ui-skills
Skill5 starsChanged 2 months agoMITView on GitHub
Opinionated UI constraints for Tailwind CSS, accessibility, animation, and layout. Use when building, reviewing, or fixing UI components. Triggers: 'review this component', 'check UI quality', 'build a form/modal/dialog', 'fix animation jank', 'accessible button'. Do NOT use for backend logic, API design, or database work.
12 other projects use a version of this, 5 of them edited.
Adopted by
Most recently taken up by
- Liang-MH/skillsedited, first seen Nov 8, 2026
- davidanthonyn/claude-skillstheir own version, first seen Oct 20, 2026
- jhy0285/monofieldtheir own version, first seen Oct 13, 2026
- xfstudio/skillstheir own version, first seen Oct 13, 2026
- wpgaurav/WordPress-skillsedited, first seen Oct 13, 2026
- jpoindexter/theft-kittheir own version, first seen May 20, 2026
Used with
Projects with it also use ui-ux-pro-max.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
StrayDragonSkillui-ux-pro-max
UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient.
Also in 3 projects that use this
Other versions12 projects use a version of this.
Word for word · 0
None found.
Edited · 5
- wpgaurav/WordPress-skills★ 1937% same
- michaelshimeles/ui-agent-constraints★ 1039% same
- utxo-AG/claude-skills★ 240% same
- Liang-MH/skills★ 140% same
- automationkit/agent-toolkit★ 040% same
Wrote their own version · 7
- xfstudio/skills★ 9same name
- jhy0285/monofield★ 6same name
- ai4brands-design/claude-skills★ 2same name
- jpoindexter/theft-kit★ 1same name
- davidanthonyn/claude-skills★ 0same name
- taku-enginner/claude_skills★ 0same name
- Tsai1030/Tsai_PIG★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository25 other files it gives its agents.
- AGENTS.mdAGENTS.md
- adk-engineerSkill
- agent-orchestratorSkill
- brainstormingSkill
- bugfixSkill
- classify-reviewSkill
- code-reviewerSkill
- codex-reviewSkill
- context7-skillsSkill
- developer-growth-analysisSkill
- file-organizerSkill
- gcp-deploy-guardianSkill
- gws-workspaceSkill
- handoverSkill
- modern-architectureSkill
- planSkill
- repo-cleanSkill
- review-loopSkill
- security-reviewSkill
- skill-creatorSkill
- supabase-nextjs-debuggerSkill
- tdd-workflowSkill
- test-falsifySkill
- ui-design-systemSkill
- ux-researcher-designerSkill
The file
Show its rules and text
We split this skill into the rules it gives an agent
36 rules. 3 are common, 11 are distinctive, and 22 are very specific to this project.
3
Common
Most of the 9 edited versions we read keep these.
11
Distinctive
This author's own choices. Worth a look.
22
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 13
Use Tailwind CSS defaults unless custom values already exist or are explicitly requested.
- Very specific: line 14
Use motion/react (formerly framer-motion) for JavaScript animation.
- Very specific: line 15
Use tw-animate-css for entrance and micro-animations.
- Very specific: line 16
Use cn utility (clsx + tailwind-merge) for class logic.
- Very specific: line 20
Use accessible primitives (Base UI, React Aria, Radix) for keyboard/focus behavior.
- Distinctive: line 21
Use the project's existing component primitives first.
- Distinctive: line 22
NEVER mix primitive systems within the same interaction surface.
- Very specific: line 23
Prefer Base UI for new primitives if compatible.
- Very specific: line 24
Add aria-label to icon-only buttons.
- Distinctive: line 25
NEVER rebuild keyboard or focus behavior by hand.
- Very specific: line 29
Use AlertDialog for destructive or irreversible actions.
- Distinctive: line 30
Use structural skeletons for loading states.
- Very specific: line 31
Use h-dvh instead of h-screen.
- Very specific: line 34
NEVER block paste in input or textarea.
- Distinctive: line 38
NEVER add animation unless explicitly requested.
- Very specific: line 40
NEVER animate layout properties (width, height, top, left, margin, padding).
- Very specific: line 41
Avoid animating paint properties (background, color) except for small local UI.
