sprint-status
Skill1 starsChanged 29 days agoMITView on GitHub
Fast, concise sprint snapshot — burndown and emerging risks for situational awareness. 'How is the sprint going?'
11 other projects use a version of this, 7 of them edited.
Adopted by
Most recently taken up by
- striderZA/OpenCodeGameStudiosedited, first seen Nov 4, 2026
- Donchitos/Claude-Code-Game-Studiosedited, first seen Oct 19, 2026
- HunLuanZhiZhu/Game-Studios-Pluginedited, first seen Oct 5, 2026
- rohitg00/pro-workflowtheir own version, first seen Sep 29, 2026
- gonimar/claude-web-studiotheir own version, first seen Sep 27, 2026
- dawn840705/claude-code-studiosedited, first seen Aug 28, 2026
Other versions11 projects use a version of this.
Word for word · 0
None found.
Edited · 7
- Donchitos/Claude-Code-Game-Studios★ 27k98% same
- striderZA/OpenCodeGameStudios★ 11885% same
- dawn840705/codex-code-studios★ 1785% same
- lilangMax/ClaudeCodeGameStudios★ 885% same
- hongyuanc/codex-game-studios★ 581% same
- dawn840705/claude-code-studios★ 185% same
- HunLuanZhiZhu/Game-Studios-Plugin★ 187% same
Wrote their own version · 4
- rohitg00/pro-workflow★ 2.9ksame name
- cenconq25/claude-code-app-studio★ 40same name
- gonimar/claude-web-studio★ 4same name
- philpalmieri/engineering-manager-skills★ 1same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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- sprint-statusSkill
- The first 60 shown.
The file
Show its rules and text
We split this skill into the rules it gives an agent
23 rules. 14 are common, 2 are distinctive, and 7 are very specific to this project.
14
Common
Most of the 11 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
7
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 34
If an argument is given (e.g., /sprint-status 3), search production/sprints/ for a file matching sprint-003.md, sprint-03.md, sprint-3.md, …
- Very specific: line 37
If no argument is given, find the most recently modified file in production/sprints/ and treat it as the current sprint.
- Very specific: line 39
If production/sprints/ does not exist or is empty:
- Very specific: line 60
Every story Complete (or Done) → "Build order done: [M] of [M] stories complete." Offer three ways on: play the build.
- Common: line 78
Read the sprint file in full.
- Common: line 80
Start date and end date
- Common: line 81
All story or task entries with their priority (Must Have / Should Have / Nice to Have), owner, and estimate
- Common: line 94
If the sprint file does not include explicit dates, note "Sprint dates not found — burndown assessment skipped."
- Very specific: line 103
If it exists, read it directly — it is the authoritative source of truth.
- Very specific: line 105
Use its sprint, goal, start, end fields instead of re-parsing the sprint plan.
- Common: line 110
If the entry references a story file path, check if the file exists.
- Common: line 111
Read the file and scan for status markers: DONE, COMPLETE, IN PROGRESS, BLOCKED, NOT STARTED (case-insensitive).
- Common: line 113
If the entry has no file path (inline task in the sprint plan), scan the sprint plan itself for status markers next to that entry.
- Common: line 115
If no status marker is found, classify as NOT STARTED.
- Common: line 116
If a file is referenced but does not exist, classify as MISSING and note it.
- Very specific: line 118
When using the fallback, add a note at the bottom of the output: "⚠ No sprint-status.yaml found — status inferred from markdown.
- Common: line 127
After collecting status for all stories, check each IN PROGRESS story for staleness:
- Distinctive: line 146
If the date is more than 4 days ago, flag the story as STALE.
- Common: line 147
If no date field is found in the story file, note "no timestamp — cannot check staleness."
- Common: line 148
If the story has no referenced file (inline task), note "inline task — cannot check staleness."
- Common: line 153
Stale story escalation: If any IN PROGRESS story is flagged STALE (no progress in 4+ days), the burndown verdict is upgraded to at least At …
- Common: line 176
If dates are unavailable, skip the burndown assessment and report "On Track / At Risk / Behind: unknown — sprint dates not found."
- Distinctive: line 183
Keep the output concise. The story status table is mandatory — do not truncate it.
“Common” is measured: kept by at least 6 in 10 of the 11 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys story_granularity,workflow
Sprint Status
This is a fast situational awareness check, not a sprint review. It reads the
current sprint plan and story files, scans for status markers, and produces a
concise snapshot in under 30 lines. For detailed sprint management, use
/sprint-plan update or /milestone-review.
This skill is read-only. It never proposes changes, never asks to write files, and makes at most one concrete recommendation.
story_granularity — it sets the
grain of the burn-down read: feature-sized chunks at coarse (the default, via rigor: minimal), task-sized
at balanced (rigor: standard), AC-sized at fine.
