blender-export
Skill4 starsChanged 21 days agoApache-2.0View on GitHub
Export an approved Blender snapshot to verified model, image, video, EXR, USD, or Alembic artifacts using compatible receipt contracts.
1 other project uses a version of this.
Adopted by
Most recently taken up by
- keysforthewin/thisofficetheir own version, first seen Jul 24, 2026
Other versions1 project uses a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 1
- keysforthewin/thisoffice★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository44 other files it gives its agents.
- AGENTS.mdAGENTS.md
- openspec-apply-changeSkill
- openspec-archive-changeSkill
- openspec-exploreSkill
- openspec-proposeSkill
- openspec-sync-specsSkill
- openspec-update-changeSkill
- blender-ai-replicationSkill
- blender-asset-librarySkill
- blender-background-jobsSkill
- blender-character-animationSkill
- blender-character-riggingSkill
- blender-cinematographySkill
- blender-connectorSkill
- blender-curvesSkill
- blender-design-loopSkill
- blender-designSkill
- blender-grease-pencilSkill
- blender-hairSkill
- blender-hard-surfaceSkill
- blender-harness-drivingSkill
- blender-harnessSkill
- blender-inspectSkill
- blender-managedSkill
- blender-mcp-setupSkill
- blender-previewSkill
- blender-previsSkill
- blender-procedural-modelingSkill
- blender-quality-validationSkill
- blender-recoverSkill
- blender-render-compositingSkill
- blender-retopologySkill
- blender-scene-assemblySkill
- blender-sculpt-surfaceSkill
- blender-seedance-pipelineSkill
- blender-sequence-editingSkill
- blender-simulationSkill
- blender-to-dreaminaSkill
- blender-trackingSkill
- blender-useSkill
- blender-uv-materialSkill
- blender-video-originalSkill
- blender-video-recreateSkill
- blender-visual-loopSkill
The file
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 0 are distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 16
Call export.file; verify existence, non-zero size, SHA-256, format, and receipt schema.
- Very specific: line 20
Use export.extended for EXR, USD/USDC and Alembic and preserve its receiptVersion 2.0.0 instead of rewriting it as the legacy receipt.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Blender Export
Export only from the approved sceneRevision + snapshotId and under an approved output root.
Existing files require action-bound overwrite authorization.
In auto_with_budget, export.file may write a new file in an allowed format under the
session's approved root, using the current committed snapshot, without another user prompt.
review_only rejects export even with a claim. Following user takeover, inspect again and create
a new transaction/snapshot; old approvals must not be reused.
Call export.file; verify existence, non-zero size, SHA-256, format, and receipt schema. Model
formats require isolated re-import validation; images and MP4 require media probing. Distinguish
local export success from any downstream rendering system.
Use export.extended for EXR, USD/USDC and Alembic and preserve its receiptVersion 2.0.0 instead
of rewriting it as the legacy receipt. For a long EXPORT or RENDER_STILL, use
blender-background-jobs; export.file itself remains synchronous. Do not promise that
pause interrupts an already-running synchronous export.
什么时候使用(When to Use)
批准的 Blender 快照需要生成模型、图片、视频、EXR、USD 或 Alembic 本地产物时使用。场景仍在修改或仅需预览时不要导出。
输入与前置条件(Prerequisites)
- 精确的
sceneRevision + snapshotId、格式、文件名、输出根目录和覆盖授权。 - 确认格式能力、依赖打包策略、坐标/单位要求及下游兼容目标。
执行流程(Workflow)
Step 1. 检查快照仍是批准版本,解析并校验规范化输出路径。
Step 2. 按格式选择同步导出、扩展导出或后台作业,禁止静默降级格式。
Step 3. 写入临时目标后完成格式校验,再原子交付到最终路径。
Step 4. 对模型隔离重导入,对媒体做探测,对 .blend 做独立目录重开。
Step 5. 生成含 SHA-256、大小、格式、快照和验证结果的收据。
验证与交付证据(Validation)
至少证明文件存在且非空、哈希、格式签名和对应重开/重导入/媒体探测通过。扩展格式保留 receiptVersion 2.0.0。
Rules 与能力边界(不适用场景)
本地导出不等于发布或下游平台兼容;不覆盖未授权文件,不复用接管前批准,不声称同步导出可被暂停。
Gotchas(常见问题与恢复)
- 文件已存在:停止并请求该动作的覆盖授权。
- 重导入失败:保留源快照和日志,不能仅凭文件非空判定成功。
- 依赖丢失:检查打包与相对路径,重新验证独立目录打开。
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