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sukirman1901sukirman1901/frontend-expert/skills/motion-inspection/SKILL.md

motion-inspection

Skill9 starsChanged 2 months agoMITView on GitHub

Inspect rendered UI motion frame by frame: start, mid, end, interrupt, and reduced-motion. Reverse-engineer unnamed animation into families/patterns from motion-families.md. Trigger for “inspeksi animasi”, “frame by frame”, “kenapa animasinya aneh”, “jelaskan transisi”, or reverse-engineer motion. Implementing new motion stays on motion; decorative spam stays on anti-slop-design.

The file

Files
SKILL.md

Motion Inspection

Overview

Source duration is not proof. Play the animation (or mark Not verified). Name what it actually does at start / mid / end, whether it can be interrupted, and whether reduced-motion was observed. Then map it to catalog families/patterns.

When to use

  • Explain, debug, or audit existing transitions
  • “Kenapa animasinya aneh” / frame-by-frame / reverse-engineer motion
  • /design on animated UI when claims depend on how it plays
  • Naming a mystery transition before changing it

When to skip

  • Implementing new motion from a named pattern → motion
  • Decorative stack / motion spam as a visual tell → anti-slop-design (then inspect leftovers here)
  • Press-scale / duration heuristics on a new control → polish + motion
  • Comparing layout directions → prototype
  • WCAG classification of the target → accessibility

MUST

RuleDetail
RenderedPlay or step the motion; do not pass from CSS/transition text alone
Not verifiedIf it was not played, say so — never “smooth” / “perfect”
BeatsRecord start, mid, end, interrupt (click/focus/route away), reduced-motion
Name itMap to ≤2 families and named patterns in motion-families.md
MeaningIf the only cue is motion, that is a defect — hand copy/a11y owners
Fix via motionInspection does not ship a new stack; implementation follows motion

Workflow

  1. Scope — which transition, trigger, and viewport.
  2. Play — full run, mid-interrupt, reduced-motion (or Not verified).
  3. Name — family/pattern from the catalog; flag unnamed one-offs.
  4. Budget — count intentional motions in the viewport (≤2–3 is the pack default).
  5. Handoff — spam → anti-slop-design; implement/fix → motion; conformance → accessibility.

Boundaries

  • May decide: whether a shell default is enough vs a named marketing pattern.
  • Must not: invent pattern names, claim scores without playback, or replace motion with a registry install.

Checklist

  • Playback (or Not verified) for start / mid / end
  • Interrupt and reduced-motion checked or labeled
  • Families/patterns named from the catalog
  • Viewport motion budget noted
  • Fixes routed to motion / anti-slop-design / accessibility

Depth

Inspection protocol: references/motion-inspection.md. Vocabulary: references/motion-families.md. Implementation: skills/motion/SKILL.md.

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