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mejbaurbaharmejbaurbahar/software-tester-skills/skills/mobile-testing/SKILL.md

mobile-testing

Skill1 starsChanged 53 days agoMITView on GitHub

Use when testing mobile apps (iOS/Android native, or responsive/mobile-web) — device/viewport matrices, touch gesture testing, mobile-specific network and lifecycle conditions, and app-store readiness checks.

7 other projects use a version of this.

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The file

We split this skill into the rules it gives an agent

3 rules. 0 are common, 1 is distinctive, and 2 are very specific to this project.

  • 0

    Common

    Most of the 6 edited versions we read keep these.

  • 1

    Distinctive

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Test key widths: 360–375 (small phone), 390–430 (modern phone), 768 (tablet portrait), 1024 (tablet landscape), plus the design's real …

    line 16
  2. Very specific:

    No hover-only functionality.

    line 19
  3. Very specific:

    Always include device model, OS version, app version/build, network condition, locale, and whether it reproduces on other devices, plus …

    line 70

“Common” is measured: kept by at least 6 in 10 of the 6 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Mobile Testing

Covers mobile web (responsive sites, PWAs) and native/hybrid apps (iOS, Android, React Native, Flutter). Mobile bugs are often device-, OS- and network-specific: always record them precisely.

1. Responsive / mobile-web

  • Test key widths: 360–375 (small phone), 390–430 (modern phone), 768 (tablet portrait), 1024 (tablet landscape), plus the design's real breakpoints. Both orientations.
  • Emulate real devices (DevTools device mode, Playwright devices['iPhone 15'], BrowserStack/Sauce/LambdaTest real devices) including user agent, touch events, DPR and CPU/network throttling, not just a resized window.
  • Touch targets ≥ 44×44 pt (Apple) / 48×48 dp (Material); WCAG 2.2 minimum 24×24 CSS px (accessibility-testing).
  • No hover-only functionality; virtual keyboard doesn't cover fields (visualViewport), correct inputmode/autocomplete/type for keyboards; sticky bars vs dynamic address bar (dvh units); safe-area insets/notches; pull-to-refresh and scroll-lock behavior.
  • Performance on mid-range Android over throttled 4G (web-performance-testing); offline/PWA behavior (pwa-offline-testing).

2. Native app test matrix

Pick a representative spread rather than "everything": oldest supported OS, latest OS, one low-end device (RAM/CPU-constrained), one flagship, a foldable/tablet if supported, small and large screens, and the top devices from your analytics. Use real devices for sensors, camera, biometrics, push, Bluetooth, GPS, thermal and battery behavior; emulators/simulators for fast functional runs.

3. What to test

AreaCases
LifecycleBackground mid-flow (payment, upload) and resume · force-quit and relaunch (state restore) · low-memory kill · rotation · split-screen/multi-window · app switcher snapshot hides sensitive data
InterruptionsIncoming call, SMS, notification, alarm, low-battery dialog, OS permission popups, Do Not Disturb, Bluetooth/headphone connect
NetworkAirplane mode mid-request, slow/lossy 3G, Wi-Fi ↔ cellular handover, captive portal, offline queue and sync, timeouts and retry UX (chaos-resilience-testing)
PermissionsGrant and deny (and "only this time", approximate location) for camera, mic, location, notifications, contacts, photos; "don't ask again" recovery path via Settings
Push & deep linksDelivery in foreground/background/killed state, tap routing, badge counts, universal/app links, cold vs warm start
GesturesTap, long-press, swipe, pinch, drag-reorder; accidental-gesture resistance; edge-swipe back gesture conflicts
Install/updateFresh install, upgrade from previous and older versions (data migration), reinstall, uninstall cleanup, background app refresh
Data & storageLocal DB migrations, secure storage (Keychain/Keystore), backup/restore, low-disk behavior, logout clears data
SecurityCertificate pinning behavior, no secrets in logs/binaries, jailbreak/root handling, screenshot/recording protection where required, deep-link input validation (security-testing)
AccessibilityVoiceOver/TalkBack, dynamic type/font scaling, contrast, reduced motion, switch control
LocalizationRTL, long strings, locale formats (localization-testing)
Battery/perfCold start time, frame rate/jank, memory growth, battery drain, thermal throttling (memory-leak-resource-testing)
Payments/IAPStore sandbox, restore purchases, refunds, receipt validation (payment-ecommerce-testing)

4. Automation

ToolNotes
Appium (UiAutomator2/XCUITest drivers)Cross-platform, WebDriver-based
MaestroSimple YAML flows, fast to author, good for smoke
XCUITest / EspressoNative, fastest and most stable per platform
DetoxReact Native gray-box E2E
Flutter integration_testFlutter apps
Device cloudsBrowserStack, Sauce Labs, AWS Device Farm, Firebase Test Lab
# Maestro flow
appId: com.example.shop
---
- launchApp: { clearState: true }
- tapOn: "Sign in"
- inputText: "qa@example.com"
- assertVisible: "Welcome"
adb shell settings put global airplane_mode_on 1          # Android network toggles
xcrun simctl status_bar booted override --time 9:41       # deterministic iOS screenshots
adb logcat -b crash ; xcrun simctl spawn booted log stream --predicate 'process == "MyApp"'

5. Release readiness for stores

Store screenshots and metadata match the current UI · privacy labels/data-safety form match real data collection · crash-free sessions ≥ 99.5% on a beta/TestFlight/internal track · staged rollout with halt criteria · store policy checks (permissions justification, IAP rules, background modes) (release-readiness-testing).

Reporting

Always include device model, OS version, app version/build, network condition, locale, and whether it reproduces on other devices, plus logs (adb logcat, Xcode device logs), screen recording and crash stack. Format: bug-reporting.

Related

e2e-testing, accessibility-testing, pwa-offline-testing, web-performance-testing, compatibility-testing, game-testing

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