product-motion
Skill1 starsChanged 4 months agoMITView on GitHub
Ways to show the product in a motion-graphics video — composition moves. App icons ring a central hub and connect (integrations orbit), icon bubbles float in space (constellation), a product screenshot rises/tilts in on a gradient (screen reveal), person/logo social-proof chips slide in, and tilted cards fan out in perspective. Use when presenting integrations, an ecosystem, a dashboard/UI screenshot, testimonials, or a set of feature cards. Triggers: "integrations orbit / hub and spoke", "app icons around a logo", "reveal the product screenshot", "avatar chips / social proof", "cards fan out", "show the dashboard".
In this repository16 other files it gives its agents.
- aesthetic-presetsSkill
- audio-stemsSkill
- backgrounds-gradientsSkill
- element-motionSkill
- explainer-videoSkill
- glass-cardsSkill
- kinetic-typographySkill
- mark-driven-groundSkill
- motion-graphicsSkill
- scene-transitionsSkill
- smooth-renderSkill
- text-motionSkill
- travelling-markSkill
- ui-data-motionSkill
- vo-syncSkill
- walkthrough-filmSkill
The file
Files
Product & Composition
Family E of the motion-graphics super-skill. Drop-in building blocks live in the
shared library — from any skill in this plugin: ../motion-graphics/assets/motion.css +
motion.js. Every effect scales by --R and is driven by logical time t, so it survives
slow-clock capture (see smooth-render).
<link rel="stylesheet" href="../motion-graphics/assets/motion.css">
<script src="../motion-graphics/assets/motion.js"></script>Moves
| # | Name | Looks like | Build |
| E1 | Integrations Orbit | app icons ring a center hub + connect | .tm-orbit + tmOrbit |
| E2 | Icon Constellation | app-icon bubbles float/scatter in space | tmOrbit(scatter) |
| E3 | UI Screen Reveal | a product screenshot rises/tilts in on a gradient | .tm-screen |
| E4 | Avatar Chips | person/logo chips slide in as social proof | .tm-chips |
| E5 | Card-Stack Fan | tilted cards fan out in perspective | .tm-fan |
Rules that make these render-safe
- Never
filter:blur()/backdrop-filter:blur()— headless Chromium/Edge software-rasterizes them and capture drops to ~5 fps. Softness is faked with radial-gradient falloff / translucent fills / directional text-shadow smears. - Drive every time-based helper by your render clock's logical time
t, never wall-clock.
See also
The full menu across all 8 families (A–H, ~56 moves) is the motion-graphics master skill and its PLATTER.md. Ask for "the platter" to get the whole menu.
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