1. Find the Sprint
Argument: $ARGUMENTS (blank = use current sprint)
- If an argument is given (e.g.,
/sprint-status 3), searchproduction/sprints/for a file matchingsprint-003.md,sprint-03.md,sprint-3.md, or similar (/sprint-planwrites three digits). Report which file was found. - If no argument is given, find the most recently modified file in
production/sprints/and treat it as the current sprint. - If
production/sprints/does not exist or is empty:- At
workflow: minimalthere are no sprints by design — the brief's build order is the plan and the story files carry it. Report progress through it instead, then stop:- The list below was printed by
.claude/scripts/story-status.shbefore you read this skill: one line per unfinished story, already in the route's order (IN_REVIEW,IN_PROGRESS, thenTODO— aReadyorNot Startedstory — in build order), thenBLOCKED,OTHER,NO_STATUSand theCOMPLETEcount:
- The list below was printed by
- At
!bash "${CLAUDE_SKILL_DIR}/../../scripts/story-status.sh"
2. Print, in under 15 lines: `Build order: [N] of [M] stories complete`
from the `COMPLETE` line (count only `Complete` and `Done` stories —
`In Review` is not complete), then **Next**: the story on the first
`IN_REVIEW`, `IN_PROGRESS` or `TODO` line. The list is already
current; do not run the script again, and do not re-rank the story files — an `In Review` story is closed before an
`In Progress` one continues: its work is written. Recommend
`/story-done [path]` for `IN_REVIEW`, `/dev-story [path]` for
`IN_PROGRESS` or `TODO`. Name any `BLOCKED` story with its blocker; it is
never Next.
3. Every story `Complete` (or `Done`) → "Build order done: [M] of [M]
stories complete." Offer three ways on: play the build; add the next
stories from the brief with `/create-stories`; or `/settings` to raise
`modes.rigor` if the game has outgrown a one-page brief.
4. `STORIES none` — no story files at all → "No stories yet. Run
`/create-stories` to turn the brief's build order into stories."
5. No `IN_REVIEW`, `IN_PROGRESS` or `TODO` line, yet the `COMPLETE` line
is short of the total — every unfinished story is `BLOCKED`, `OTHER`
(such as `Draft`) or `NO_STATUS`. There is **no Next**, and the build
order is **not** done: never say it is. Print the `Build order` line,
then name each `BLOCKED` story with its blocker — read from its story
file, usually a `BLOCKED:` note — and each other story with its status
as written. Recommend one step: what the first blocker needs, or else
finishing the first `Draft` or unstatused story and setting its Status
to `Ready`.- At
standardorfull, report: "No sprint files found. Start a sprint with/sprint-plan new." Then stop.
Read the sprint file in full. Extract:
- Sprint number and goal
- Start date and end date
- All story or task entries with their priority (Must Have / Should Have / Nice to Have), owner, and estimate
2. Calculate Days Remaining
Using today's date and the sprint end date from the sprint file, calculate:
- Total sprint days (end minus start)
- Days elapsed
- Days remaining
- Percentage of time consumed
If the sprint file does not include explicit dates, note "Sprint dates not found — burndown assessment skipped."
3. Scan Story Status
First: check for production/sprint-status.yaml.
If it exists, read it directly — it is the authoritative source of truth.
Extract each story's status, and its priority, owner and blocker when set — they fill the status table's columns. No markdown scanning needed.
Use its sprint, goal, start, end fields instead of re-parsing the sprint plan.
If sprint-status.yaml does not exist (legacy sprint or first-time setup),
fall back to markdown scanning:
- If the entry references a story file path, check if the file exists. Read the file and scan for status markers: DONE, COMPLETE, IN PROGRESS, BLOCKED, NOT STARTED (case-insensitive).
- If the entry has no file path (inline task in the sprint plan), scan the sprint plan itself for status markers next to that entry.
- If no status marker is found, classify as NOT STARTED.
- If a file is referenced but does not exist, classify as MISSING and note it.
When using the fallback, add a note at the bottom of the output:
"⚠ No sprint-status.yaml found — status inferred from markdown. Run /sprint-plan update to generate one."
Optionally (fast check only — do not do a deep scan): grep the code root for a directory or file name that matches the story's system slug to check for implementation evidence. This is a hint only, not a definitive status.
