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timjrobinsontimjrobinson/Claude-Code-Construction-Manager/.claude/skills/gate-check/SKILL.md

gate-check

Skill4 starsChanged 8 months agoMITView on GitHub

Validates phase readiness — checks required deliverables, permits, quality standards, and budget tolerance. Outputs PASS / CONCERNS / FAIL.

20 other projects use a version of this.

Adopted by

Most recently taken up by

Used with

Projects with it also use setup-engine, team-level and 9 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • CoralGameSkill

    setup-engine

    Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is beyond the LLM's training data.

    Also in 13 projects that use this

  • CoralGameSkill

    team-level

    Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation.

    Also in 12 projects that use this

  • lilangMaxSkill

    asset-spec

    Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifest. Run after art bible and GDD/level design are approved, before production begins.

    Also in 10 projects that use this

  • lilangMaxSkill

    create-control-manifest

    After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Accepted ADRs, technical preferences, and engine reference docs. More immediately actionable than ADRs (which explain why).

    Also in 10 projects that use this

  • +2 more from CoralGame
  • +5 more from lilangMax

The file

We split this skill into the rules it gives an agent

1 rule. 0 are common, 0 are distinctive, and 1 is very specific to this project.

  • 0

    Common

    Most of the 19 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    When invoked: Check all phase gate criteria — required documents exist, permits obtained, quality standards met, budget within tolerance.

    line 8

“Common” is measured: kept by at least 6 in 10 of the 19 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

When invoked: Check all phase gate criteria — required documents exist, permits obtained, quality standards met, budget within tolerance. Output structured gate check with PASS/CONCERNS/FAIL verdict and list of blocking items.

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