opportunity-solution-tree
Skill112 starsChanged 2 months agoMITView on GitHub
Build an Opportunity Solution Tree (OST) to structure product discovery — map a desired outcome to customer opportunities, possible solutions, and experiments. Based on Teresa Torres' Continuous Discovery Habits. Use when the team is unclear what to build next, when multiple opportunities compete, or before writing a PRD for a complex feature space.
21 other projects use a version of this, 6 of them edited.
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- vijaysuperpositionist/skillstheir own version, first seen Nov 1, 2026
- drvoss/everything-copilot-clitheir own version, first seen Oct 26, 2026
- deanpeters/Product-Manager-Skillstheir own version, first seen Oct 25, 2026
- daviszhen/agent-skillsedited, first seen Oct 25, 2026
- varunk130/claude-code-skillstheir own version, first seen Oct 24, 2026
- fahadnari/Claude-skillstheir own version, first seen Oct 20, 2026
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Other versions21 projects use a version of this.
Word for word · 0
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Edited · 6
- Adhamxon/claude-code-skills★ 211% same
- skytiger6724/qwen-skills★ 211% same
- daviszhen/agent-skills★ 111% same
- miovrag/claude-skills★ 111% same
- maeng777/claude-skills★ 011% same
- stefanomartiradonna/claude-skills★ 011% same
Wrote their own version · 15
- deanpeters/Product-Manager-Skills★ 7.7ksame name
- itseffi/agentic-os★ 114same name
- drvoss/everything-copilot-cli★ 48same name
- aleksander-dytko/ai-pm-workspace★ 34same name
- DIAL-Studio/pm-agent-harness-kit★ 12same name
- The-Utopia-Studio/skills★ 6same name
- agrivisionai/claude-skills★ 1same name
- berkcapar/product-management-skills★ 1same name
- luisabwk/kraken★ 1same name
- nandanosql/all_in_one_pm_skills★ 1same name
5 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository35 other files it gives its agents.
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The file
We split this skill into the rules it gives an agent
2 rules. 0 are common, 2 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 20 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 73
If the user can't state a metric: ask "What would need to be true for you to consider this effort a success?"
- Distinctive: line 101
Don't commit to the first idea — compare and contrast
“Common” is measured: kept by at least 6 in 10 of the 20 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Opportunity Solution Tree (OST)
Structures product discovery by connecting a desired outcome → customer opportunities → solutions → experiments. Prevents jumping to solutions before validating the problem space.
Based on Teresa Torres, Continuous Discovery Habits (2021).
The 4-level structure
┌─────────────────────┐
│ DESIRED OUTCOME │ ← single measurable metric
└──────────┬──────────┘
┌───────────────┼────────────────┐
┌──────┴─────┐ ┌──────┴─────┐ ┌──────┴─────┐
│Opportunity │ │Opportunity │ │Opportunity │ ← customer pain/need
│ A │ │ B │ │ C │
└──────┬─────┘ └──────┬─────┘ └────────────┘
┌──────┴───┐ ┌──────┴───┐
┌───┴──┐ ┌───┴──┐ ┌───┴──┐ ┌───┴──┐
│Sol 1 │ │Sol 2 │ │Sol 3 │ │Sol 4 │ ← possible solutions
└───┬──┘ └──────┘ └───┬──┘ └──────┘
┌────┴────┐ ┌───┴────┐
│ Exp 1 │ │ Exp 2 │ ← fast experiments
└─────────┘ └────────┘Key principles:
- One desired outcome at a time — don't try to solve everything
- Opportunities are customer problems/needs, never solutions
- Generate ≥3 solutions per opportunity before choosing one
- Experiments are the cheapest way to validate an assumption
- The tree is a living document — update weekly as you learn
How to build an OST
Step 1 — Define the desired outcome
Confirm or help the user articulate one measurable outcome at the top of the tree.
Good outcomes:
- "Increase 7-day retention from 20% to 35%"
- "Reduce time-to-first-value from 3 days to 1 day"
- "Increase conversion from free to paid from 2% to 5%"
Bad outcomes (reject these):
- "Build a better onboarding" — that's a solution
- "Improve the product" — unmeasurable
- "Launch feature X" — that's an output
If the user can't state a metric: ask "What would need to be true for you to consider this effort a success?"
