architecture-decision
Skill1 starsChanged 54 days agoMITView on GitHub
Evaluate significant technology or architecture alternatives and record an Architecture Decision Record. Use when a choice affects system structure, Contracts, data, security, deployment, compatibility, cost, or long-term evolution.
32 other projects use a version of this.
Adopted by
Most recently taken up by
- Khaymah/sabry-claude-kittheir own version, first seen Nov 8, 2026
- Azure/agent-app-mcptheir own version, first seen Nov 8, 2026
- striderZA/OpenCodeGameStudiostheir own version, first seen Nov 4, 2026
- Azure/gpt-rag-mcptheir own version, first seen Nov 2, 2026
- Azure/agent-app-ingestiontheir own version, first seen Oct 30, 2026
- Azure/gpt-rag-ingestiontheir own version, first seen Oct 30, 2026
Used with
Projects with it also use team-level, team-narrative and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
CoralGameSkillteam-level
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CoralGameSkillteam-narrative
Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.
Also in 10 projects that use this
lilangMaxSkillcreate-stories
Break a single epic into implementable story files. Reads the epic, its GDD, governing ADRs, and control manifest. Each story embeds its GDD requirement TR-ID, ADR guidance, acceptance criteria, story type, and test evidence path. Run after /create-epics for each epic.
Also in 9 projects that use this
lilangMaxSkillstory-done
End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story status to Complete, and surfaces the next ready story from the sprint.
Also in 9 projects that use this
Microsoft AzureSkillcomponent-release
Prepares a verifiable Agent Landing Zone UI release. Use for release branches, VERSION, changelog entries, tags, release notes, and compatibility evidence; never publish without explicit human approval.
Also in 4 projects that use this
- +7 more from lilangMax
Other versions32 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 32
- Donchitos/Claude-Code-Game-Studios★ 27ksame name
- Azure/agent-landing-zone★ 1.2ksame name
- Azure/GPT-RAG★ 1.2ksame name
- pixel-cellar/Claude-Code-Game-Studios★ 324same name
- Azure/agent-app-ingestion★ 188same name
- Azure/gpt-rag-ingestion★ 188same name
- striderZA/OpenCodeGameStudios★ 118same name
- Azure/agent-app-orchestrator★ 107same name
- Azure/gpt-rag-orchestrator★ 107same name
- cenconq25/claude-code-app-studio★ 40same name
22 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository21 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- adaptive-testingSkill
- artifact-validationSkill
- change-impactSkill
- clarification-gateSkill
- code-reviewSkill
- component-planningSkill
- failure-diagnosisSkill
- failure-escalationSkill
- framework-checkpointSkill
- framework-resumeSkill
- gap-analysisSkill
- implement-componentSkill
- integration-gateSkill
- minimum-pathSkill
- project-intakeSkill
- quality-gateSkill
- reverse-engineeringSkill
- stage-gateSkill
- traceabilitySkill
- workflow-assessmentSkill
The file
We split this skill into the rules it gives an agent
7 rules. 0 are common, 5 are distinctive, and 2 are very specific to this project.
0
Common
Most of the 30 edited versions we read keep these.
5
Distinctive
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 14
Run for major architecture/technology choices, meaningful deviations from existing architecture, or when an old decision must be superseded.
- Distinctive: line 34
If authority belongs to the user, invoke Clarification Gate with bounded options before selecting.
- Distinctive: line 42
Do not create an ADR for trivial, local, easily reversible implementation choices unless required by policy.
- Distinctive: line 43
Do not choose technology from familiarity alone.
- Distinctive: line 62
Only one option is presented without evidence that alternatives are infeasible.
- Very specific: line 68
Use Clarification Gate for user-owned choices.
- Very specific: line 72
Stop with an accepted/rejected/superseded ADR and impact plan, or at USER_DECISION_REQUIRED/BLOCKED.
“Common” is measured: kept by at least 6 in 10 of the 30 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Architecture Decision
Purpose
Make consequential technical choices explicit, evidence-based, traceable, and reversible where possible through an ADR.
Trigger
Run for major architecture/technology choices, meaningful deviations from existing architecture, or when an old decision must be superseded.
Inputs
- Decision question, scope, owner, and urgency.
- Validated Requirements, quality attributes, Project Constraints, risks, existing architecture, and target.
- Candidate options with operational, security, data, cost, compatibility, and maintenance implications.
Prerequisites
- Confirm the issue is architectural rather than an implementation detail.
- Identify who has authority when the decision embodies product preference, budget, organizational policy, or risk acceptance.
Procedure
- Define the ADR Context, forces, constraints, affected scope, and decision deadline.
- Establish evaluation criteria tied to Requirements and quality attributes.
- Identify viable Options, including retaining the current design when legitimate.
- Compare options using evidence, tradeoffs, risks, reversibility, migration, and total lifecycle cost.
- Reject options only with recorded rationale.
- If authority belongs to the user, invoke Clarification Gate with bounded options before selecting.
- Record the Decision and why it best satisfies the criteria.
- Record positive/negative Consequences, constraints, follow-up work, and rollback/supersession conditions.
- Link Affected Artifacts and invoke Change Impact for existing downstream work.
- Validate ADR consistency with Requirements, Project Constraints, and related ADRs.
Decision Rules
- Do not create an ADR for trivial, local, easily reversible implementation choices unless required by policy.
- Do not choose technology from familiarity alone.
- Major product behavior, cost, data ownership, security posture, deployment model, or organizational commitment requires user authority.
- A superseding ADR keeps the old decision as history and links both revisions.
- An undecided ADR is
PROPOSED, not falselyACCEPTED.
Outputs
An ADR containing:
- Context
- Options and evaluation evidence
- Decision and status
- Consequences and risks
- Constraints and assumptions
- Affected Artifacts, dependencies, traceability, and follow-up validation
Failure Cases
- Requirements or quality attributes are too ambiguous to compare options.
- Only one option is presented without evidence that alternatives are infeasible.
- Required cost/security/deployment information is unavailable.
- The actor lacks decision authority.
Escalation
Use Clarification Gate for user-owned choices. Escalate missing domain/security/data evidence to the appropriate specialist. Increase Workflow Level when the decision's possible impact exceeds current rigor.
Stop Conditions
Stop with an accepted/rejected/superseded ADR and impact plan, or at USER_DECISION_REQUIRED/BLOCKED. Do not implement the decision in this Skill.
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