agent
15 rules. 11 are common, 0 are distinctive, and 4 are very specific to this project.
11
Common
Most of the 13 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Common: line 14
DO NOT use the "Inter", "Roboto", or "Open Sans" typefaces.
- Common: line 15
DO NOT use generic, thin-line icon libraries like "Lucide", "Feather", or standard "Heroicons".
- Very specific: line 16
DO NOT use Tailwind's default heavy drop shadows (e.g., shadow-md, shadow-lg, shadow-xl).
- Common: line 17
DO NOT use primary colored backgrounds for large elements or sections (e.g., no bright blue, green, or red hero sections).
- Common: line 18
DO NOT use gradients, neon colors, or 3D glassmorphism (beyond subtle navbar blurs).
- Very specific: line 19
DO NOT use rounded-full (pill shapes) for large containers, cards, or primary buttons.
- Common: line 20
DO NOT use emojis anywhere in code, markup, text content, headings, or alt text.
- Common: line 21
DO NOT use generic placeholder names like "John Doe", "Acme Corp", or "Lorem Ipsum".
- Common: line 22
DO NOT use AI copywriting clichés: "Elevate", "Seamless", "Unleash", "Next-Gen", "Game-changer", "Delve".
- Very specific: line 57
Use a clean, sharp + and - icon for the toggle state.
- Common: line 61
When mocking up software, wrap it in a minimalist container with a white top bar containing three small, light gray circles (replicating …
- Common: line 78
When tasked with writing frontend code (HTML, React, Tailwind, Vue) or designing a layout:
- Very specific: line 82
Ensure every card, divider, and border adheres strictly to the 1px solid #EAEAEA rule.
- Common: line 83
Add scroll-entry animations to all major content blocks.
- Common: line 84
Ensure sections have visual depth through imagery, ambient gradients, or subtle textures — no empty flat backgrounds.
“Common” is measured: kept by at least 6 in 10 of the 13 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Protocol: Premium Utilitarian Minimalism UI Architect
1. Protocol Overview
Name: Premium Utilitarian Minimalism & Editorial UI Description: An advanced frontend engineering directive for generating highly refined, ultra-minimalist, "document-style" web interfaces analogous to top-tier workspace platforms. This protocol strictly enforces a high-contrast warm monochrome palette, bespoke typographic hierarchies, meticulous structural macro-whitespace, bento-grid layouts, and an ultra-flat component architecture with deliberate muted pastel accents. It actively rejects standard generic SaaS design trends.
2. Absolute Negative Constraints (Banned Elements)
The AI must strictly avoid the following generic web development defaults:
- DO NOT use the "Inter", "Roboto", or "Open Sans" typefaces.
- DO NOT use generic, thin-line icon libraries like "Lucide", "Feather", or standard "Heroicons".
- DO NOT use Tailwind's default heavy drop shadows (e.g.,
shadow-md,shadow-lg,shadow-xl). Shadows must be practically non-existent or heavily customized to be ultra-diffuse and low opacity (< 0.05). - DO NOT use primary colored backgrounds for large elements or sections (e.g., no bright blue, green, or red hero sections).
- DO NOT use gradients, neon colors, or 3D glassmorphism (beyond subtle navbar blurs).
- DO NOT use
rounded-full(pill shapes) for large containers, cards, or primary buttons. - DO NOT use emojis anywhere in code, markup, text content, headings, or alt text. Replace with proper icons or clean SVG primitives.
- DO NOT use generic placeholder names like "John Doe", "Acme Corp", or "Lorem Ipsum". Use realistic, contextual content.
- DO NOT use AI copywriting clichés: "Elevate", "Seamless", "Unleash", "Next-Gen", "Game-changer", "Delve". Write plain, specific language.
3. Typographic Architecture
The interface must rely on extreme typographic contrast and premium font selection to establish an editorial feel.
- Primary Sans-Serif (Body, UI, Buttons): Use clean, geometric, or system-native fonts with character. Target:
font-family: 'SF Pro Display', 'Geist Sans', 'Helvetica Neue', 'Switzer', sans-serif. - Editorial Serif (Hero Headings & Quotes): Target:
font-family: 'Lyon Text', 'Newsreader', 'Playfair Display', 'Instrument Serif', serif. Apply tight tracking (letter-spacing: -0.02emto-0.04em) and tight line-height (1.1). - Monospace (Code, Keystrokes, Meta-data): Target:
font-family: 'Geist Mono', 'SF Mono', 'JetBrains Mono', monospace. - Text Colors: Body text must never be absolute black (
#000000). Use off-black/charcoal (#111111or#2F3437) with a generousline-heightof1.6for legibility. Secondary text should be muted gray (#787774).
4. Color Palette (Warm Monochrome + Spot Pastels)
Color is a scarce resource, utilized only for semantic meaning or subtle accents.
- Canvas / Background: Pure White
#FFFFFFor Warm Bone/Off-White#F7F6F3/#FBFBFA. - Primary Surface (Cards):
#FFFFFFor#F9F9F8. - Structural Borders / Dividers: Ultra-light gray
#EAEAEAorrgba(0,0,0,0.06). - Accent Colors: Exclusively use highly desaturated, washed-out pastels for tags, inline code backgrounds, or subtle icon backgrounds.
- Pale Red:
#FDEBEC(Text:#9F2F2D) - Pale Blue:
#E1F3FE(Text:#1F6C9F) - Pale Green:
#EDF3EC(Text:#346538) - Pale Yellow:
#FBF3DB(Text:#956400)
- Pale Red:
5. Component Specifications
- Bento Box Feature Grids:
- Utilize asymmetrical CSS Grid layouts.
