deepen
Skill0 starsChanged 46 days agoMITView on GitHub
Multi-pass engine: iteratively apply any named skill or slash command over a target with progressive deepening: each pass builds on the prior pass's log, every pass's findings get FIXED (under the green ratchet) before the next pass fires, and the loop stops on saturation, not at an arbitrary count or at zero. Use when "apply N times", "keep running it until it stops finding things", "multi-pass", "grind this skill over the project", "another pass", or when ux-maximizer / project-autopilot route counted refinement passes here.
10 other projects use a version of this.
Adopted by
Most recently taken up by
- hideki5123/agent-skill-settheir own version, first seen Nov 1, 2026
- mehrad-dm/mastermindtheir own version, first seen Oct 13, 2026
- nino-chavez/agentic-ways-of-workingtheir own version, first seen Oct 13, 2026
- krixon/skillstheir own version, first seen Oct 11, 2026
- mattbutlerengineering/skillstheir own version, first seen Oct 11, 2026
- Seanathon/vault-startertheir own version, first seen Sep 28, 2026
Used with
Projects with it also use zoom-out, diagnose and 2 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
victorgarciaesgiSkillzoom-out
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MicrosoftSkilldiagnose
Use to systematically diagnose why scenarios fail — identifies root causes by analyzing agent traces, codebase, and behavioral patterns
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GoogleSkilltdd
Test-driven development. Use when the user wants to build features or fix bugs test-first, mentions "red-green-refactor", or wants integration tests.
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MicrosoftSkillhandoff
Compact the current conversation into a handoff document for another agent to pick up.
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Other versions10 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 10
- JuliusBrussee/cavekit★ 1.1ksame name
- mehrad-dm/mastermind★ 23same name
- Brianhkerr/deepen-skill★ 3same name
- hideki5123/agent-skill-set★ 2same name
- nino-chavez/agentic-ways-of-working★ 2same name
- bdunn313/repolab★ 1same name
- krixon/skills★ 1same name
- mattbutlerengineering/skills★ 1same name
- qmertesdorf/GameForge★ 0same name
- Seanathon/vault-starter★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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- build-in-public-scope-guardSkill
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- design-intelSkill
- dueling-idea-forgeSkill
- forgeSkill
- hotspot-scoutSkill
- idea-forgeSkill
- incident-zeroSkill
- kickstartSkill
- local-llm-opsSkill
- memguardSkill
- memory-forgeSkill
- migrate-proofSkill
- no-slop-bug-hunterSkill
- optimize-proofSkill
- perf-maxSkill
- polish-passSkill
- problem-breakthroughSkill
- project-autopilotSkill
- qwen-bug-zeroSkill
- qwen-forgeSkill
- qwen-kickstartSkill
- qwen-perf-maxSkill
- qwen-project-autopilotSkill
- qwen-ship-itSkill
- qwen-ux-maximizerSkill
- readme-realSkill
- reality-checkSkill
- recallSkill
- security-sweepSkill
- session-mineSkill
- ship-itSkill
- simplify-proofSkill
- skillifySkill
- stream-demo-prepSkill
- swarm-runSkill
- test-maxSkill
- trace-itSkill
- unslopSkill
- ux-maximizerSkill
- ux-scanSkill
The file
Files
Deepen
Turn a one-shot skill into a multi-pass grind. Point it at any skill (ux-scan, polish-pass, a security sweep, optimize-proof, unslop), name a target and a pass cap, and it runs the skill repeatedly with each pass digging past the last: prior findings are fixed and off the table, so every pass is forced into new territory until territory runs out.
Core Insight: N passes of the same prompt is not N× the value; it's 1× the value plus N−1 reruns. The value of a repeat comes from three disciplines: deepen (pass k carries the log of passes 1..k−1, so it cannot re-find old ground and must go further), fix-then-pass (every pass's findings are fixed before the next pass fires, so the next pass inspects the improved artifact, not a stale one plus a findings pile), and stop on saturation (a pass that surfaces nothing materially new ends the loop, even with passes left on the cap; chasing literal zero manufactures non-findings). This is a successive-prompter: one pass at a time, each issued only when the prior pass's fixes are banked green, never a "do 5 passes" megaprompt.
Preconditions / guards
- The wrapped skill exists and applies.
/deepenadds repetition discipline, not capability. If one pass of the skill wouldn't help, five won't. - Green baseline + checkpoint. The ratchet needs a recoverable starting point: build + tests + smoke green, checkpoint commit taken, before pass 1.
