launch-video
Skill5 starsChanged 2 months agoMITView on GitHub
Use when the user wants a full launch video, hero video, or 20–60s product film combining product proof, brand, narration, music, and authored motion.
26 other projects use a version of this.
Adopted by
Most recently taken up by
- dzhng/jevgreptheir own version, first seen Nov 7, 2026
- dzhng/skillstheir own version, first seen Nov 4, 2026
- BlackAngel242/skill-markettheir own version, first seen Nov 1, 2026
- imMamdouhaboammar/motion-graphics-skillstheir own version, first seen Nov 1, 2026
- Mathews-Tom/armorytheir own version, first seen Nov 1, 2026
- aya-taleb/biz-ready-skillstheir own version, first seen Nov 1, 2026
Used with
Projects with it also use apple-launch-film, loop-cover and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
charlie947Skillapple-launch-film
Rebuild an Apple-style Mac launch film entirely in code with Claude Code. A thin menu bar, the black notch growing into widgets one scene at a time, full-screen gradient wallpapers and one short caption per scene. No screen recording, no After Effects. Use when someone says "Apple-style launch", "Mac launch video", "notch animation", "make it look like an Apple keynote", "macOS UI launch film" or wants a product launch that looks like native Mac interface.
Also in 3 projects that use this
charlie947Skillloop-cover
Turn a newsletter or blog cover into a seamless looping GIF at 896 x 640, 180 frames at 20fps. Only the one element you name moves, the loop is rotated so frame 1 shows the finished picture, and the seam is measured, not eyeballed. Use when someone says "animated cover", "make my cover move", "looping GIF cover", "newsletter cover GIF", "animate my thumbnail" or wants a cover that moves in the inbox without looking busy.
Also in 3 projects that use this
dzhngSkillport-features
Port a feature from an existing repository by copying its actual code and editing the copy, so its bug fixes and behavioral nuances survive, then naturalizing it to this project's names and environment. Use when asked to copy or port an existing feature (especially an exact copy), when moving one into a different framework or host, or when a previous reimplementation missed upstream behavior.
Also in 3 projects that use this
dzhngSkillmarketing-pages
Best-practice rulebook for a marketing site's pages, organized by page class — campaign landers, product pages, programmatic SEO trees, editorial. Use when writing or updating a landing/marketing page, wiring a campaign lander to an attribution identifier, changing site-wide nav/footer links, touching sitemap/robots/agent-readable surfaces, or auditing a public site's indexing, reachability, and conversion setup.
Also in 3 projects that use this
- +7 more from charlie947
- +1 more from dzhng
Other versions26 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 26
- dzhng/jevgrep★ 3.2ksame name
- dzhng/skills★ 1.5ksame name
- Mathews-Tom/armory★ 340same name
- charlie947/motion-graphics-skills★ 247same name
- dzhng/yap★ 112same name
- iamvicliu/AgentHub★ 80same name
- imMamdouhaboammar/motion-graphics-skills★ 50same name
- timscheuerai/content-vault★ 38same name
- pragma-sh/pragma★ 25same name
- iart-ai/ad-video-skills★ 8same name
16 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository57 other files it gives its agents.
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The file
We split this skill into the rules it gives an agent
2 rules. 0 are common, 2 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 24 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 38
Write the shot plan before full production.
- Distinctive: line 61
Run the existing audio, palette, studio test/lint, and smoke gates.
“Common” is measured: kept by at least 6 in 10 of the 24 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Launch Video
REQUIRED BACKGROUND: marketing-studio skill; also read
C:/Projects/animations/docs/playbook/remotion.md,
C:/Projects/animations/docs/playbook/audio.md, and
C:/Projects/animations/docs/playbook/capture.md. Work in C:/Projects/animations.
Produces a scored film and its direction, shot plan, stage approvals, render evidence,
and review record inside <product>/marketing/assets/<brand>/. Read
docs/production-quality.md before production work.
A film is not done without audio, and audio means a voice explaining the product.
Scoring is not optional and node scripts/check-audio.mjs <brand> --project <product>
must exit 0 before the word "done". Two postflop cuts shipped silent on 2026-09-01;
that is the reason this line exists.
Route
Choose the route from the concept and product proof. Use a bespoke composition under
studio/src/films/<brand>/ when the film needs a product-specific visual world or shot
system. Use the directed LaunchVideo composition when its authored shot plan can carry
the idea without reverting to the legacy five-act deck. A shot may use a real capture,
native rebuilt UI, 2D, 3D, or a hybrid. Rebuilding UI is useful for controlled actions;
it is not a universal requirement.
Recipe
- Set
<product>explicitly with--project. Do not create any generated product input or output in engine-localout/. - Explore distinct directions, choose one with a specific reason, and record its visual
metaphor, sound intent, references with provenance, and reviewable style frame in
direction.json. The preset is only a starting grammar. - Write the shot plan before full production. Each shot needs a purpose, duration, scale, camera cadence, transition intent, readable-copy limits, source/reference, and audio beat. Plan narration with the edit; every numeric claim traces to a brief proof point.
- Build an audio-bearing animatic with scratch voice and music. A named non-author reviewer approves both style frame and animatic, bound to their hashes. A weak visual argument stops here, before finish work.
- Build the chosen route. Directed LaunchVideo consumes
directionand authoredshots; a bespoke film owns its shot components and timeline. Match cuts may overlap, hard cut, wipe, dissolve, or continue motion as the relationship demands. Static end frames are one option, not a rule. - Render inexpensive shot proofs and a versioned preview. Inspect the product action at delivery size, the start/middle/end of every shot, and the frames around every cut. Fix the written defect list, then make the full-resolution render once.
- Build product-owned narration, music, and SFX inputs and score the silent lock with
node scripts/score-film.mjs <brand> <film.mp4> --project <product>. It refuses overlapping narration and verifies the delivered master. Music-only requires the explicit recorded exception; never imply narration that is absent. - Generate hash-bound evidence from the exact final render:
node scripts/contact-sheet.mjs <brand> --project <product> --plan <production-plan.json> --render <final.mp4>. - In Mission Control, a named director, operator, or independent reviewer watches the
complete scored cut, records defects and the “would I share this?” verdict. Then run
node scripts/judge-production.mjs <brand> --project <product> --plan <production-plan.json> --render <final.mp4> --strict. - Run the existing audio, palette, studio test/lint, and smoke gates. They prove properties and runtime, not taste. Only the scored, strict-PASS lock proceeds to the production matrix and post kit.
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