agentleFS
lachinovedhemlachinovedhem/standards-mcp/CLAUDE.md

standards-mcp

CLAUDE.md0 starsChanged 2 months agoMITView on GitHub

Every installed skill must be used whenever it is relevant — skills are not optional extras. Before producing output for any task, check whether a matching skill exists and, if so, invoke it via the Skill tool first. The full catalog of available skills (excluding DevExpress) is in SKILLS.md. - Check first, then act. For any task, match it to a skill in SKILLS.md and load that skill before doing the work from memory. - Design/UI/frontend → the design skills…

The file

We split this CLAUDE.md into the rules it gives an agent

3 rules. About 0 are common, 3 are distinctive, and 0 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈3

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Every installed skill must be used whenever it is relevant — skills are not optional extras.

    line 5
  2. Distinctive:

    Before any UI/frontend work is considered done, it must be reviewed with the web-design-guidelines skill (Vercel Web Interface Guidelines).

    line 45
  3. Distinctive:

    Use it to review UI code, check accessibility, audit design/UX, and verify compliance with web best practices.

    line 47

≈ “Common” is an estimate: at least 1 in 5 of the 26,980 CLAUDE.md files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
CLAUDE.md

Project rules

Skills usage (MANDATORY — applies to ALL tasks)

Every installed skill must be used whenever it is relevant — skills are not optional extras. Before producing output for any task, check whether a matching skill exists and, if so, invoke it via the Skill tool first. The full catalog of available skills (excluding DevExpress) is in SKILLS.md.

Rules:

  • Check first, then act. For any task, match it to a skill in SKILLS.md and load that skill before doing the work from memory.
  • Design/UI/frontend → the design skills are mandatory (see the Design section below).
  • Documents → docx / pdf / pptx / xlsx for those file types; slides for presentations.
  • Charts / dashboards / any data visualization → dataviz before writing chart code.
  • Animation / motion → animate (web) or animate-expo (React Native/Expo).
  • Code review / cleanup / security → code-review, simplify, security-review.
  • Artifacts (published web pages) → artifact-design, and artifact-capabilities / artifact-diagramming as needed.
  • Anything else with a matching skill → use it. If unsure whether a skill fits, prefer using it over guessing.
  • Skills complement, they do not replace, the engineering standards (standards 01–14) or the mandatory design review gate.

Design (MANDATORY)

Any design, UI, frontend, or visual work in this project must apply the taste-skills installed under .agents/skills/. This is not optional — invoke the relevant skill via the Skill tool before producing design output.

Available design skills and when to use each:

  • design-taste-frontend — default for landing pages, portfolios, redesigns, and any non-templated UI. Use this first for most frontend/design tasks.
  • design-taste-frontend-v1 — only when exact backward-compatible v1 behavior is explicitly required.
  • high-end-visual-design — premium/high-end visual design work.
  • minimalist-ui — minimalist interface styling.
  • industrial-brutalist-ui — brutalist/industrial aesthetic.
  • stitch-design-taste / gpt-taste — design taste references for taste calibration.
  • redesign-existing-projects — when redesigning or restyling existing code (audit-first).
  • brandkit — brand guidelines, logo systems, identity decks, visual-world presentations.
  • image-to-code — converting a design image/mockup into code.
  • imagegen-frontend-web / imagegen-frontend-mobile — AI image generation for web/mobile frontends.
  • full-output-enforcement — enforce complete, non-truncated output on design deliverables.

Rule of thumb: pick the skill(s) that match the task, read them, and follow their guidance. Never ship design/UI output in this project without going through the appropriate taste-skill.

Web Interface Guidelines review (MANDATORY)

Before any UI/frontend work is considered done, it must be reviewed with the web-design-guidelines skill (Vercel Web Interface Guidelines). This is a required gate, not optional:

  • Use it to review UI code, check accessibility, audit design/UX, and verify compliance with web best practices.
  • The skill fetches the latest guidelines from https://raw.githubusercontent.com/vercel-labs/web-interface-guidelines/main/command.md and checks the target files against every rule, reporting findings in file:line format.
  • Apply it both when building new UI (review the result) and when redesigning existing UI.

Combined flow for design/UI tasks in this project: build with the matching taste-skill → review with web-design-guidelines → fix findings before shipping.

Design-system style skills (use as needed)

A library of ~67 design-system / visual-style skills (from bergside/awesome-design-skills) is installed under .agents/skills/. Use them whenever a task calls for a specific visual direction or aesthetic — pick the one(s) that match the requested look and apply their tokens, components, and guidance.

Available styles:

  • Minimal / clean: minimal, clean, basic, flat, mono, refined, sleek, spacious, square, impeccable
  • Modern / professional: modern, contemporary, professional, corporate, enterprise, premium, editorial, shadcn, material
  • Bold / expressive: bold, brutalism, neobrutalism, expressive, dramatic, power, vibrant, colorful, gradient, neon, cosmic, futuristic, immersive
  • Textured / depth: glassmorphism, claymorphism, neumorphism, skeumorphism, perspective, levels, pulse
  • Artistic / playful: artistic, creative, doodle, sketch, dithered, riso, paper, friendly, storytelling, geometric, bento
  • Retro / themed: retro, vintage, cafe, terracotta, fantasy, fiction, sega, roku, matrix, pacman, tetris
  • Agent/tool-native: agentic, claude, codex, stitch, lingo, ant

Rule of thumb: if the user names or implies a style (e.g. "make it glassmorphic", "brutalist landing page", "clean SaaS dashboard"), load the matching style skill first. These complement — not replace — the mandatory taste-skill build step and the web-design-guidelines review gate above.

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