opportunity-solution-tree
Skill0 starsChanged 8 months agoMITView on GitHub
Guide PMs through creating an Opportunity Solution Tree: extract outcomes, generate opportunities, map solutions, and select best POC. Triggers: "OST", "opportunity solution tree", "discovery", "Teresa Torres".
21 other projects use a version of this, 5 of them edited.
Adopted by
Most recently taken up by
- vijaysuperpositionist/skillsedited, first seen Nov 1, 2026
- drvoss/everything-copilot-clitheir own version, first seen Oct 26, 2026
- deanpeters/Product-Manager-Skillsedited, first seen Oct 25, 2026
- daviszhen/agent-skillstheir own version, first seen Oct 25, 2026
- varunk130/claude-code-skillstheir own version, first seen Oct 24, 2026
- fahadnari/Claude-skillstheir own version, first seen Oct 20, 2026
Used with
Projects with it also use outcome-roadmap, business-health-diagnostic and 9 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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Other versions21 projects use a version of this.
Word for word · 0
None found.
Edited · 5
- deanpeters/Product-Manager-Skills★ 7.7k17% same
- DIAL-Studio/pm-agent-harness-kit★ 1218% same
- The-Utopia-Studio/skills★ 619% same
- agrivisionai/claude-skills★ 118% same
- vijaysuperpositionist/skills★ 019% same
Wrote their own version · 16
- itseffi/agentic-os★ 114same name
- avelikiy/great_cto★ 112same name
- drvoss/everything-copilot-cli★ 48same name
- aleksander-dytko/ai-pm-workspace★ 34same name
- Adhamxon/claude-code-skills★ 2same name
- skytiger6724/qwen-skills★ 2same name
- berkcapar/product-management-skills★ 1same name
- daviszhen/agent-skills★ 1same name
- luisabwk/kraken★ 1same name
- miovrag/claude-skills★ 1same name
6 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository20 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- ci-watchSkill
- commitSkill
- discovery-interview-prepSkill
- doc-generateSkill
- incident-responseSkill
- polarisSkill
- prd-developmentSkill
- prioritization-advisorSkill
- reviewSkill
- roadmapSkill
- security-auditSkill
- session-wrapSkill
- spec-updateSkill
- tddSkill
- tech-debt-auditSkill
- test-runnerSkill
- user-storySkill
- uxSkill
- workshop-facilitationSkill
The file
We split this skill into the rules it gives an agent
5 rules. 0 are common, 4 are distinctive, and 1 is very specific to this project.
0
Common
Most of the 20 edited versions we read keep these.
4
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 39
Not solution-first: Don't start with "we should build X"
- Very specific: line 45
Use workshop-facilitation as the default interaction protocol for this skill.
- Distinctive: line 55
Before questions, suggest the user provide:
- Distinctive: line 142
Hypothesis: If we guide users through core workflows, activation rate increases from 40% to 60%
- Distinctive: line 161
Fix: Every solution must map to an experiment.
“Common” is measured: kept by at least 6 in 10 of the 20 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Purpose
Guide product managers through creating an Opportunity Solution Tree (OST) by extracting target outcomes from stakeholder requests, generating opportunities (problems to solve), mapping potential solutions, and selecting the best proof-of-concept (POC). Use this to move from vague product requests to structured discovery, ensuring teams solve the right problems before jumping to solutions.
This is not a roadmap generator -- it's a structured discovery process that outputs validated opportunities with testable solution hypotheses.
Key Concepts
What is an Opportunity Solution Tree?
An OST (Teresa Torres, Continuous Discovery Habits) connects:
- Desired Outcome (business goal or product metric)
- Opportunities (customer problems, needs, pain points)
- Solutions (ways to address each opportunity)
- Experiments (tests to validate solutions)
Desired Outcome (1)
|
+-----------+-----------+
| | |
Opportunity Opportunity Opportunity (3)
| | |
+-+-+ +-+-+ +-+-+
| | | | | | | | |
S1 S2 S3 S1 S2 S3 S1 S2 S3 (9 total)Anti-Patterns
- Not a feature list: Opportunities are problems, not "we need dark mode"
- Not solution-first: Don't start with "we should build X"
- Not waterfall planning: OST is a discovery tool, not a project plan
- Not a one-time exercise: OSTs evolve as you learn from experiments
Facilitation Source of Truth
Use workshop-facilitation as the default interaction protocol for this skill.
