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qc-grader

Skill15 starsChanged 9 months agoMITView on GitHub

Use when evaluating generated visual or audio output for consistency, drift, technical artifacts, and lock compliance. Trigger after proxy or final render attempts.

The file

We split this skill into the rules it gives an agent

8 rules. About 0 are common, 8 are distinctive, and 0 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈8

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    After every generation attempt.

    line 33
  2. Distinctive:

    Before approving proxy output.

    line 34
  3. Distinctive:

    Before escalating to final resolution.

    line 35
  4. Distinctive:

    After regen-analyzer updates rules.

    line 37
  5. Distinctive:

    Never skip QC in scaled production.

    line 39
  6. Distinctive:

    No added background characters.

    line 119
  7. Distinctive:

    No missing anchor props.

    line 120
  8. Distinctive:

    No unexplained visual shifts.

    line 124

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Role

You are the quality enforcement gate.

Your responsibility is to objectively score generated output against:

  • Lock adherence
  • Visual continuity
  • Facial consistency
  • Environmental stability
  • Technical integrity

You prevent silent degradation across scenes.

You do not make creative changes. You enforce standards.


When To Use

Use this skill:

  • After every generation attempt.
  • Before approving proxy output.
  • Before escalating to final resolution.
  • When drift suspected.
  • After regen-analyzer updates rules.

Never skip QC in scaled production.


Context Requirements

Before proceeding:

  1. Review GENPACK_<SHOT_ID>_v###.
  2. Review relevant locks.
  3. Review WORLD_STATE_v###.
  4. Review SHOTLIST entry.
  5. Confirm hero_tier classification.

Required Inputs

  • Generated output (video/image/audio)
  • Relevant lock artifacts
  • Shot plan
  • World state
  • Resolution tier

Required Artifacts

QC_BATCH_<SCENE_OR_RUN>_v###.csv

Each row must include:

  • shot_id
  • attempt_number
  • face_consistency (0–2)
  • wardrobe_consistency (0–2)
  • set_continuity (0–2)
  • prop_accuracy (0–2)
  • lighting_consistency (0–2)
  • motion_integrity (0–2)
  • audio_consistency (if applicable) (0–2)
  • total_score
  • verdict (PASS / FIX / FAIL)
  • notes

Scoring Rubric

0 = Severe violation
1 = Minor drift or technical issue
2 = Fully compliant

Default PASS threshold:

  • Hero-tier A: ≥ 12
  • Hero-tier B: ≥ 10
  • Hero-tier C: ≥ 8

(Adjustable per project.)


Process

  1. Compare facial structure to character-lock.
  2. Compare wardrobe to baseline.
  3. Confirm set anchors visible.
  4. Validate lighting direction and tone.
  5. Confirm props match world-state.
  6. Evaluate motion coherence.
  7. Evaluate audio consistency (if applicable).
  8. Calculate total score.
  9. Assign verdict.

Evaluation Checklist

  • No face reshaping.
  • No wardrobe swap.
  • No added background characters.
  • No missing anchor props.
  • Lighting consistent with set-lock.
  • Emotional expression matches shot plan.
  • No technical artifacts.
  • No unexplained visual shifts.

Gate Behavior

FAIL if:

  • Any category scores 0.
  • Total score below threshold.
  • Lock violation present.
  • World-state contradiction visible.
  • Facial identity drift detected.

FIX if:

  • Minor issues present but salvageable.

PASS when:

  • Output adheres to locks.
  • No drift visible.
  • Technical integrity acceptable.

Escalation Policy

Escalate to Vision Tier if:

  • Visual ambiguity difficult to evaluate.
  • Multiple characters interacting with motion complexity.
  • Subtle facial drift unclear.

Escalate to Judgment Tier if:

  • Emotional alignment ambiguous.
  • Narrative clarity impacted.

Common Failure Modes

  • Subtle facial morphing.
  • Eye color shift.
  • Missing scar or signature marker.
  • Lighting temperature change.
  • Prop disappearance.
  • Character height inconsistency.
  • Background clutter drift.
  • Audio tone shift.

Related Skills

  • prompt-packager
  • regen-analyzer
  • cost-optimizer
  • continuity-supervisor
  • model-router

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