motion-performance
Skill7 starsChanged 4 months agoMITView on GitHub
Motion performance pack for 60fps UI animation, reduced-motion fallbacks, render budget checks, and video export QA.
1 other project uses a version of this.
Adopted by
Most recently taken up by
- nemolabsdev/conversion-crafttheir own version, first seen Aug 12, 2026
Other versions1 project uses a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 1
- nemolabsdev/conversion-craft★ 2same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository95 other files it gives its agents.
- AGENTS.mdAGENTS.md
- accessibility-auditSkill
- agent-memory-profilesSkill
- agent-messaging-gatewaySkill
- agent-session-checkpointsSkill
- agent-skill-migrationSkill
- ai-interaction-designSkill
- animation-craftSkill
- animation-vocabularySkill
- apple-designSkill
- apple-desktop-automationSkill
- approval-sandbox-policiesSkill
- atomic-designSkill
- better-colorsSkill
- better-typographySkill
- better-uiSkill
- browser-research-agentSkill
- codex-opsSkill
- competitive-intelSkill
- component-catalogSkill
- content-designSkill
- creative-rendering-auditSkill
- cron-agent-workflowsSkill
- dashboard-from-researchSkill
- data-synthesisSkill
- design-extractSkill
- design-measurement-and-experimentationSkill
- design-sandbox-proofSkill
- design-system-referenceSkill
- design-systemsSkill
- design-to-code-handoffSkill
- dialkitSkill
- docker-environmentsSkill
- emil-design-engSkill
- figma-auditSkill
- figma-code-connectSkill
- figma-create-fileSkill
- figma-design-systemsSkill
- figma-ds-rulesSkill
- figma-generate-designSkill
- figma-generate-librarySkill
- figma-implement-designSkill
- figma-library-builderSkill
- figma-plugin-apiSkill
- figma-prototypeSkill
- figma-syncSkill
- figma-useSkill
- figma-web-captureSkill
- find-animation-opportunitiesSkill
- flutter-genSkill
- gateway-ops-observabilitySkill
- hermes-agent-bridgeSkill
- hyperframes-videoSkill
- improve-animationsSkill
- information-architectureSkill
- interaction-designSkill
- interface-craft-gateSkill
- interview-researchSkill
- ios-app-intentsSkill
- ios-performance-debuggingSkill
- The first 60 shown.
The file
We split this skill into the rules it gives an agent
4 rules. About 0 are common, 4 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈4
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 8
Use this Note to keep UI motion and generated video projects fast, accessible, and renderable.
- Distinctive: line 19
Keep text within safe crop zones for 16:9, 9:16, and square variants.
- Distinctive: line 20
Add reduced-motion alternatives for UI surfaces that embed generated motion.
- Distinctive: line 28
Use checksums for downloaded Note archives and never run scripts while installing a Note.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Motion Performance
Use this Note to keep UI motion and generated video projects fast, accessible, and renderable.
Checks
- Animate transform and opacity first; treat layout and paint-heavy properties as exceptions that need proof.
- Route shader, dither, particle, and custom GPU effects to
shader-design-engineering; usecreative-rendering-auditfor named-device profiling, fallback verification, and a scored rendering verdict. - Define fixed dimensions, fps, and duration for video projects before render.
- Keep text within safe crop zones for 16:9, 9:16, and square variants.
- Add reduced-motion alternatives for UI surfaces that embed generated motion.
- Validate exported artifacts for existence, size, and playable MIME type before surfacing a download.
Backend Rules
- Render concurrency should default to one job per Studio runtime.
- Download and render queues need explicit failed states and retry-safe records.
- Use checksums for downloaded Note archives and never run scripts while installing a Note.
Does it work?
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