Step 2 — Map opportunities from research
From customer interviews, analytics, support tickets, or NPS feedback, identify 3–7 customer opportunities (pain points, unmet needs, desires).
Frame each from the customer's perspective:
- ✅ "I struggle to understand which plan is right for me"
- ✅ "I can't find past purchases quickly"
- ✅ "I feel anxious about whether my data is safe"
- ❌ "Users need a better search" — that's a solution
Prioritise using Opportunity Score (Dan Olsen, The Lean Product Playbook):
Opportunity Score = Importance × (1 − Satisfaction)Survey customers: rate each need on Importance (0–1) and current Satisfaction (0–1).
- High Importance + Low Satisfaction = highest score = best opportunity
- Plot on Importance vs Satisfaction chart — upper-left quadrant is the sweet spot
Step 3 — Generate solutions (diverge before converging)
For each top-priority opportunity, brainstorm ≥3 solutions from three angles:
- PM perspective: What UX/product change addresses this?
- Designer perspective: What interaction or visual change?
- Engineer perspective: What technical approach? (often the most creative)
Rules:
- Don't commit to the first idea — compare and contrast
- "Best ideas often come from engineers" — include technical solutions
- Solutions should be independent (different solutions for the same opportunity)
Step 4 — Design experiments
For the most promising solutions, design 1–2 fast experiments:
| Experiment | Assumption tested | Method | Success metric | Effort |
<experiment name> | <what belief this validates> | <A/B test / fake door / prototype / interview> | <metric + threshold> | <1d / 3d / 1w> |
Assumption categories (prioritise in this order):
- Value: Will users want this? (most important to test first)
- Usability: Can users figure it out?
- Feasibility: Can we build it?
- Viability: Does the business case work?
Cheap experiment types:
- Existing product: A/B test, fake door, prototype, user interview, data analysis
- New product: XYZ hypothesis ("At least X% of Y will do Z"), landing page, concierge MVP
Step 5 — Visualise and document
Write docs/discovery/OST-<outcome-slug>.md:
# Opportunity Solution Tree: <Outcome>
**Desired outcome**: <metric> from <current> to <target> by <date>
**Last updated**: <date>
## Opportunity map
| # | Opportunity | Importance | Satisfaction | Opportunity Score | Priority |
|---|------------|-----------|-------------|-------------------|---------|
| A | <customer need> | 0.8 | 0.3 | 0.56 | 1st |
| B | <customer need> | 0.7 | 0.6 | 0.28 | 3rd |
| C | <customer need> | 0.6 | 0.2 | 0.48 | 2nd |
## Solutions for top opportunities
### Opportunity A: <name>
| Solution | Description | Experiment |
|---------|-------------|-----------|
| Sol A1 | <description> | <experiment> |
| Sol A2 | <description> | <experiment> |
| Sol A3 | <description> | <experiment> |
## Active experiments
| Experiment | Assumption | Status | Result |
|-----------|-----------|--------|--------|
| <name> | <assumption> | Running / Done | <result or pending> |
## Learning log
- <date>: Discovered <insight> from <source>. Killed <solution> / promoted <opportunity>.Integration with /spec prd
Once an opportunity is validated and a solution is chosen:
→ Run /spec prd with the validated opportunity as the problem statement
→ The OST's Opportunity Score data feeds directly into PRD §3 (Success Metrics) and §4 (Target Users)
Anti-patterns
❌ Opportunity = solution in disguise: "Users need a search bar" is a solution. "Users can't find past purchases" is an opportunity.
❌ Skipping divergence: Picking the first solution for each opportunity. Always generate ≥3 before choosing.
❌ Experiments that take >1 week: If it takes longer than a week to learn, it's not an experiment — it's a feature.
❌ Updating the tree once: OST is a continuous practice. Update weekly as you learn.
❌ Too many outcomes: One outcome per tree. If you have multiple outcomes, run multiple trees or pick the highest priority.
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