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JagZ999JagZ999/explainer-video/skills/aesthetic-presets/SKILL.md

aesthetic-presets

Skill1 starsChanged 4 months agoMITView on GitHub

Whole-scene aesthetic presets for motion-graphics videos — combinations of background + element + type that read as one recognizable style. Isometric UI (planes on a 30° grid, floating, long shadow), collage/cutout (flat color + photo cutouts + torn-paper stickers + doodle connectors + halftone + timeline), Apple-minimalist (huge negative space, one shape/word, slow eases, thin type), crypto/neon-glow (near-black + starfield + neon edges + spinning 3D token), and dashboard-reveal (UI window rises in, charts grow, counters tick). Use when you want a named look for a whole scene/video, or matching a specific reference style. Triggers: "isometric style", "collage / cutout animation", "Apple-style minimalist", "crypto / web3 neon look", "dashboard reveal", "make it look like [that style]".

The file

Files
SKILL.md

Aesthetic Presets (whole-scene looks)

Family H of the motion-graphics super-skill. Drop-in building blocks live in the shared library — from any skill in this plugin: ../motion-graphics/assets/motion.css + motion.js. Every effect scales by --R and is driven by logical time t, so it survives slow-clock capture (see smooth-render).

<link rel="stylesheet" href="../motion-graphics/assets/motion.css">
<script src="../motion-graphics/assets/motion.js"></script>

Moves

#NameLooks likeBuild
H1Isometric UIUI planes on rotateX(55) rotateZ(-45), layered + floating.tm-iso .plane
H2Collage / Cutoutflat bg + cutouts + torn-paper stickers + doodle + halftone + timeline.tm-sticker + .tm-halftone + .tm-draw + .tm-timeline
H3Apple-Minimalisthuge negative space, ONE shape/word, slow eases, thin type.tm-min
H4Crypto / Neon-Glownear-black + starfield + neon edges + spinning 3D token.tm-neon + .tm-spin3d + .tm-stars
H5Dashboard RevealUI window rises in, then charts grow, counters tick, rows deal.tm-screen + family G

Rules that make these render-safe

  • Never filter:blur() / backdrop-filter:blur() — headless Chromium/Edge software-rasterizes them and capture drops to ~5 fps. Softness is faked with radial-gradient falloff / translucent fills / directional text-shadow smears.
  • Drive every time-based helper by your render clock's logical time t, never wall-clock.

See also

The full menu across all 8 families (A–H, ~56 moves) is the motion-graphics master skill and its PLATTER.md. Ask for "the platter" to get the whole menu.

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