perf-max
Skill0 starsChanged 46 days agoMITView on GitHub
Maximize a project's performance, exhaustively, by orchestrating profiling + optimization skills: always optimizing a profiler-scored hotspot (never by vibe), proving each change keeps behavior identical under a green ratchet, measuring the actual speedup, and re-profiling until the wins dry up. Use when "make it fast", "optimize this", "it's slow", "reduce latency/p95", "improve throughput", or a late-stage performance pass before shipping.
In this repository51 other files it gives its agents.
- advisor-councilSkill
- advisor-persona-buildSkill
- agent-exploit-pathsSkill
- agentic-loopsSkill
- ai-receptionist-tenant-onboardingSkill
- audit-lensSkill
- beadsmithSkill
- bug-sweepSkill
- bug-zeroSkill
- build-in-public-scope-guardSkill
- consulting-sales-playbookSkill
- deepenSkill
- deposit-first-shippingSkill
- design-intelSkill
- dueling-idea-forgeSkill
- forgeSkill
- hotspot-scoutSkill
- idea-forgeSkill
- incident-zeroSkill
- kickstartSkill
- local-llm-opsSkill
- memguardSkill
- memory-forgeSkill
- migrate-proofSkill
- no-slop-bug-hunterSkill
- optimize-proofSkill
- polish-passSkill
- problem-breakthroughSkill
- project-autopilotSkill
- qwen-bug-zeroSkill
- qwen-forgeSkill
- qwen-kickstartSkill
- qwen-perf-maxSkill
- qwen-project-autopilotSkill
- qwen-ship-itSkill
- qwen-ux-maximizerSkill
- readme-realSkill
- reality-checkSkill
- recallSkill
- security-sweepSkill
- session-mineSkill
- ship-itSkill
- simplify-proofSkill
- skillifySkill
- stream-demo-prepSkill
- swarm-runSkill
- test-maxSkill
- trace-itSkill
- unslopSkill
- ux-maximizerSkill
- ux-scanSkill
The file
We split this skill into the rules it gives an agent
5 rules. About 0 are common, 5 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈5
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 29
Profile-first discipline: no optimization without a measured target.
- Distinctive: line 33
Measure the win: before/after numbers per change.
- Distinctive: line 42
STOP. Premature optimization wastes passes on code about to be rewritten and can lock in the wrong structure.
- Distinctive: line 45
If there's no realistic benchmark/usage to profile against, establish one FIRST.
- Distinctive: line 47
Green baseline + checkpoint: before any change.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Perf Max
The "fast" pillar of the triad (its siblings: bug-zero = correct, ux-maximizer = beautiful). Point it at working code and drive the latency down by measurement, not guesswork. It conducts the profiling + optimization skills you already have and adds the discipline they need: profile first, optimize the real hotspot, prove behavior is unchanged, measure the win, and re-profile because the bottleneck moves.
Core Insight: Performance work fails two ways: optimizing by vibe (you speed up code that wasn't the bottleneck) and optimizing too early (you lock in structure the project hasn't earned). This vertical refuses both: every change targets a profiler-scored hotspot, and the whole pass is gated to settled code. Like its siblings, it's a successive-prompter with a green ratchet: a "faster" change that alters behavior or reds a test is reverted, not kept.
What perf-max adds (the only new logic)
- Profile-first discipline: no optimization without a measured target. Vibe- tuning is forbidden; the profiler picks the work.
- Behavior proof per change: output identical + tests green, or the "speedup" reverts. Fast and wrong is just wrong.
- Measure the win: before/after numbers per change; an optimization with no measurable gain gets reverted (don't keep complexity that didn't pay).
- Re-profile loop: the hotspot moves after you fix the top one; re-profile and stop on saturation (diminishing speedup per effort), not guesswork.
Preconditions / guards
- Late-stage only. Optimization is a maturity activity. If features are still churning (>10 modified files OR >3 in-flight beads, or core goals not yet WORKING), STOP. Premature optimization wastes passes on code about to be rewritten and can lock in the wrong structure. Profile a thing you're about to ship.
- A representative workload exists. You can't optimize what you can't measure. If there's no realistic benchmark/usage to profile against, establish one FIRST; that's the precondition, not optional.
- Green baseline + checkpoint before any change.
The Pipeline (staged: issue each step only when the prior finishes)
Phase 0 ORIENT Read code + intent; establish a representative workload + a green
baseline; checkpoint. (Re-read AGENTS.md/README, deep-investigate.)
Phase 1 PROFILE hotspot-scout → a SCORED hotspot list (CPU / mem
/ I/O / contention) under real-world usage. No targets → no work.
Phase 2 OPTIMIZE optimize-proof on the top hotspot(s), ONE at a time,
under the green ratchet. deepen to grind the list
systematically with progressive deepening.
Phase 3 PROVE Behavior proof (output identical, tests green; golden/metamorphic
tests where apt) AND measure the win (before/after p95/throughput).
No measurable gain or any behavior change → revert that change.
Phase 4 RE-PROFILE Re-profile: the bottleneck has moved. Stop when K=2 passes find
no material win left (saturation). Else → Phase 2 on the new top.Skills it orchestrates
100% your installed arsenal: perf-max adds sequencing + proof, not profilers. Full map + staged prompts in references/ROUTING.md. In brief: profile with hotspot-scout; optimize with optimize-proof (driven by deepen); prove with optimize-proof's behavior proofs, plus verify / testing-golden-artifacts / testing-metamorphic if installed (behavior unchanged); escalate to system-performance-remediation (the machine is the bottleneck, not the code), deadlock-finder-and-fixer (lock contention), deps-update (a slow dep), each if installed (otherwise handle it directly), or simplify-proof (the profile keeps pointing at tangled code: the real cost is complexity, not compute; it's optimize-proof's sibling, same proof spine, objective inverted to a measured complexity drop).
Shared mechanisms (inherited from project-autopilot)
Green ratchet, decision inbox, saturation convergence, capability-aware execution, as in project-autopilot; see its CONVERGENCE.md / SAFETY-RAILS.md / EXECUTION.md rather than duplicating. Integration: project-autopilot's performance lens / late-stage optimization pass routes here for the exhaustive treatment, exactly as the UX lens routes to ux-maximizer and the correctness lens to bug-zero.
THE EXACT PROMPT
/perf-max
Target: <project path or hot subsystem>
Workload: <the benchmark / realistic usage to profile against>
Mode: solo | swarmAnti-Patterns
- Optimizing by vibe instead of a profiler-scored target: the cardinal sin.
- Running it early, on a still-churning codebase (premature optimization).
- Keeping a "faster" change that altered behavior or reds a test.
- Keeping an optimization with no measurable win (complexity that didn't pay).
- Profiling once. The hotspot moves after each fix; re-profile every round.
- Optimizing without a representative workload (you're tuning to a fiction).
- Grinding past saturation instead of stopping when the wins dry up.
References
- ROUTING.md: profile/optimize/prove/escalate map + staged prompts
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