Application
Two-phase process:
- Phase 1: Generate OST (extract outcome, identify opportunities, map solutions)
- Phase 2: Select POC (evaluate solutions, recommend best starting point)
Step 0: Gather Context
Before questions, suggest the user provide:
- Stakeholder request or product initiative description
- Existing materials: PRD drafts, OKR documents, strategy memos
- Problem statements, customer complaints, research findings
- Product context: positioning, competitors, usage data
Phase 1: Generate Opportunity Solution Tree
Question 1: Extract Desired Outcome
"What's the desired outcome for this initiative?"
- Revenue growth -- Increase ARR, expand revenue, new revenue streams
- Customer retention -- Reduce churn, increase activation, improve engagement
- Customer acquisition -- Increase sign-ups, trial conversions, new user growth
- Product efficiency -- Reduce support costs, decrease time-to-value
Or describe a specific measurable outcome (e.g., "Increase trial-to-paid conversion from 15% to 25%").
Question 2: Identify Opportunities
Agent generates 3 opportunities based on outcome and context. Each opportunity includes:
- Problem description
- Evidence (from provided context)
User selects which opportunity to explore first, or modifies/adds opportunities.
Question 3: Generate Solutions
Agent generates 3 solution ideas for the selected opportunity, each with:
- Description
- Hypothesis
- Suggested experiment type
Phase 2: Select Proof-of-Concept
Question 4: Evaluate Solutions
Agent generates evaluation table:
| Solution | Feasibility (1-5) | Impact (1-5) | Market Fit (1-5) | Total | Rationale |
Scoring criteria:
- Feasibility: 1 = months of work, 5 = days/weeks
- Impact: 1 = minimal outcome movement, 5 = major shift
- Market Fit: 1 = customers don't care, 5 = customers actively request
Agent recommends a POC with rationale and alternative.
Question 5: Define Experiment
"How will you test this solution?"
- A/B test -- Build MVP, compare with control (best for: quantitative validation)
- Prototype + usability test -- Clickable prototype, 10 users (best for: early-stage validation)
- Manual concierge test -- Run solution manually with 20 users (best for: learning fast, no dev)
Output: OST + POC Plan
# Opportunity Solution Tree + POC Plan
## Desired Outcome
[Specific, measurable outcome]
## Opportunity Map
### Opportunity 1-3: [Name, Problem, Evidence, Solutions]
## Selected POC
- **Opportunity:** [Selected]
- **Solution:** [Selected]
- **Hypothesis:** "If we [solution], then [metric] will [direction] from [X] to [Y] because [rationale]."
- **Experiment:** [Type, participants, duration, success criteria]
## Next Steps
1. Build experiment
2. Run experiment
3. Measure results
4. Decide: succeed -> scale; fail -> try next solutionExamples
Desired Outcome: Increase trial-to-paid conversion from 15% to 25% Opportunity: Users don't reach "aha" moment during trial Solution: Guided onboarding checklist Hypothesis: If we guide users through core workflows, activation rate increases from 40% to 60% Experiment: A/B test checklist vs. no checklist for 2 weeks
Common Pitfalls
Pitfall 1: Opportunities Disguised as Solutions
Symptom: "Opportunity: We need a mobile app" Fix: Reframe as customer problem: "Mobile-first users can't access product on the go."
Pitfall 2: Skipping Divergence
Symptom: "We know the solution is [X], just need to build it" Fix: Generate at least 3 solutions per opportunity. Force divergence before convergence.
Pitfall 3: Outcome is Too Vague
Symptom: "Desired Outcome: Improve user experience" Fix: Make outcomes measurable: "Increase NPS from 30 to 50."
Pitfall 4: No Experiments
Symptom: Picking a solution and moving straight to roadmap Fix: Every solution must map to an experiment. No experiments = no OST.
Pitfall 5: Analysis Paralysis
Symptom: Generating 20 opportunities, 50 solutions, never picking one Fix: Limit to 3 opportunities, 3 solutions each (9 total). Pick 1 POC, run experiment, iterate.
References
External Frameworks
- Teresa Torres, Continuous Discovery Habits (2021)
- Jeff Patton, User Story Mapping (2014)
- Ash Maurya, Running Lean (2012)
Credit
- Adapted from Dean Peters, Product Manager Skills (CC BY-NC-SA 4.0).
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