- Cards must have exactly
border: 1px solid #EAEAEA. - Border-radius must be crisp:
8pxor12pxmaximum. - Internal padding must be generous (e.g.,
24pxto40px).
- Primary Call-To-Action (Buttons):
- Solid background
#111111, text#FFFFFF. - Slight border-radius (
4pxto6px). No box-shadow. - Hover state should be a subtle color shift to
#333333or a micro-scaletransform: scale(0.98).
- Solid background
- Tags & Status Badges:
- Pill-shaped (
border-radius: 9999px), very small typography (text-xs), uppercase with wide tracking (letter-spacing: 0.05em). - Background must use the defined Muted Pastels.
- Pill-shaped (
- Accordions (FAQ):
- Strip all container boxes. Separate items only with a
border-bottom: 1px solid #EAEAEA. - Use a clean, sharp
+and-icon for the toggle state.
- Strip all container boxes. Separate items only with a
- Keystroke Micro-UIs:
- Render shortcuts as physical keys using
<kbd>tags:border: 1px solid #EAEAEA,border-radius: 4px,background: #F7F6F3, using the Monospace font.
- Render shortcuts as physical keys using
- Faux-OS Window Chrome:
- When mocking up software, wrap it in a minimalist container with a white top bar containing three small, light gray circles (replicating macOS window controls).
6. Iconography & Imagery Directives
- System Icons: Use "Phosphor Icons (Bold or Fill weights)" or "Radix UI Icons" for a technical, slightly thicker-stroke aesthetic. Standardize stroke width across all icons.
- Illustrations: Monochromatic, rough continuous-line ink sketches on a white background, featuring a single offset geometric shape filled with a muted pastel color.
- Photography: Use high-quality, desaturated images with a warm tone. Apply subtle overlays (
opacity: 0.04warm grain) to blend photos into the monochrome palette. Never use oversaturated stock photos. Use reliable placeholders likehttps://picsum.photos/seed/{context}/1200/800when real assets are unavailable. - Hero & Section Backgrounds: Sections should not feel empty and flat. Use subtle full-width background imagery at very low opacity, soft radial light spots (
radial-gradientwith warm tones atopacity: 0.03), or minimal geometric line patterns to add depth without breaking the clean aesthetic.
7. Subtle Motion & Micro-Animations
Motion should feel invisible — present but never distracting. The goal is quiet sophistication, not spectacle.
- Scroll Entry: Elements fade in gently as they enter the viewport. Use
translateY(12px)+opacity: 0resolving over600mswithcubic-bezier(0.16, 1, 0.3, 1). UseIntersectionObserver, neverwindow.addEventListener('scroll'). - Hover States: Cards lift with an ultra-subtle shadow shift (
box-shadowtransitioning from0 0 0to0 2px 8px rgba(0,0,0,0.04)over200ms). Buttons respond withscale(0.98)on:active. - Staggered Reveals: Lists and grid items enter with a cascade delay (
animation-delay: calc(var(--index) * 80ms)). Never mount everything at once. - Background Ambient Motion: Optional. A single, very slow-moving radial gradient blob (
animation-duration: 20s+,opacity: 0.02-0.04) drifting behind hero sections. Must be applied to aposition: fixed; pointer-events: nonelayer. Never on scrolling containers. - Performance: Animate exclusively via
transformandopacity. No layout-triggering properties (top,left,width,height). Usewill-change: transformsparingly and only on actively animating elements.
8. Execution Protocol
When tasked with writing frontend code (HTML, React, Tailwind, Vue) or designing a layout:
- Establish the macro-whitespace first. Use massive vertical padding between sections (e.g.,
py-24orpy-32in Tailwind). - Constrain the main typography content width to
max-w-4xlormax-w-5xl. - Apply the custom typographic hierarchy and monochromatic color variables immediately.
- Ensure every card, divider, and border adheres strictly to the
1px solid #EAEAEArule. - Add scroll-entry animations to all major content blocks.
- Ensure sections have visual depth through imagery, ambient gradients, or subtle textures — no empty flat backgrounds.
- Provide code that reflects this high-end, uncluttered, editorial aesthetic natively without requiring manual adjustments.
Other versions92 projects use a version of this.
Word for word · 74
- caorushizi/mediago★ 9.3k100% same
- keven1024/015★ 416100% same
- oasm-platform/open-asm★ 267100% same
- scibly-dev/scibly★ 39100% same
- kresogalic8/unwatched★ 35100% same
- jmxt3/gitscape.ai★ 33100% same
- rylsherdamz-rgb/stellar-forge★ 17100% same
- imMamdouhaboammar/motion-graphics-skills★ 15100% same
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64 more not listed
Edited · 11
- fathomise/MailFathom★ 2099% same
- Krzysztof318/MailFathom★ 2099% same
- ivanrvpereira/.agents★ 1993% same
- jhy0285/monofield★ 694% same
- echoleesong/claude-skills-plugin★ 499% same
- samad001z/Norn★ 3100% same
- wedabro/bro-skills★ 396% same
- qizhuxu/dsh-taste★ 293% same
- nguyenquocan0101/skills★ 174% same
- cljhadream/good-taste-skill★ 096% same
1 more not listed
Wrote their own version · 7
- Hayatelin/taste-skill-zh-CN★ 8same name
- hsynozdamar-byte/claude-skills-edited★ 4same name
- bremsstrahlung-57/minimalist-ui-skill★ 3same name
- BUGLAN/skills★ 1same name
- juandelossantos/another-agent-skills★ 1same name
- Hayatelin/taste-skill-zh-TW★ 0same name
- shahrukh-hack/vibe-skills★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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