Stale Story Detection
After collecting status for all stories, check each IN PROGRESS story for staleness:
- Resolve the dates with one grep across the story set, not a read per story
— a date is a single line, and opening every in-progress story to find it is
the whole cost of this check:
That one pattern accepts every field-name variant. A story with no match has no date, which is not the same as being stale — report it as "never stamped" and do not compute an age for it.Grep pattern="\*{0,2}(Last Updated|Updated|last-updated|updated_at)\*{0,2}[[:space:]]*:" glob="production/epics/**/story-*.md" output_mode="content"
The
\*{0,2}wrappers are why this works at all./create-storiesemits> **Last Updated**: …, so a pattern requiring:immediately after the word matched no story ever written. Combined with the "no match = never stamped" rule directly above — which is correct in itself — the failure was completely silent: every in-progress story reported as never stamped, and stale-story detection never once fired. A bareUpdated:anchor will regress it.
- Calculate days since that date using today's date.
- If the date is more than 4 days ago, flag the story as STALE. (4-day threshold accounts for weekends — a story last touched on Friday won't appear stale until Wednesday.)
- If no date field is found in the story file, note "no timestamp — cannot check staleness."
- If the story has no referenced file (inline task), note "inline task — cannot check staleness."
STALE stories are included in the output table and collected into an "Attention Needed" section (see Phase 5 output format).
Stale story escalation: If any IN PROGRESS story is flagged STALE (no progress in 4+ days), the burndown verdict is upgraded to at least At Risk — even if the completion percentage is within the normal On Track window. Record this escalation reason: "At Risk — [S] stale story(ies): [title] ([D] days)[, …]" — [S] is how many stories are STALE, and each is named with its own [D], the days since its own Last Updated date (not the oldest age, not an average).
4. Burndown Assessment
Calculate:
- Tasks complete (DONE or COMPLETE)
- Tasks in progress (IN PROGRESS)
- Tasks blocked (BLOCKED)
- Tasks not started (NOT STARTED or MISSING)
- Completion percentage: (complete / total) * 100
Assess burndown by comparing completion percentage to time consumed percentage:
- On Track: completion % is within 10 points of time consumed % or ahead
- At Risk: completion % is 10-25 points behind time consumed %
- Behind: completion % is more than 25 points behind time consumed %
If dates are unavailable, skip the burndown assessment and report "On Track / At Risk / Behind: unknown — sprint dates not found."
5. Output
Keep the output concise. The story status table is mandatory — do not truncate it. Aim for under 50 lines total; omit the Emerging Risks section if nothing notable was found. Use this format:
## Sprint [N] Status — [Today's Date]
**Sprint Goal**: [from sprint plan]
**Days Remaining**: [N] of [total] ([% time consumed])
### Progress: [complete/total] tasks ([%])
| Story / Task | Priority | Status | Owner | Blocker |
|----------------------|------------|-------------|---------|----------------|
| [title] | Must Have | DONE | [owner] | |
| [title] | Must Have | IN PROGRESS | [owner] | |
| [title] | Must Have | BLOCKED | [owner] | [brief reason] |
| [title] | Should Have| NOT STARTED | [owner] | |
### Attention Needed
| Story / Task | Status | Last Updated | Days Stale | Note |
|----------------------|-------------|----------------|------------|----------------|
| [title] | IN PROGRESS | [date or N/A] | [N days] | [STALE / no timestamp — cannot check staleness / inline task — cannot check staleness] |
*(Omit this section entirely if no IN PROGRESS stories are stale or have timestamp concerns.)*
### Burndown: [On Track / At Risk / Behind]
[1-2 sentences. If behind: which Must Haves are at risk. If on track: confirm
and note any Should Haves the team could pull.]
### Must-Haves at Risk
[List any Must Have stories that are BLOCKED or NOT STARTED with less than
40% of sprint time remaining. If none, write "None."]
### Emerging Risks
[Any risks visible from the story scan: missing files, cascading blockers,
stories with no owner. If none, write "None identified."]
### Recommendation
[One concrete action, or "Sprint is on track — no action needed."]6. Fast Escalation Rules
Apply these rules before outputting, and place the flag at the TOP of the output if triggered (above the status table):
Critical flag — if Must Have stories are BLOCKED or NOT STARTED and less than 40% of the sprint time remains:
SPRINT AT RISK: [N] Must Have stories are not complete with [X]% of sprint
time remaining. Recommend replanning with `/sprint-plan update`.Completion flag — if all Must Have stories are DONE:
All Must Haves complete. Team can pull from Should Have backlog.Missing stories flag — if any referenced story files do not exist:
NOTE: [N] story files referenced in the sprint plan are missing.
Run `/story-readiness sprint` to validate story file coverage.Collaborative Protocol
This skill is read-only. It reports observed facts from files on disk.
- It does not update the sprint plan
- It does not change story status
- It does not propose scope cuts (that is
/sprint-plan update) - It makes at most one recommendation per run
For more detail on a specific story, the user can read the story file directly
or run /story-readiness [path].
For sprint replanning, use /sprint-plan update.
For end-of-sprint retrospective, use /retrospective.
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