ignite
Skill10 starsChanged 4 months agoMITView on GitHub
Run the full consequence loop on any messy task, project state, prompt pile, codebase goal, or vague direction. Use this when you do not know which Ratchet command to use. Locks a target, ranks blockers, cuts assumptions, builds the smallest artifact, attacks it, patches failures, and serializes state — ending with the single next move.
3 other projects use a version of this.
Adopted by
Most recently taken up by
- leonardoaraujosantos/my_ai_skillstheir own version, first seen Oct 13, 2026
- jppuche/Ignitetheir own version, first seen Mar 30, 2026
- egesabanci/ignite-skilltheir own version, first seen Feb 7, 2026
Other versions3 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 3
- egesabanci/ignite-skill★ 6same name
- leonardoaraujosantos/my_ai_skills★ 1same name
- jppuche/Ignite★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository24 other files it gives its agents.
The file
We split this skill into the rules it gives an agent
6 rules. 0 are common, 2 are distinctive, and 4 are very specific to this project.
0
Common
Most of the 3 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 17
Run this first (via Bash) so you build on the existing session, not a blank one:
- Very specific: line 25
If ratchet is not on PATH, call the plugin-local CLI as node "<plugin root>/bin/ratchet".
- Distinctive: line 32
Before running the pipeline, score how much of it this task earns.
- Very specific: line 55
Every sequence ends on compile, and every sequence that builds runs verify after its last build/patch.
- Very specific: line 60
When the read reports Pre-build map: required, run /ratchet:map before any build step and hand over the four-quadrant map first.
- Very specific: line 99
ADD / CHANGE — and retest.
“Common” is measured: kept by at least 6 in 10 of the 3 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
/ratchet:ignite — the master loop
Ambiguity in. Artifact out. Failure tested. State advanced.
This is the command you run when you don't know which command to run. It drives one full turn of the ratchet: from vague input to a tested artifact and a serialized next move. Do not stop at analysis. The turn is not complete until an artifact exists and state is written.
Step 0 — Load state
Run this first (via Bash) so you build on the existing session, not a blank one:
ratchet init
ratchet status
ratchet snapshot repoIf ratchet is not on PATH, call the plugin-local CLI as
node "<plugin root>/bin/ratchet". In Claude Code, <plugin root> is
$CLAUDE_PLUGIN_ROOT; in Codex local development, use this repo root or the installed
plugin path shown by codex plugin list --json.
Step 1 — Aperture Read (meter the loop)
Before running the pipeline, score how much of it this task earns. Rate five uncertainty dimensions 0–2 and let the CLI set the depth:
ratchet score aperture '{"ambiguity":_,"terrain":_,"taste":_,"blastRadius":_,"reversibility":_}'- ambiguity — goals / acceptance criteria / constraints unclear?
- terrain — codebase / domain / tooling unfamiliar?
- taste — would the user recognize the right answer only once shown?
- blastRadius — could it hit data, security, production, many files/users?
- reversibility — hard to undo or validate?
The result names an aperture and the exact ratchet sequence to run:
| Level | Score | Run |
| A0 Snap | 0–2 | build → verify → compile — do it, prove it, record it. |
| A1 Narrow | 3–4 | lock → build → verify → compile. |
| A2 Working | 5–6 | lock → cut → build → attack → patch → verify → compile — the pipeline below. |
| A3 Wide | 7–8 | lock → map → auction → cut → decide → build → attack → patch → verify → compile — map the fog before you build. |
| A4 Max | 9–10 | lock → map → cut → decide → compile, then STOP — produce options, do not build until constraints are locked. |
Every sequence ends on compile, and every sequence that builds runs verify after its
last build/patch. Work that is never serialized cannot be resumed; an edit nothing ran
after it is an unproven ship. compile is a CHECKPOINT — closing the artifact is a
separate, earned move (ratchet artifact close <id>).
When the read reports Pre-build map: required, run /ratchet:map before any
build step and hand over the four-quadrant map first. The dial raises it at A3–A4, and
also on a single dominant dimension the score under-weights — "I'll know it when I see
it" taste, or unfamiliar terrain with any goal ambiguity — so a high-taste task can earn
a map even at a low overall score. At A4, stop after the map until constraints are locked.
Widen one level after failed verification, a surprising repo constraint, or conflicting requirements; narrow one after the user locks a decision or the work goes mechanical.
Do not inflate ceremony. Running the full loop on an A0 task is the same failure as skipping it on an A4 task. Spend proof where uncertainty earns it.
The pipeline (the A2 default — run the aperture's metered sequence, not always all of it)
- Lock the target. Apply the discipline of
/ratchet:lock. Produce: literal object, operation, output shape, real outcome, proof-of-done, smallest artifact, highest-information missing variable, and the assumption you'll adopt if it's missing. Persist:ratchet state set objective "<one line>". - Run the friction auction. Apply
/ratchet:auction. List the real blockers, score each, and pick the one bottleneck with the highest leverage. Feed candidates toratchet score friction '[...]'and adopt its winner. Persist:ratchet state set bottleneck "<winner>". - Cut assumptions. Apply
/ratchet:cut. Name the assumptions that would make this plan look stupid in hindsight, and the cheapest test to falsify each. Persist the riskiest viaratchet state append assumptions '{"text":"...","killTest":"...","status":"untested"}'. - Build the smallest usable artifact. Apply
/ratchet:build. Produce a real v0 — spec, prompt, checklist, patch, test plan, or decision record — with explicit holes and a 5-point working test. Persist:ratchet artifact add '{"title":"...","kind":"...","status":"v0","holes":["..."]}'. Delegate to theratchet-buildersubagent if the artifact is large. - Attack the artifact. Apply
/ratchet:attack. Run the five-voice hostile board. Record each real defect:ratchet defect add '{"severity":"...","summary":"..."}'. Delegate to theratchet-auditorsubagent for anything that looks finished. - Patch what failed. Apply
/ratchet:patch. Fix only the defects found — REMOVE / ADD / CHANGE — and retest. Resolve the ORIGINAL defect with its proof:ratchet defect resolve <id> --evidence "<what proves it fixed>". - Verify, bound to the artifact. Apply
/ratchet:verify. Run the harness against the artifact it belongs to —ratchet-evolve verify <target> --artifact <id>— and record the result with itsverifiedHash. On green, close it:ratchet artifact close <id>. - Compile state. Apply
/ratchet:compile. Write decisions, artifacts, defects, open loops, and the single next action + next command. Runratchet state set nextAction "..."andratchet state set nextCommand "/ratchet:...", thenratchet compile done. That is a CHECKPOINT, not a closure — read the transition it prints.
Output contract
Return exactly these blocks, in order:
APERTURE: <A0–A4 level, score/10> — ran: <the metered sequence>
LOCKED TARGET: <one line>
CHOSEN BOTTLENECK: <one line + why it beats the runner-up>
KILL-ASSUMPTION: <the one that most needs a test> — test: <cheapest falsification>
ARTIFACT: <title (kind, v0)> — then the artifact itself
ATTACK: <n critical / n high> — top failure mode
PATCH: <the minimal delta applied> — retest result
REMAINING RISK: <what is still open>
NEXT: <single action> → <next /ratchet command>
CONFIDENCE: <run `ratchet score confidence` and report score/band>Then confirm state was written: ratchet status.
The ratchet only turns one way. End every ignite with more committed than you started.
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