review-loop
Skill0 starsChanged 15 days agoMITView on GitHub
Visual self-review loop for motion graphics — render a draft, build contact sheets at every timeline beat, look at them, critique against a checklist, fix, repeat. Use after any change to a video's visuals or timing, and before calling a video done.
57 other projects use a version of this.
Adopted by
Most recently taken up by
- sp-hk2ldn/SKILLStheir own version, first seen Nov 15, 2026
- HerbertGao/herbertgao-skillstheir own version, first seen Nov 15, 2026
- fullstackhouse/skillstheir own version, first seen Nov 15, 2026
- revisit-studies/studytheir own version, first seen Nov 9, 2026
- Mmbugraaslan/motion-plustheir own version, first seen Nov 8, 2026
- zane-tv/holdframeword for word, first seen Nov 8, 2026
Used with
Projects with it also use polish, to-spec and 9 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
HK-hubSkillpolish
Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.
Also in 3 projects that use this
GoogleSkillto-spec
Turn the current conversation into a spec and publish it to the project issue tracker — no interview, just synthesis of what you've already discussed.
Also in 4 projects that use this
GoogleSkillimprove-codebase-architecture
Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick.
Also in 5 projects that use this
AWSSkillship
Finalize dev work on an issue branch — update docs, push, and open a PR.
Also in 4 projects that use this
MicrosoftSkillcouncil
Convene the persona panel — six orthogonal review lenses — on a target. Cold independent fan-out, debate-to-consensus, synthesized verdict with recorded dissent and a roster manifest.
Also in 3 projects that use this
SentrySkillreview
Fixture review skill.
Also in 5 projects that use this
- +4 more from google
Other versions57 projects use a version of this.
Word for word · 1
- zane-tv/holdframe★ 2100% same
Edited · 0
None found.
Wrote their own version · 56
- didi/mpx★ 4ksame name
- blockscout/frontend★ 310same name
- microsoft/bocpy★ 184same name
- 9thLevelSoftware/legion★ 76same name
- microsoft/Trieste★ 53same name
- revisit-studies/study★ 46same name
- timharris707/skills★ 44same name
- Latand/delegatus★ 37same name
- spxrogers/agentsync★ 35same name
- mathruffian-dot/claude-motion-explainer★ 30same name
46 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository45 other files it gives its agents.
- AGENTS.mdAGENTS.md
- skills/smokekit-ai-workflow-orchestration/templates/CLAUDE.mdCLAUDE.md
- afficheuxSkill
- animateSkill
- motion-designSkill
- claude-motionSkill
- sound-designSkill
- web-simsSkill
- collectSkill
- explainer-storyboardSkill
- explainrooSkill
- fixitSkill
- herdr-teamSkill
- merge-gateSkill
- motion-designSkill
- motion-graphicsSkill
- animated-chartSkill
- apple-launch-filmSkill
- brand-intakeSkill
- launch-videoSkill
- loop-coverSkill
- milestone-revealSkill
- model-showdownSkill
- motion-brief-writerSkill
- motion-effectsSkill
- motion-prompt-writerSkill
- newsletter-promoSkill
- reel-exportSkill
- reference-to-motionSkill
- motion-graphics-skillsSkill
- title-sequence-3dSkill
- vox-explainerSkill
- motion-illustrateSkill
- motion-launchSkill
- motion-principlesSkill
- motion-soundSkill
- motion-webSkill
- prd-table-rondeSkill
- product-launch-motionSkill
- remotion-motion-graphicsSkill
- rush-cutSkill
- secretscanSkill
- smokekit-ai-workflow-orchestrationSkill
- uxfixSkill
- wassupSkill
The file
We split this skill into the rules it gives an agent
2 rules. 0 are common, 1 is distinctive, and 1 is very specific to this project.
0
Common
Most of the 49 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 41
Only palette colors from C.
- Distinctive: line 50
When you finish, say what you checked, what you fixed, and which sheet shows it.
“Common” is measured: kept by at least 6 in 10 of the 49 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Review loop
You can't watch the video, but you can look at frames. Never report a video as done without looking at contact sheets of the current render.
Loop
npm run draft— half-resolution render toout/draft.mp4(fast).npm run sheet— one frame per timeline beat, 0.3 s after it so motion has settled, tiled 4×2 intoout/sheets/beats-N.png. Each tile is labelled with its timestamp.- Open every sheet image and go through the checklist below.
- Zoom in on anything suspicious:
npm run sheet -- --from 3 --to 5 --every 0.2to scrub a transition,npm run sheet -- 3.7 3.75 3.8for exact moments,npm run still -- out/still.png --frame=222for one full-resolution frame.
- Fix, then go back to step 1. Stop when a full pass finds nothing.
- Final:
npm run build, thennpm run sheet -- --video out/effort.mp4andnpm run wave.
Checklist
Composition
- One focal point per frame. If two things compete, one of them waits.
- Nothing collides or overlaps unintentionally, especially during transitions where an exiting and an entering element share space.
- Safe area: nothing important within ~60 px of an edge.
- Frame 0 is a real image, not black (it's the X thumbnail).
Type
- Nothing clipped by a mask, container or the frame when it shouldn't be.
- Key message readable when the sheet tile is shrunk to phone width.
- Text isn't moving while it's meant to be read.
Timing
- Each readable state holds long enough (see
motion-design§4). If a tile mid-hold shows text still animating, the hold is too short. - Scenes overlap instead of cutting to empty frames.
- Exits are faster than entrances.
Consistency
- Only palette colors from
C; the accent marks the point of the frame. - Same element looks the same in every scene it appears in.
Sound (after npm run wave)
- Transients sit on beat lines in
out/wave.png. - −14 LUFS ±1, true peak ≤ −1 dBFS.
Report
When you finish, say what you checked, what you fixed, and which sheet shows it. Don't claim a fix you haven't re-rendered and looked at.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