- Very specific: line 42
Use ease-out on entrance.
- Very specific: line 43
NEVER exceed 200ms for interaction feedback.
- Distinctive: line 46
NEVER introduce custom easing curves unless explicitly requested.
- Very specific: line 50
Use text-balance for headings, text-pretty for body/paragraphs.
- Very specific: line 51
Use tabular-nums for data.
- Very specific: line 52
Use truncate or line-clamp for dense UI.
- Very specific: line 53
NEVER modify letter-spacing unless explicitly requested.
- Very specific: line 57
Use a fixed z-index scale (no arbitrary z-*).
- Very specific: line 58
Use size-* for square elements instead of w-* + h-*.
- Very specific: line 62
NEVER animate large blur() or backdrop-filter surfaces.
- Very specific: line 63
NEVER apply will-change outside an active animation.
- Very specific: line 64
NEVER use useEffect for anything expressible as render logic.
- Common: line 68
NEVER use gradients unless explicitly requested.
- Common: line 69
NEVER use purple or multicolor gradients.
- Common: line 70
NEVER use glow effects as primary affordances.
- Distinctive: line 71
Use Tailwind default shadow scale unless explicitly requested.
- Distinctive: line 74
Use existing theme or Tailwind color tokens before introducing new ones.
- Distinctive: line 78
If a constraint conflicts with an explicit user request, follow the user request and note the deviation.
- Distinctive: line 79
If a component violates multiple constraints, report all violations sorted by severity (accessibility > performance > design).
“Common” is measured: kept by at least 6 in 10 of the 9 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
UI Skills
Apply these constraints to all UI work. When reviewing a file, output: violation (exact line), why it matters (1 sentence), concrete fix (code).
Stack
- Use Tailwind CSS defaults unless custom values already exist or are explicitly requested.
- Use
motion/react(formerlyframer-motion) for JavaScript animation. - Use
tw-animate-cssfor entrance and micro-animations. - Use
cnutility (clsx+tailwind-merge) for class logic.
Components
- Use accessible primitives (
Base UI,React Aria,Radix) for keyboard/focus behavior. - Use the project's existing component primitives first.
- NEVER mix primitive systems within the same interaction surface.
- Prefer
Base UIfor new primitives if compatible. - Add
aria-labelto icon-only buttons. - NEVER rebuild keyboard or focus behavior by hand.
Interaction
- Use
AlertDialogfor destructive or irreversible actions. - Use structural skeletons for loading states.
- Use
h-dvhinstead ofh-screen. - Respect
safe-area-insetfor fixed elements. - Show errors next to where the action happens.
- NEVER block paste in
inputortextarea.
Animation
- NEVER add animation unless explicitly requested.
- Animate only compositor props (
transform,opacity). - NEVER animate layout properties (
width,height,top,left,margin,padding). - Avoid animating paint properties (
background,color) except for small local UI. - Use
ease-outon entrance. - NEVER exceed
200msfor interaction feedback. - Pause looping animations when off-screen.
- Respect
prefers-reduced-motion. - NEVER introduce custom easing curves unless explicitly requested.
Typography
- Use
text-balancefor headings,text-prettyfor body/paragraphs. - Use
tabular-numsfor data. - Use
truncateorline-clampfor dense UI. - NEVER modify
letter-spacingunless explicitly requested.
Layout
- Use a fixed
z-indexscale (no arbitraryz-*). - Use
size-*for square elements instead ofw-*+h-*.
Performance
- NEVER animate large
blur()orbackdrop-filtersurfaces. - NEVER apply
will-changeoutside an active animation. - NEVER use
useEffectfor anything expressible as render logic.
Design
- NEVER use gradients unless explicitly requested.
- NEVER use purple or multicolor gradients.
- NEVER use glow effects as primary affordances.
- Use Tailwind default shadow scale unless explicitly requested.
- Give empty states one clear next action.
- Limit accent color to one per view.
- Use existing theme or Tailwind color tokens before introducing new ones.
Error Handling
- If a constraint conflicts with an explicit user request, follow the user request and note the deviation.
- If a component violates multiple constraints, report all violations sorted by severity (accessibility > performance > design).
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