ship-it
Skill44 starsChanged 22 days agoMITView on GitHub
Export games to the web, phones, itch.io and desktop.
46 other projects use a version of this.
Adopted by
Most recently taken up by
- alexandrosandre/agentic-engineeringtheir own version, first seen Nov 8, 2026
- alexandrosandre/alice-issue-agenttheir own version, first seen Nov 8, 2026
- spencerldixon/skillstheir own version, first seen Nov 8, 2026
- unional/skillstheir own version, first seen Nov 6, 2026
- frappe/skillstheir own version, first seen Nov 1, 2026
- schalk-conradie/skillstheir own version, first seen Nov 1, 2026
Used with
Projects with it also use modern-go, loop-it and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
jidechaoSkillmodern-go
Modernize Go code by applying version-appropriate idioms and APIs (gofix-style transformations). Scans go.mod for the Go version, then transforms Go source files to use modern patterns—from Go 1.0 through 1.26+. Use when the user says "现代化","现代Go语言", "地道的", "idiomatic", "modernize", "modern-go", "update Go code", "gofix", or wants to upgrade Go idioms.
Also in 3 projects that use this
jidechaoSkillloop-it
Automated issue loop with checkpoint/resume: fetch open GitHub issues → dependency-aware topological sort → implement each issue end-to-end → review with /review-it → document with /note-it → ship with /ship-it → repeat. Persists state to .loop-state.json for crash recovery. Triggers on: loop-it, loop issues, auto implement, 批量实现, 循环实现, 实现所有issue, 恢复循环, resume loop.
Also in 3 projects that use this
SentrySkillcreate-pr
Create pull requests following Sentry conventions. Use when opening PRs, writing PR descriptions, or preparing changes for review. Follows Sentry's code review guidelines.
Also in 5 projects that use this
GitHubSkillrefactor
Surgical code refactoring to improve maintainability without changing behavior. Covers extracting functions, renaming variables, breaking down god functions, improving type safety, eliminating code smells, and applying design patterns. Less drastic than repo-rebuilder; use for gradual improvements.
Also in 4 projects that use this
GoogleSkillto-issues
Break a plan, spec, or PRD into independently-grabbable issues on the project issue tracker using tracer-bullet vertical slices.
Also in 3 projects that use this
Hugging FaceSkillsimplify
Refactor code after tests pass. The "Refactor" phase of Red-Green-Refactor.
Also in 3 projects that use this
- +2 more from jidechao
Other versions46 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 46
- vectorize-io/hindsight★ 60ksame name
- learntocloud/learn-to-cloud-app★ 1.1ksame name
- leonvanzyl/agentic-coding-starter-kit★ 447same name
- smallnest/goal-workflow★ 283same name
- frappe/skills★ 162same name
- awslabs/llm-evaluation-system★ 26same name
- LunkiBR/ship-it★ 18same name
- paultyng/skill-issue★ 8same name
- davidmeirlevy/obvious-skills★ 6same name
- Magnus-Gille/claude-skills★ 5same name
36 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository9 other files it gives its agents.
- 3d-asset-pipelineSkill
- blender-pipelineSkill
- game-audioSkill
- game-reverse-engineeringSkill
- game-studioSkill
- godot-devSkill
- pixel-art-pipelineSkill
- playtestingSkill
- unity-devSkill
The file
We split this skill into the rules it gives an agent
2 rules. 0 are common, 1 is distinctive, and 1 is very specific to this project.
0
Common
Most of the 42 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 44
Never push to itch.io without the user's explicit go-ahead: it is public.
- Very specific: line 49
Run forge_playtest target=<project>/dist/web on the exported bundle before announcing it.
“Common” is measured: kept by at least 6 in 10 of the 42 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Ship It Skill
forge_export turns a tested build into something people can play: a PWA bundle, an itch.io zip, a
single HTML file, a native mobile wrapper, or Godot/Unity platform builds.
When to Use
The user wants to share, publish, or put the game on a phone. Playtest first (gameforge:playtesting).
Prerequisites
Nothing for web, single and capacitor. Native mobile builds: Node + Android Studio (Android) or Xcode
(iOS). itch.io: butler logged in. Godot: export templates. Unity: the platform module.
How to Run
| Goal | Call | Result | ||||
| Share a link-free file | target=single | dist/<game>.html, plays offline anywhere | ||||
| Web + phones | target=web | dist/web/ PWA (Add to Home Screen) + dist/<game>-web.zip | ||||
| itch.io (manual) | target=web then upload the zip as HTML | |||||
| itch.io (push) | target=itch itch_target=user/game:html5 | publishes publicly — confirm first | ||||
| Android/iOS app | target=capacitor then the printed npm steps | |||||
| Godot builds | `target=godot:web | linux | windows | macos | android` | dist/godot-<platform>/ |
| Unity builds | `target=unity:webgl | android | windows | linux | macos` | dist/unity-<target>/ |
Pitfalls
- PWAs only install from https (or localhost). Host
dist/webon itch.io, GitHub Pages or Netlify. - Never push to itch.io without the user's explicit go-ahead: it is public.
- The single HTML compresses music to MP3 when ffmpeg is present; otherwise it stays WAV (larger).
Verification
Run forge_playtest target=<project>/dist/web on the exported bundle before announcing it.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