- A verification command. Know what "green" means for this target (test suite, build, smoke) before starting. A ratchet with no test is a hope.
- For review/audit-class skills: the smart-model re-review gate (Phase per-pass, step c) is NON-SKIPPABLE; budget for it.
The Pipeline (staged: issue each pass only when the prior pass is banked)
Phase 0: Arm
Resolve the four parameters: Skill (what to apply), Target (where),
Passes (the cap: a ceiling, never a quota), Stop (the convergence rule;
default saturation). Confirm the green baseline, take the checkpoint, create
<target>/.deepen/PASSLOG.md.
Per pass k (1..cap): the loop body
a. Brief. Issue the wrapped skill against the target. Pass 1 runs broad: the skill as designed. Pass k ≥ 2 gets the PASSLOG prepended with the deepening charge: everything already found and fixed is settled; do not re-litigate it; go deeper (new categories, edge cases, layers beneath the surface fixes, what the prior fixes themselves exposed). Verbatim templates in references/PASSES.md.
b. Collect. Capture the pass's findings as a numbered list with impact (material / minor / nit).
c. Smart-model re-review gate (review/audit-class passes; non-skippable, standing rule). Fresh top-model eyes on the findings against the actual code: is each one real, still-present, and worth fixing? Demote hallucinated or already-fixed findings before spending fix effort. Skip only for skills that change code directly rather than emit findings.
d. Fix all of it, now. Every surviving material finding gets fixed in this
pass, one at a time, before pass k+1 exists. Green ratchet between fixes:
a fix that breaks build/tests/smoke gets 2 repair attempts, then is REVERTED
to checkpoint and logged reverted. A pass's change that breaks a test is
not kept, however right the finding felt. Checkpoint after the pass ends
green.
e. Log + stop-check. Append the pass entry to PASSLOG.md (findings, fixed,
reverted, deferred-with-reason). Then apply the Stop rule. Default:
saturation, not zero: the pass produced no materially new findings
relative to effort spent (only nits, rephrases of settled items, or
manufactured work). Saturated → exit the loop even with passes remaining.
Cap reached → exit with status cap-hit and say so; never silently grind on.
Phase Ω: Report
Final verify green, final checkpoint, then a short done report: passes run,
exit reason (saturated / cap-hit / stop-rule), the per-pass deltas, and
anything reverted or deferred. PASSLOG.md is the audit trail.
Contract (what orchestrators can rely on)
ux-maximizer runs its quality cascade through this skill (3× ux-scan, 5× polish-pass, 3× design-intel: "each with progressive deepening; fix every pass's findings"), and project-autopilot routes "repeated multi-pass refinement of one facet" here, bounded by its CONVERGENCE.md saturation gate. The interface is fixed:
- Parameters in: skill/command · target · max passes (cap) · stop condition.
<target>/.deepen/PASSLOG.md: per-pass log (format in references/PASSES.md): what each pass found, fixed, reverted, deferred. The caller reads this to see what changed per pass.- Green exit, always: the loop never hands back a red target; last action is verify + checkpoint or revert.
- Honest exit status:
saturated(the good ending) /cap-hit(cap was the binding constraint; caller may re-arm with a higher cap) /stop-rule(a caller-supplied condition fired).
THE EXACT PROMPT
/deepen
Skill: <skill or slash command to apply, e.g. ux-scan>
Target: <project path or scope, e.g. ~/my-app or "the checkout flow">
Passes: <max pass cap, e.g. 5 — a ceiling, not a quota>
Stop: <optional override — default: saturation (no materially new findings)>Anti-Patterns
- Re-running the identical prompt N times. Without the PASSLOG charge, pass 3 proudly re-finds pass 1's settled items.
- Collecting findings across passes and "fixing them at the end." Pass k+1 must inspect the fixed artifact, or it audits a ghost.
- Keeping a pass's change that broke a test because the finding was right. Revert it; right-but-red is red.
- Treating the cap as a quota. Grinding to N after saturation manufactures non-findings (the Convergence clamp exists for exactly this).
- Chasing literal zero. The stop signal is diminishing returns per token, not an empty findings list.
- Skipping the smart-model re-review on audit passes because the findings "look real." First-draft findings always look real to their author.
- One megaprompt ("do 5 ux-scan passes and fix everything"). Successive prompts, one pass at a time, or the deepening discipline collapses.
- Widening scope mid-loop ("while I'm here..."). The loop deepens one facet;
new facets are a new
/deepenrun or an inbox item.
References
- PASSES.md: verbatim pass-1 and pass-k prompt templates, the saturation test, and the PASSLOG.md entry format
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