loading-screens
Skill1 starsChanged 11 days agoNo licenceView on GitHub
Tell whether a game's screen is a loading screen and wait through loads properly, in any game on Claude's virtual screen - the user's method (2026-11-03) - shoot the screen BEFORE starting a load, act, grab frames as fast as possible (~33 ms) until the screen changes (else the action DID NOT TAKE), then decide with ONE GENERAL test whether what came up is a loading screen (blank, fade, spinner/progress-bar-only motion, loading words) - no per-game learning - and poll it out every second. bgplay.py act / isloading / waitload. Use whenever Claude clicks or presses something that loads (Play game, End Turn, battle replays, menus, map screens), when a script waits for a game, when a wait timed out or ended early, or to check "is it still loading?".
In this repository48 other files it gives its agents.
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- battle-tacticsSkill
- borrow-from-gamesSkill
- check-skillsSkill
- combat-modelsSkill
- delegateSkill
- dice-mathSkill
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- idle-viewSkill
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- learn-from-tutorialsSkill
- learn-to-modSkill
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- map-usageSkill
- military-doctrineSkill
- military-operationsSkill
- mod-diffSkill
- mod-docsSkill
- move-phasesSkill
- obs-recordSkill
- photo-mapSkill
- planningSkill
- rules-skillsSkill
- save-scumSkill
- scoutingSkill
- screeningSkill
- skills-managerSkill
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- war-languageSkill
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The file
We split this skill into the rules it gives an agent
1 rule. About 0 are common, 0 are distinctive, and 1 is very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
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