codex-game-studios / design
CLAUDE.md1 starsChanged 26 days agoMITView on GitHub
When authoring or editing files in this directory, follow these standards. The 8 GDD sections, in order: 1. Overview — one-paragraph summary 2. Player Fantasy — intended feeling and experience 3. Detailed Rules — unambiguous mechanics 4. Formulas — all math defined with variables 5. Edge Cases — unusual situations handled 6. Dependencies — other systems listed 7. Tuning Knobs — configurable values identified 8. Acceptance Criteria — testable success conditions How many are REQUIRED depends on modes.workflow — all…
1 other project uses a version of this.
Adopted by
Steady: 0 new projects took it in the last 4 weeks, none the 4 weeks before.thin data
Most recently taken up by
- Donchitos/Claude-Code-Game-Studiosword for word, first seen Oct 19, 2026
Other versions1 project uses a version of this.
Word for word · 1
- Donchitos/Claude-Code-Game-Studios★ 27k100% same
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None found.
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How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository153 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CCGS Skill Testing Framework/CLAUDE.mdCLAUDE.md
- CLAUDE.mdCLAUDE.md
- docs/CLAUDE.mdCLAUDE.md
- src/CLAUDE.mdCLAUDE.md
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The file
We split this CLAUDE.md into the rules it gives an agent
5 rules. About 0 are common, 1 is distinctive, and 4 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 3
When authoring or editing files in this directory, follow these standards.
- Very specific: line 40
Validation: Run /design-review [path] after authoring any GDD.
- Very specific: line 41
Run /review-all-gdds after completing a set of related GDDs.
- Very specific: line 46
Use /quick-design to author.
- Very specific: line 55
Use /ux-design to author. Validate with /ux-review before passing to /team-ui.
≈ “Common” is an estimate: at least 1 in 5 of the 26,980 CLAUDE.md files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Design Directory
When authoring or editing files in this directory, follow these standards.
GDD Files (design/gdd/)
The 8 GDD sections, in order:
- Overview — one-paragraph summary
- Player Fantasy — intended feeling and experience
- Detailed Rules — unambiguous mechanics
- Formulas — all math defined with variables
- Edge Cases — unusual situations handled
- Dependencies — other systems listed
- Tuning Knobs — configurable values identified
- Acceptance Criteria — testable success conditions
How many are REQUIRED depends on modes.workflow — all 8 at full; 5 at
standard (Overview, Detailed Rules, Edge Cases, Dependencies, Acceptance
Criteria, plus Formulas when the system has math); none at minimal, where
design/game-brief.md is the design record instead of a GDD. Resolve the tier
before flagging a section as missing — see .claude/docs/workflow-modes.md.
Three other places already encode the tier rule —
.claude/docs/coding-standards.md,.claude/rules/design-docs.mdand.claude/hooks/validate-commit.sh. This file is the copy a session working indesign/reads first, so it must agree with them: demanding all 8 atminimalwarns a jam project about six sections its own configuration says it does not need, which trains the user to ignore the warning.
Section-name alias: the GDD template and /design-system author section 3
as ## Detailed Design; the standard calls it Detailed Rules. Same required
section — accept either heading, never rewrite one into the other.
File naming: [system-slug].md (e.g. movement-system.md, combat-system.md)
Systems index: design/gdd/systems-index.md — update when adding a new GDD.
Design order: Foundation → Core → Feature → Presentation → Polish
Validation: Run /design-review [path] after authoring any GDD.
Run /review-all-gdds after completing a set of related GDDs.
Quick Specs (design/quick-specs/)
Lightweight specs for tuning changes, minor mechanics, or balance adjustments.
Use /quick-design to author.
UX Specs (design/ux/)
- Per-screen specs:
design/ux/[screen-name].md - HUD design:
design/ux/hud.md - Interaction pattern library:
design/ux/interaction-patterns.md - Accessibility requirements:
design/accessibility-requirements.md
Use /ux-design to author. Validate with /ux-review before passing to /team-ui.
Accessibility requirements sit OUTSIDE
design/ux/on purpose. They are a project-wide standard the per-screen specs consult, not a spec for one screen..claude/docs/workflow-catalog.yaml, the Pre-Production, Production and Polish gates, and/architecture-reviewall checkdesign/accessibility-requirements.mdat that exact path. Do not "tidy" it underdesign/ux/— every one of those checks would stop matching, and the Technical Setup → Pre-Production gate would become unpassable./ux-designstates the same rule at itsaccessibilitymode.
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