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ucsandmanucsandman/claude-skills/launch-video/SKILL.md

launch-video

Skill5 starsChanged 2 months agoMITView on GitHub

Use when the user wants a full launch video, hero video, or 20–60s product film combining product proof, brand, narration, music, and authored motion.

26 other projects use a version of this.

Adopted by

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Used with

Projects with it also use apple-launch-film, loop-cover and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • charlie947Skill

    apple-launch-film

    Rebuild an Apple-style Mac launch film entirely in code with Claude Code. A thin menu bar, the black notch growing into widgets one scene at a time, full-screen gradient wallpapers and one short caption per scene. No screen recording, no After Effects. Use when someone says "Apple-style launch", "Mac launch video", "notch animation", "make it look like an Apple keynote", "macOS UI launch film" or wants a product launch that looks like native Mac interface.

    Also in 3 projects that use this

  • charlie947Skill

    loop-cover

    Turn a newsletter or blog cover into a seamless looping GIF at 896 x 640, 180 frames at 20fps. Only the one element you name moves, the loop is rotated so frame 1 shows the finished picture, and the seam is measured, not eyeballed. Use when someone says "animated cover", "make my cover move", "looping GIF cover", "newsletter cover GIF", "animate my thumbnail" or wants a cover that moves in the inbox without looking busy.

    Also in 3 projects that use this

  • dzhngSkill

    port-features

    Port a feature from an existing repository by copying its actual code and editing the copy, so its bug fixes and behavioral nuances survive, then naturalizing it to this project's names and environment. Use when asked to copy or port an existing feature (especially an exact copy), when moving one into a different framework or host, or when a previous reimplementation missed upstream behavior.

    Also in 3 projects that use this

  • dzhngSkill

    marketing-pages

    Best-practice rulebook for a marketing site's pages, organized by page class — campaign landers, product pages, programmatic SEO trees, editorial. Use when writing or updating a landing/marketing page, wiring a campaign lander to an attribution identifier, changing site-wide nav/footer links, touching sitemap/robots/agent-readable surfaces, or auditing a public site's indexing, reachability, and conversion setup.

    Also in 3 projects that use this

  • +7 more from charlie947
  • +1 more from dzhng

The file

We split this skill into the rules it gives an agent

2 rules. 0 are common, 2 are distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 24 edited versions we read keep these.

  • 2

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Write the shot plan before full production.

    line 38
  2. Distinctive:

    Run the existing audio, palette, studio test/lint, and smoke gates.

    line 61

“Common” is measured: kept by at least 6 in 10 of the 24 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Launch Video

REQUIRED BACKGROUND: marketing-studio skill; also read C:/Projects/animations/docs/playbook/remotion.md, C:/Projects/animations/docs/playbook/audio.md, and C:/Projects/animations/docs/playbook/capture.md. Work in C:/Projects/animations.

Produces a scored film and its direction, shot plan, stage approvals, render evidence, and review record inside <product>/marketing/assets/<brand>/. Read docs/production-quality.md before production work.

A film is not done without audio, and audio means a voice explaining the product. Scoring is not optional and node scripts/check-audio.mjs <brand> --project <product> must exit 0 before the word "done". Two postflop cuts shipped silent on 2026-09-01; that is the reason this line exists.

Route

Choose the route from the concept and product proof. Use a bespoke composition under studio/src/films/<brand>/ when the film needs a product-specific visual world or shot system. Use the directed LaunchVideo composition when its authored shot plan can carry the idea without reverting to the legacy five-act deck. A shot may use a real capture, native rebuilt UI, 2D, 3D, or a hybrid. Rebuilding UI is useful for controlled actions; it is not a universal requirement.

Recipe

  1. Set <product> explicitly with --project. Do not create any generated product input or output in engine-local out/.
  2. Explore distinct directions, choose one with a specific reason, and record its visual metaphor, sound intent, references with provenance, and reviewable style frame in direction.json. The preset is only a starting grammar.
  3. Write the shot plan before full production. Each shot needs a purpose, duration, scale, camera cadence, transition intent, readable-copy limits, source/reference, and audio beat. Plan narration with the edit; every numeric claim traces to a brief proof point.
  4. Build an audio-bearing animatic with scratch voice and music. A named non-author reviewer approves both style frame and animatic, bound to their hashes. A weak visual argument stops here, before finish work.
  5. Build the chosen route. Directed LaunchVideo consumes direction and authored shots; a bespoke film owns its shot components and timeline. Match cuts may overlap, hard cut, wipe, dissolve, or continue motion as the relationship demands. Static end frames are one option, not a rule.
  6. Render inexpensive shot proofs and a versioned preview. Inspect the product action at delivery size, the start/middle/end of every shot, and the frames around every cut. Fix the written defect list, then make the full-resolution render once.
  7. Build product-owned narration, music, and SFX inputs and score the silent lock with node scripts/score-film.mjs <brand> <film.mp4> --project <product>. It refuses overlapping narration and verifies the delivered master. Music-only requires the explicit recorded exception; never imply narration that is absent.
  8. Generate hash-bound evidence from the exact final render: node scripts/contact-sheet.mjs <brand> --project <product> --plan <production-plan.json> --render <final.mp4>.
  9. In Mission Control, a named director, operator, or independent reviewer watches the complete scored cut, records defects and the “would I share this?” verdict. Then run node scripts/judge-production.mjs <brand> --project <product> --plan <production-plan.json> --render <final.mp4> --strict.
  10. Run the existing audio, palette, studio test/lint, and smoke gates. They prove properties and runtime, not taste. Only the scored, strict-PASS lock proceeds to the production matrix and post kit.

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